Modules/Creature Spawn Module
The Creature Spawn Module governs flags for all of the possible spawn reasons (note: breeding animals is a part of the Player Module and not covered here.)
| Flag | Description | Bukkit API |
| BreedVillager | Enables or disables villager breeding. | |
| BuildGolem | Allows or denies building of iron golems by the player. | |
| BuildSnowman | Allows or denies building of snow golems. | |
| BuildWither | Allows or denies building of the Wither boss. | 1.4+ |
| SlimeSplit | Enables or disables slimes splitting when killed. | 1.2.5+ |
| SpawnByPlugin | Enables or disables mob spawning by 3rd party plugins. | |
| SpawnChunk | Toggles spawns that occur due to chunk generation. | |
| SpawnEgg | Enables or disables mob spawning using thrown chicken eggs. | |
| SpawnGolem | Enables or disables iron golem spawning due to village population. | |
| SpawnInvasion | Enables or disables an invasion occuring in a village. | |
| SpawnJockey | Enables or disables mobs spawning as jockeys of other mobs. | |
| SpawnLightning | Enables or disables mobs spawning due to lightning strike. | |
| SpawnMob | Enables or disables mob spawning by natural means. | |
| SpawnReinforcements | Enables or disables mobs calling for reinforcements. | 1.6.2+ |
| Spawner | Enables or disables mob spawning by mob spawners. | |
| SpawnerEgg | Enables or disables creative mode mob spawner eggs. | |
| SpawnOther | Toggles spawns that occur for any reason not handled by another flag. |




