floAuction
floAuction - In-game auction software


There are no supported versions of floAuction v3.0.x higher than 3.0.4.
floAuction provides a powerful chat based auction system with many options to help control "spam" and scams and many customizable features making it perfect for any server. Help support development of floAuction: Donate
Notable Features!
floAuction has too many customizable features to reasonably put on the main page here, but here's a list of notable ones.
- Full language customization, even (with the use of WhatIsIt) item names themselves.
- Auction house, silent auctions, sealed auctions, countdown suppression, individual opting-out of all auctioning, and many other "spam" limiting features!
- Reserves funds (i.e. removes them from the player account), ability to disable auctioning damaged and renamed items, full item details displayed, and other abuse and scam prevention features!
- Percent of winnings or price per auction taxes, limits on max's and min's of different auction aspects, banned items list and other economy protection features!
- And, finally ss of the release of floAuction version 3: Auction scopes. The ability to designate world grouping and create multiple auction houses, each with distinct language and config settings.
A list of main features, complete, in progress, planned and under consideration can be found here. Specific per-version history can be found here. And GitHub here.
Important Notes and Disclaimers
- Before commenting, read the FAQ!
- This plugin requires Vault and WhatIsIt, make sure they're installed if you want floAuction to work.
- floAuction uses PluginMetrics to create pretty graphs and charts on mcstats.org. All the data uploaded to their site is impersonal data, including version numbers of your server and floAuction, hardware capabilities, and ip info. If you are uncomfortable with this, go into your /plugins/PluginMetrics folder, change the "opt-out" value to "true" and restart your server.
- floAuction version 3 uses gravitylow's Updater functionality. You can disable it in floAuction's config.yml by setting "auto-update" to "false" or disable it for all plugins using that code in the /plugins/Updater/config.yml by setting "disabled" to "true". This Updater functionality contacts Bukkit's servers to determine if an update is available and installs it so.
- The GitHub for version 2 has moved to 2.x.x-archive as it is no longer under active development. The 2.x.x branch on GitHub is temporarily being used to develop version 3.
- A number of technical difficulties have corrupted floAuction versions 2.10.0 through 2.10.2, do not use these versions!
Videos
- https://www.youtube.com/watch?v=-yPU3c8eFM8 - Admin How-To for version 3
- https://www.youtube.com/watch?v=yKhZKwejao8 - Usage tutorial (v3)
- https://www.youtube.com/watch?v=XScxexjbTQs - A great installation tutorial for version 2, but version 3 is basically the same on all these points.
- http://www.youtube.com/watch?v=n7XOsLisdI0 - Me rambling on about version 2, and kinda just rambling
- http://www.youtube.com/watch?v=kgG4gSkUCJk - How to use floAuction (v2)
- http://www.youtube.com/watch?v=bsws7f4Rwh0 - floAuction Overview with some very distracting stuff going on (v2)
- http://www.youtube.com/watch?v=CpMrRnE1KNQ - A long, but good showcase video (v2)
Send me a message if you know of any videos I missed here and I'll see about getting them added.
Commands
- /auction - Main auction interface, use "/auction ?" in-game for more information, permissions vary per functionality. Requires permission "auction.bid":
- /auc - Shortcut for "/auction" (v2.6.0+)
- /sealedauction same syntax as "/auction" but forces sealed auction. (v2.6.0+)
- /sauc - Shortcut for "/sealedauction" (v2.6.0+)
- /bid [bid amount] [max bid] - Bidding, all parameters optional. If [bid amount] is omitted, bid automatically becomes the current bid + minimum bid increment. In sealed auctions, [bid amount] is required and [max bid] is ignored.
Permissions
- auction.start - Allows creation of auctions.
- auction.bid - Allows bidding on auctions.
- auction.admin - Allows administrative functions including cancelling current auctions, suspending player's auction capability, pausing and restarting auctions. (default: op)
Setup and Configuration
This plugin requires Vault and WhatIsIt.
Click here to view a detailed list of all config options for floAuction version 2 and how to use them. As of the release of floAuction 3, floAuction 2 will no longer be supported. floAuction 3 has all the features that version 2 has, plus more!
Click here to see detailed configuration and setup details for floAuction 3. It is multiple pages, but if you take the time to go through it, you will discover that floAuction is by far the most powerful auction plugin available for Minecraft.
Development Participation
I sometimes upload development or "alpha" versions of my plugin to a folder on my own website. If you would like to participate in helping me make sure these major changes have been well tested before I make an official release here on Bukkit, feel free to visit http://www.flobi.com/projects/floAuction/files/ and download the most recent version available on that site. Read the readme file there before participating. I recommend against using any of these files for any server where you need to guarantee up-time or functionality, but only on development or test servers. If you choose to use these against this recommendation, do so at your own risk (though technically it's your own risk in any case, lol, I'm not guaranteeing anything).
Misc
Sometimes I post development stuff here: https://twitter.com/flobiKenobi
I don't always play Minecraft, but when I do, I play on:
Drop by and pay us a visit!



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Posted Nov 9, 2012@ShakyTom
It's telling me it's an unknown paste id.
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Posted Nov 8, 2012@incredinex
Ha definitely not intentionally! I have a 250/250 player server and ever since 1.3 came out performance has dropped.
Here you go - http://pastebin.com/2RBQneng
Edit: Apparently making that task ASync would have the same effect as well.
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Posted Nov 8, 2012@ShakyTom
I'd be curious to see your code.
Just to make sure, are you running 10 tps intentionally?
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Posted Nov 8, 2012@incredinex
Nevermind :)
I took some time to do my own workaround - Replaced the repeating task in Auction to a runnable thread which uses system time.
Now my auctions last the exact amount of time, every time :)
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Posted Nov 8, 2012@ShakyTom
Wow, 10 tps? Your days will be twice as long, mobs will be half as fast. It will be taking twice as long for plants to grow, and basically, everything in the entire game is running at half speed. I can't believe you don't have constant complaints of lag in general.
To do what you've requested, I'd actually have to increase the number of repeated tasks probably by at least 4 times, having the timer run once every 5 ticks to make sure no seconds were skipped (it needs to process once each and every "second"), plus the added processing of actually getting and comparing the system time. It would make floAuction require more than 4 times the processing to run the auction, which is unnecessary for normal servers running at 20 ticks per second, but worse for yours as it adds even more processing to your overloaded (I'm assuming that's why it's running at that speed) server.
So I'm gonna decline, I'm sorry. I recommend explaining to your users to specify half the time they think they want.
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Posted Nov 8, 2012Request:
Could you base auction time off system time rather than ticks?
If my servers tps is 10, the auction lasts twice as long as it should!
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Posted Nov 7, 2012@fungreenfox
Under Complete Features: "Antisnipe auction extension - Credits to jhstatewide for writing much of this.(v2.4.7+) NOTE: in v2.6.0+, sealed auctions do not support antisnipe."
Sorry...didn't realize this was still in the Planned section. I'll remove it shortly (it's the same thing). In the mean time, check the configuration for info on "anti-snipe".
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Posted Nov 7, 2012•Append time to auction if bids happen within a certain proximity to the end of the auction.
I will look forward to this.
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Posted Nov 7, 2012@incredinex
Thank you so much!
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Posted Nov 7, 2012@incredinex
Great support, thank you for your time to invest in such a great plugin! My players absolutely love it :)
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Posted Nov 7, 2012@kbryantLA24 @MechaTech84 @KevinEssence
Fix in 2.6.4.
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Posted Nov 7, 2012@kbryantLA24
I understand. I will fix absolutely as soon as possible.
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Posted Nov 7, 2012Same issue as Kevin.
After updating, one of my players just reported: "The auction system no longer shows when someone else bids on an item. It goes through the entire 60 seconds, and at the end it announces a winner of the auction, and yet, in-between, we see no notifications for who bid how much, etc etc. It's a bit frustrating.."
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Posted Nov 7, 2012@MechaTech84
Sounds like broadcast-bid-updates is set to false, but I looked in the config and it's not. I'll check more when I get home.
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Posted Nov 7, 2012Using 2.6.3 on Aerial Heights. Normal auctions work as they should, but they are not announcing bids. I did some testing, they are not acting like sealed auctions (they return a person's gold once he/she is outbid) , and from what I can tell, sealed auctions are working correctly.
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Posted Nov 6, 2012It doesn't show when people bid so downgrading :s No errors though.
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Posted Nov 5, 2012@kbryantLA24
Try the most recent. (They finally approved it, that's the 2.6.3).
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Posted Nov 4, 2012@incredinex
No people aren't logging after queuing. It just happens everytime one starts. I am keeping up to date with the 1.4.2 releases from CB.
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Posted Nov 2, 2012@InventPlanet
Update Vault. Probably should go ahead and update WhatIsIt while you're at it.
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Posted Nov 1, 2012@InventPlanet
I'm getting that too