FirefighterPro v2
Provides the must-have for every Minecraft Fire Department.
This plugin has been updated from Version 1.8.5 (2014) to 2.0.0 (2017) on Deccember 3, 2017. It consists of thousands of lines more code and provides an emergency call and dispatching system, equipment for firefighters, technology for fire stations, command signs with Redstone support, WorldGuard support (to allow firefighters to access foreign land during a mission), graphical interfaces (HUD), economy integration and much more. It is fully configurable and all messages can be customized (and translated).
Commands
| Command | Arguments | Description | |
| /alarm | <description> |
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| /ff | roger | Lets a firefighter confirm an alert | |
| /ff | equip | Gives the firefighter all necessary items for the mission | |
| /ff | respond | Teleports a firefighter to the scene | |
| /ff | quit | Quits a mission in advance (If Vault is installed and economy is enabled on the server: This firefighter will not get paid for that mission) | |
| /ff | info | Prints some information about the fire department | |
| /ffmanage | setStation | Sets the current position as the new fire station | |
| /ffmanage | setAutodispatch (true|false) | Toggles autodispatch (alarms without dispatchers) | |
| /ffmanage | firefighterAdd <player> | Adds a player as a firefighter to the department | |
| /ffmanage | firefighterRemove <player> | Removes a firefighter from the department | |
| /ffmanage | dispatcherAdd <player> | Adds a player as a dispatcher to the department | |
| /ffmanage | dispatcherRemove <player> | Removes a dispatcher from the department | |
| /ffmanage | unitAdd <unitShortName> <unitDisplayName> | Adds a unit. This is usually a group of firefighters which can be individually alerted by the dispatcher. | |
| /ffmanage | unitRemove <unitShortName> | Removes a unit | |
| /ffmanage | assignToUnit <firefighter> <unitShortName> | Assign a firefighter to a unit | |
| /ffmanage | removeFromUnit <firefighter> <unitShortName> | Removes a firefighter from a unit | |
| /ffmanage | paySalaries | (If Vault is installed and economy is enabled on the server:) Pays the configured salary to every firefighter an dispatcher | |
| /ffdispatch | <unitShortName1> [<unitShortName2> [...]] [-m <message>] |
Dispatches one or more units to the latest emergency with an optional message including further information | |
| /ffdispatch | -end | Officially ends a mission. This will teleport all firefighters back to the fire station and (if Vault is installed and economy is enabled on the server) pays some compensation for their work. | |
| /ffdispatch | -payoutInsurance <insuredPlayer> | (If Vault is installed and economy is enabled on the server:) Pays an insured player his insured sum. This usually happens after his belongings burnt or got destroyed. | |
| /ffinsurance | contract <installment> <dayInterval> | Signs a contract with the fire insurance. Tell it how much you want to pay and in what interval of days. The insured sum is calculated as follows: installment*(50/dayInterval). This means: The higher your installments and the smaller the interval, the more you'll get payed in case of damage. | |
| /ffinsurance | cancel | The contract with your insurance will be cancelled. You don't need to pay installments any longer, but you will also not receive any compensation in case of damage any longer. |
Permissions
| Command | Permission |
| /alarm | ffpro.civilian |
| /ff | ffpro.firefighter |
| /ffmanage | ffpro.manager |
| /ffdispatch | ffpro.dispatcher |
| /ffinsurance | ffpro.insurance |
SourceCode: Contribute to this project on GitHub!
To-Do-List:
- Support multiple fire stations
- Support for multiple concurrent emergency operations
Add command signs✔Let command signs support Redstone✔Pay firefighters at the end of a mission✔Pay firefighters a regular salary✔Support multiple units which can be dispatched seperately✔Include fire insurances✔Add head up display✔Connect to WorldGuard for giving firefighters access a certain regions during a mission✔Enable configuration of equipment items again✔Clean-up configuration✔Clean-up messages in chat✔Add a rescue coordination center with kind of a Radio Message System✔
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Posted Jun 16, 2018I cant edit the .lang file with Notpad++, i can open it and change the message but it dont work ingame !
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Posted Jun 17, 2018In reply to Forge_User_09267447:
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Posted Jun 18, 2018In reply to Forge_User_90753349:
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Posted Jan 25, 2017does this still work? could it be updated to 1.11 support
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Posted Nov 6, 2017In reply to Assassinthe1:
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Posted Jul 14, 2016Can i make that u get Water How am I supposed to put out the fire then?
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Posted May 31, 2015Could you add multiple fire departments like
{//ffsetstation1040}
{//ffroger1040}
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Posted Nov 6, 2017In reply to Fireangel100:
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Posted Apr 12, 2014Can in have the ip on a server that has this plugin installed, cuz its boring when you now when its happening...
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Posted Apr 12, 2014Maybe add as below, /alarm reason (and) 1-2-3 1= min 5 fireblocks 2= min 15 fireblock 3= more than 15 fireblocks So you can get a now about how big the fire is, and if all firefighters is needed to help
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Posted Mar 3, 2014Please add the command /alarm reason :) (/alarm house fire) :) thank you! Plugin is very great! :)
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Posted Feb 25, 2014@Johnybifiss
Done. Please contact me if you find any bugs (I already now some).
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Posted Jan 24, 2014Update on 1.7.2 please :)
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Posted Oct 4, 2013@Thepom360
Of course!
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Posted Jun 19, 2013can you add /FFreload ? and maybe make it 100% configure, so we can make [FirefighterPro] to [whateverwelike]
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Posted Jun 16, 2013Eigentlich eine super Idee! Weiss nicht warum das nicht noch größer und berühmter geworden ist. Aber was nicht war kann ja noch kommen ;)
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Posted Mar 4, 2013@Yankeekid43
Didn't I integrated permissions to control access to special commands?
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Posted Feb 17, 2013I really like the plugin A LOT but i have a question?
Is there a way to only allow the firefighters to get the supplies when you do /ff mission?
Like hiring a firefighter is there a way to do that also? Please help! Thanks @debukkit
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Posted Nov 27, 2012If only you could hook this with Citizens... That would be awesome :D
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Posted Nov 17, 2012is not compatible with Multiverse?!