Factions
❰❰ MassiveCraft on BukkitDev ❱❱
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Player and Overview | Download and Installation | Configuration and Tweaking
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What is Factions?
With this plugin players group up in Factions. You claim land as your own and build your base. Factions is a self serve anti griefing system. Leaders control who can can edit their faction land.
Factions is also about diplomacy and war. You declare wars and forge alliances. You fight over land and manage your monetary expenses.
Install
- Stop your server.
- Put MassiveCore.jar in your plugins folder. Download MassiveCore here on BukkitDev.
- Put Factions.jar in your plugins folder.
- Start your server again.
- Configure (Optional)
New In Factions 2.8
- Reworked Commands - /f rank, /f invite, /f flag and /f perm.
- Added Commands - /f setpower, /f status, /f unstuck and /f tt.
- WorldGuard - Readded a simple integration.
- Tab Completion - Tab completion now available for everything!
- Interactive Text - Clickable buttons for list and help commands.
- 1.8 Titles - Optionally used for territory info.
- Animals Flag - New flag similar to the Monsters flag.
- Performance - Further work on improved performance.
- Bug Fixes - Loads of minor bugs were fixed.
Official Server

Join in and play with us on the official Factions Minecraft Server!

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Posted Mar 19, 2012Is their a way to disable the ability or making it almost impossible to claim an enemy territory? I have the claimsmustbeconnected already on true, but I got these friendly players that just make a new faction to be able to claim those others their faction territories...
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Posted Mar 19, 2012@Vitaminous
Fix for fire charges being usable in safe zones and other faction territories, run these commands:
/f config territoryDenyUseageMaterials fireball
/f config territoryDenyUseageMaterialsWhenOffline fireball
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Posted Mar 18, 2012Thats good enough for me, Im glad to forward "might be coming" message to our players as they have been wondering about this, thanks!
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Posted Mar 18, 2012@CoffeeOD
Already under consideration as a possible feature, minus there being a command and cost for it. There would simply be a global config setting to enable/disable it.
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Posted Mar 18, 2012Suggestion for feature, option to enable (and disable) Iron Golems automatic attacking enemy faction player (if enemy faction player is inside your faction land borders), maybe with option in configure file to set cost for command for enable Iron golems feature?
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Posted Mar 18, 2012@Enrux
You will be able to do that in 1.7.
In 1.6, you can set up WarZones to allow friendly fire using the "warZoneFriendlyFire" setting, and you can also disable our PvP handling on specific worlds using "worldsIgnorePvP".
@Vitaminous
Thanks for the report, I wasn't aware of that. I'll look into it.
@Drehverschluss
The root of your problem is that "Too many open files" error. Google that for info on what it means and how to fix it on your server.
@DarkPalladin
That's a new one on me. I've just tested in 1.6.7 to be sure and couldn't duplicate your problem; whether factionless or in a faction, I was unable to build or destroy in another faction's territory. What version of Factions are you running?
@meowmixmix3
It's not showing in your post, but I assume you mean "/f<space><space>home"? That's another new one on me, I'll look into it and see about preventing double-spaces from working in commands.
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Posted Mar 18, 2012Hey, would it be possible to remove commands with 2+ spaces? I say this because you can put a warm-up on /f home with booscooldown, but you cant put it on /f home (two spaces or more). Any help would be appreciated.
Thanks for your help and the amazing plugin!
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Posted Mar 18, 2012I am having a problem with the factions claimed territory protections. Ive run into an awkward scenario where members of enemy/neutral factions cant edit the blocks of others factions (like normal) but factionless players totally bypass faction claim protections on all blocks except chests.
Ive checked the config page for a way to disable factionless from breaking blocks in faction territory but I have not been able to find the necessary command. Any help on the issue?
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Posted Mar 18, 2012Hey i got today this error....http://pastebin.com/8navsb7V
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Posted Mar 18, 2012Fire charges can be 'placed' in safezones, which basically means placing fire is possible in safezones.
In case you didn't know, they work like single-use lighters.
I can block it in territories but not in safezones.
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Posted Mar 17, 2012@Enrux
Look in the conf.json file.. don't know the exact name, but just look through it for an option like that.
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Posted Mar 17, 2012it may be a noob question, but how can I disable PVP in wilderness?
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Posted Mar 17, 2012@termhn
Feel free to share it, though again it would be better for anyone still using 1.1-R4 to update at least to 1.1-R6.
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Posted Mar 17, 2012Oh, one more thing: Wanted to ask you first, can I post a link to my modified version on the Technic forums? Or maybe have you include it here... I want others to be able to have this improvement as well ;)
Thanks!
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Posted Mar 17, 2012It's working, thanks so much!
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Posted Mar 17, 2012Will do, thanks :)
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Posted Mar 17, 2012@termhn
That was a new one too? I wasn't sure when they deprecated CreatureType for EntityType. So: replace all instances of EntityType with CreatureType. Same package.
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Posted Mar 17, 2012Thanks! - but is bukkit.EntityType new in 1.2.3? It's throwing an error in Conf.java line 211, NetBeans is suggesting me to add one of a couple imports.. but I'm not sure. Here's the console log.
http://pastie.org/3617606
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Posted Mar 17, 2012@termhn
Ah, that's right. You'll need to open com.massivecraft.factions.zcore.MPlugin.java, then scroll down to line 67 and uncomment it:
CraftBukkit 1.1-R5 and up include compiled-in GSON used by the automatic updater, which was occasionally causing conflicts with our (no longer necessary) external GSON lib.
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Posted Mar 17, 2012OK, so it compiled correctly, but when launching my server I got a new set of errors (ones that I know mean it's the wrong version) but I have not a clue how to fix them.
http://pastie.org/3617351