FBasics | Anti-Glitch

Supplies features most faction servers will require.
Source code is on GitHub: https://github.com/Sudzzy/FBasics/
Supports
- CraftBukkit & Spigot 1.7.9
- CraftBukkit & Spigot 1.7.10
- Spigot 1.7.10 / 1.8 Protocol Patch
- CraftBukkit & Spigot 1.8.0
- CraftBukkit & Spigot 1.8.3
Features
- Patches many issues found on factions servers
- Glitching through walls with horses, and boats
- Promoting players via Buycraft and Enjin with a safety catch
- Teleporting through walls with enderpearls or to the top of the nether
- Duplicating crops by placing doors and other materials next to them
- Duplicating ores with mcMMO
- Duplicating consumables by blowing up inventory blocks
- Any V-Clip or Phase hack through solid walls
- Supports Factions for checking territories with commands, wilderness and enderpearls
- Most mainstream Faction builds are supported:
- Factions 2.8 (MassiveCore 2.8)
- Factions 2.7 (MassiveCore 2.7)
- Factions 2.6 (MassiveCore 7.4)
- FactionsUUID 1.6 by @drtshock
- FactionsUUID 1.8 by @externo6
- Advanced command editing
- RegEx support
- Enhanced aliasing with full argument support
- Warmups with options to deny on movement and damage
- Cooldowns that are saved on reboots
- Blocking commands within faction territory
- Add command fees
- Separate permission group command modifiers with Vault support
- Add your own permissions
- Wilderness command with full factions support
Development Builds
Obtain the latest compiled version of FBasics here: Download Here
Commands and Permissions
View project on GitHub: https://github.com/Sudzzy/FBasics/
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Posted Feb 2, 2014we just a found a really bad bug/glitch
killing players makes 3x their loot drop, tested with and without this plugin- something with the loot protection feature is causing this.
Also, disabled the loot protect feature and still had the loot glitch.
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Posted Feb 2, 2014Thanks for adding that feature. You should also implement something that makes it so people can portal glitch into bases. Thanks a lot for keeping this updated!
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Posted Feb 2, 2014no matter how many times I spam /wilderness it fails to find a location to tp too, even when I turned off blacklist.
I just tried setting it to 1000, still having same problem.
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Posted Feb 1, 2014Uploaded v0.5!
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Posted Jan 31, 2014@_elements
I'll see to making some checks for that! :)
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Posted Jan 30, 2014@Sudzzy
Is there a feature to prevent glitching above the nether?
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Posted Jan 26, 2014@_elements
Look in the wilderness config. You can boost up the amount of times it checks for a spot to as high as you want. :) Note: The more time it checks, the more laggy it may be. So limit yourself to about 1000 checks.
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Posted Jan 25, 2014http://prntscr.com/2mm3cn I get that error when I try wilderness a lot of the time. Is it possible to make it keep checking until it finds a location?
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Posted Jan 23, 2014@_elements
I had sorted a dev version of Essentials to disable all safe teleport features, and believe me it is not worth it. People whom make homes near bedrock tend to just get teleported underneath the world, the height patches were still pretty broke and it'll usually cause more destruction to your server than allowing glitchers. (I highly recommend you don't go down that path either, it's a lot of hassle for no good).
HOWEVER! I have just thought of perhaps making it so you can optionally allow this plugin handle all of the safe teleportation, and a boolean on Essentials' version. I'll see what I can do, and perhaps add it to a newer version of this plugin.
Right now though, using all these checks in this plugin, and using that little note about getting boosCooldowns to handle all /tpa commands, your server will be 100% glitch free (As far as Factions/Essentials goes). Thanks for the suggestion and I'll keep you updated on it!
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Posted Jan 22, 2014@Sudzzy
You should completely disable essentials safe teleport (If possible). But anyways thanks for the reply, this plugin deserves more attention. Btw, you should update you post as ver 0.4 has been approved.
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Posted Jan 22, 2014@_elements
I removed it due to there being lots of other plugins out there of which support it also. However I know a lot of them do not really work too great / do what I want. So in the near future I may be making a couple of other plugins or even updating this again to add in more features such as that.
The features I'm planning to be adding will be:
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Posted Jan 21, 2014Hey i'm a big fan of this plugin but why did you remove the /list feature? Thanks for keeping this updated
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Posted Jan 17, 2014@Jleeevinnn
Just updated it all, the new version adds support to 1.x as well as 2.x Factions. It also adds Vault support, and all of it is optional dependencies. The file is waiting for approval but should be out shortly! :)
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Posted Jan 16, 2014@Jleeevinnn
Added to my to do list, I've already done vault dependency and had a huge code clean up ready for the next update. However there are still a couple of bugs I'll need to go about dealing with before releasing. :)
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Posted Jan 15, 2014You should release a compatible version for servers using Factions 1.8.X (most servers use this version without Mccore!)
http://hastebin.com/sujaheyoga.avrasm
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Posted Jan 13, 2014@Weave2
Much appreciated, thanks! :D
New update is out also, link here: Links Removed
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Posted Jan 12, 2014Amazing patches... Thanks
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Posted Jan 9, 2014The download still hasn't been confirmed which allows for Allied friendlyfire. Link: http://dev.bukkit.org/bukkit-plugins/fbasics/files/2-fbasics-0-2/