Fancy Portals
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- Supports Bungee
- Can trigger Commands on enter (Player and Server)
- Can teleport to a location
- No extra plugins needed!
- Can be created using any non-solid block (Water, Portal, Lava, etc)
- Can be any size/shape

| Permissions | Description | Default |
| FancyPortals.Create | Use the commands | OP |
| FancyPortals.Use | Use portals | TRUE |
| Command | Description | |
| /FancyPortals Create <Portal Name> <Target> | Create a Portal | |
| /FancyPortals Remove <Portal Name> | Remove a Portal | |
| /FancyPortals List | List all portals | |
| /FancyPortals Info <Portal Name> | Info on the portal | |
| Target | Description | |
| world,x,y,z | Teleports the player to the co-ordinate(Don't forget commas) | |
| world,x,y,z,yaw,pitch | Each letter represents a co-ordinate(Don't forget commas) | |
| /Command | Makes the player trigger the command | |
| s/Command | Makes the server trigger the command(Supports <player>) | |
| ServerName | Teleport the player to the Bungee Server | |

Within this plugin there is an auto updater, this is used to show server owners when i release a new update to bukkit. If you don't want this feature just go into the config, and disable "Check For Updates"
This plugin utilizes Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version You can disable the stat collection via /plugins/PluginMetrics/config.yml if you wish.
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Posted May 1, 2015hi,
any chance to make it support lilipad aswell?
and a way to make it transport vehicles with the player? so i could change the server while riding down a minecart track? and send storage carts between servers?
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Posted Apr 30, 2015Add the ability to teleport to the center of the block. At the moment, your plug-in allows telportirovatsya only between the blocks.
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Posted Apr 29, 2015@fr233
Bae <3
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Posted Apr 29, 2015awesome :)
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Posted Apr 28, 2015Hi guys, sorry about that horrible bug, a fix has now been uploaded. You can find it here: http://dev.bukkit.org/bukkit-plugins/fancyportals/files/7-fancy-portals-0-0-8/
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Posted Apr 25, 2015@MarMed10
This happened to me as well. Thought he had some kind of Force-OP hack. Realized later that it wasn't hacks, but this plugin not having proper permissions. Almost lost a couple worlds because of this plugin!
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Posted Apr 17, 2015Do NOT use this plugin. Permission no longer works and lets anyone create a portal and run any command as console. A player with the UUID 02c50f9b-9735-472e-bd3e-f42ba0697682 OP'd himself on my server.
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Posted Apr 6, 2015This plugin worked well, and I've used it for all of my servers. Problem is - it won't work with the newer 1.8 cores - Please update soon!
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Posted Apr 6, 2015PERMISSIONS DON'T WORK i can't use it if permissions don't work fix it or i will have to delete this awesome plugin..
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Posted Feb 6, 2015I love this plugin, and have done a tutorial on it as well! I use this on my server and it has never failed me! 5 Stars! 100%! I like the ability to make it any size and shape, and choose the yaw and pitch as well, it's an extremely useful plugin. Here's the YouTube tutorial - http://youtu.be/4qD0E3TDFd4
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Posted Jan 28, 2015Note that the use permission is Portals.Use.
@tecno_wizard
I believe that the statement breaks as soon as it finds a check that returns false. At least that is how it works with C I believe. I assume that Java works the same. Not sure if there are any alternatives...
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Posted Jan 25, 2015public void onPlayerMoveEvent(PlayerMoveEvent e)
{
boolean isSameBlock = (e.getFrom().getBlockX() == e.getTo().getBlockX()) && (e.getFrom().getBlockY() == e.getTo().getBlockY()) && (e.getFrom().getBlockZ() == e.getTo().getBlockZ());
if (!isSameBlock)
That is some heavy code to be running in the PlayerMoveEvent man.
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Posted Dec 30, 2014@Drzell
+1 Custom portal permissions would be really useful if that was implemented.
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Posted Dec 29, 2014love this plugin. the server command target is awesome! the one thing that would make this plugin perfect is the ability to define a portal's area via a wand, as in worldedit, or even by a pair of commands (also as in worldedit -- pos1 and pos2). any possibility of this happening? i know i can achieve a similar effect by enclosing my desired area, filling it with water, creating the portal, then carving it all back out. but it is mildly cumbersome to do so. the wand would really streamline the process. thanks for all your work!
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Posted Nov 13, 2014Can you add a custom permission for each portal?
IE: portal name = spawn permission: FancyPortals.Use.spawn
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Posted Oct 26, 2014So you said you fixed the issue that players aren't able to break normal nether portals... Well, this issue is still there... Create a normal nether portal, remove one obsidian block, portal stays.
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Posted Sep 15, 2014@abstractmadness
Tonight when i get home i'll upload it, and i'll pm u a download link(Bukkit is running short on staff so times are a bit longer)
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Posted Sep 14, 2014@Bimmr
Okay, is there a timeframe when that fix might come out?
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Posted Sep 8, 2014@abstractmadness
I have to fix the permission nodes...
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Posted Sep 4, 2014While testing this plugin on my server, One of our Dev's noticed that any player can delete or create portals without having to be OP. Is there any way to fix this?