FactionChat

In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
Features.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
To-do/possible updates.
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
http://www.youtube.com/watch?v=1xPtQvZEJBs
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>





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Posted Jul 29, 2013@evilpineapple98
Thanks good.
1.623 is approved and ready for download
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Posted Jul 28, 2013@james137137 Thanks it worked!
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Posted Jul 28, 2013@deaddude22
yeah i'll do that on the next version (1.624)
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Posted Jul 28, 2013@james137137
Can you make a way to disable TRUCE & ALLY-TRUCE chats?
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Posted Jul 28, 2013@evilpineapple98
ok try this;
1) stop server 2) delete config.yml 3) start server
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Posted Jul 27, 2013@james137137 i tried that still no work.
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Posted Jul 27, 2013uploaded 1.623. ranks are now customizable.
e.g Leader can now be
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Posted Jul 27, 2013@evilpineapple98
try reloading the config (or update to latest version as it now checks the config)
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Posted Jul 27, 2013players cant see the writing they only the name of the person come up :(
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Posted Jul 24, 2013@james137137
Jajaja, ok, thanks, I'm not really pressed. :D
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Posted Jul 24, 2013@NemesisMate
yep I will be adding that feature (see comment below) but please wait for the update (and 5-7 days for moderator to approve)
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Posted Jul 24, 2013When using {1} would be great if we could modify the rank name in the config file, I would like to put shorter names or, even, the rank tag (*, +, -, etc).
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Posted Jul 22, 2013@deaddude22
yeah I could do that. do you think that (i'll make it configurable)
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Posted Jul 22, 2013@james137137
Is there anyway to make it just have "*" or "" for the faction rank instead of "Leader" or "Officer"?
Also can you make a way to disable TRUCE & ALLY-TRUCE chats?
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Posted Jul 20, 2013@Camanderraf
yeah it might be hard... i'll look into it tho
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Posted Jul 20, 2013Hello, Would you be able to add support with nick names or prefixes from permission plugins such as PEX (I know this may be difficult)? And the plugin is working great for me, thanks for the awesome coding :P
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Posted Jul 20, 2013@james137137
ok fixed
see:
http://dev.bukkit.org/bukkit-plugins/factionchat/files/67-faction-chat-v1-6221/
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Posted Jul 20, 2013ok found a little bug. as for 1.622 you will have to remove the old config.yml and use the new one. (i'll make some automatic fix in the next version)
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Posted Jul 20, 2013@hotshot0101
/fc spy (or /f c spy)
@ClavusElite
delete the old config.yml file and reload
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Posted Jul 20, 2013For some reason the chat message won't show up when talking in ally or faction chat on my server (truce and ally&truce does work). It shows your faction and player name, but the message is blank.
It's weird since it only seems to happen on this server, on my own local test server it works fine. Could something have gone wrong when updating the plugin?