FactionChat

In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
Features.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
To-do/possible updates.
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
http://www.youtube.com/watch?v=1xPtQvZEJBs
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>





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Posted Aug 4, 2013@james137137
Truly appreciate your quick reply and effort. If you want you can add my skype: Eljoex. We could talk in private about your plugin (and changing it) there.
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Posted Aug 3, 2013@Eljoex
ummmmmmm....(10 minuites thinking)
yes and no. I'm assuming you can change it to any letter so therefore to cater for that would take quite a bit of time, It would take me 2min to change it from /f to /k however everyone but you would hate me (over 500 servers).
I thought about making a private/alternative version just for you but the problem is curse/bukkit will not approve on that.
I'll make a post on the forum ask whats the best thing to do. I don't want some moderator locking my plugin.
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Posted Aug 3, 2013Instead of /f my server uses the /k command (this can be modified in the Factions config). Would it be possible for me to change /fchat into /kchat so my players don't get confused?
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Posted Aug 3, 2013@MrZoraman
I do not support Factions tags in global chat that in within Factions conf (not FactionChat)
It should be possible but you will have to find it inside Factions folder
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Posted Aug 3, 2013@xion87
they should be ummmm let me just check... yes it is logged
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Posted Aug 3, 2013Is there a way to format the global chat? I want the faction to go before the player name in the global chat as well, but I'm unsure if it's possible...
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Posted Aug 3, 2013I noticed faction chat messages are not loged, how?
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Posted Aug 2, 2013@deaddude22
well FactionChat main function (80% of the code) is to provide a chat function between faction relationships, therefore it would be a bit misleading and less people would download if I changed it saying factions is optional.
The plugin will run without Factions but its not really needed
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Posted Aug 2, 2013@james137137
So show factions as a optional dependency :)
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Posted Aug 2, 2013@MrZoraman
public chat is normal global chat as if my plugin was disabled
also i'll look into the enemy chat. might be a bug
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Posted Aug 1, 2013Is there a way to format Public chat?
Also, enemy chat doesn't work. Never gets to it when looping through the chats with '/fc' and '/fc e' acts like I inputted something invalid and when I do '/fe <my message>' it returns '/fe <message>' (literally).
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Posted Aug 1, 2013@TheD4n
yeah thats a bug. and its minecraft colour it doesn't belong/use essentials.
I will have to fix that.
@MCGamer20000
in the plugin.yml factions is a dependency. My plugin will alway load after factions, however my plugin can still operate without factions, e.g. mod/admin chat
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Posted Aug 1, 2013Can you please add a permission to disable/enable essentials colors in chat? Thanks
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Posted Jul 31, 2013Shouldn't Factions be shown as a dependency?
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Posted Jul 31, 2013@james137137
Awesome and im creative thank you :)
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Posted Jul 31, 2013@deaddude22
No problem.
Yeah I can do that (added to my TODO list above). I'll try to add it in the next update.
Also thanks for all your suggestions
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Posted Jul 30, 2013@james137137
Thank you so much! :D
Could you please add a bit more message configuration though such as "Your chat mode has been changed to: &dAllaince chat" some more customization when a player switches chat modes. Thank you.
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Posted Jul 30, 2013@james137137
uploaded.
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Posted Jul 30, 2013@deaddude22
:D I'll add the feature now and i'll upload within the next hour
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Posted Jul 30, 2013@james137137
When will 1.624 be released so i am able to disable those chats.