FactionChat

In the most recent versions of the oh so popular Factions (1.7 and above), you may have noticed that the faction chat feature was removed. Faction chat really comes in handy at times to easily talk with whole groups, whether you're planning with your allies to take down that faction you just hate that or discussing top secret plans with your clan. This plugin is there to fill in that gap and bring back this high demand feature, aiming to replicate what has now been removed from Factions.
The author of FactionChat is constantly updating to make sure that FactionChat is designed to work without any bugs and function at top-notch performance out-of-the-box.
Features.
- Faction-only, ally, truce and enemy chat modes
- Send a message to other factions, even if you're not allies with them
- Staff chat channels
- Ability to spy on all messages
- Easy to use chat-mode toggles/commands
Development Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development builds can be found here
To-do/possible updates.
- Create a help command (/fc help)
- I'm always open to suggestions!
Support and like my work? Donate to keep development going.
I have spent many hours creating and perfecting this plugin for public use, and I expect many more hours still to come through updating and adding features requested by the community. You can even spare a buck or two, after all, every little bit helps! If you are unable to donate, it would still be awesome if you could let me know how the plugin is working for you and leave a thanks in the comments section.
Plugin demo: lolnet.co.nz
Author debug access.
In the v1.5 update, I have added a new config option called "AllowAuthorDebugAccess". If set to true and your server is running in online-mode, then it allows me, james137137, to use the follow commands: /fchatother, /fc jrmod, /fc mod, /fc srmod, /fc jradmin, /fc admin, /fc spy, /fc update, and /fc reload. Please note that this does not give me the ability to use any other commands. You may never even need to enable this, unless you personally need help and have invited me to test something for/with you. This feature is enabled by default, however it can easily be toggled through the configuration.
MCStats.
This plugin utilizes Hidendra's metrics system in order to keep track of the plugin's popularity, as well as other metadata. The following information is collected and sent to mcstats.org:
- Unique identifier
- Java version
- Offline/online mode
- FactionChat version
- Server version (i.e. Bukkit 1.6.4, Spigot 1.7.2)
- OS name, version and architecture
- Amount of CPU cores
- Amount of players online
- Metrics version
Opting out of this service can be done by editing the config.yml and changing MetricsOptOut to true.
Inbuilt Updater
This plugin utilizes an external version checking system, which means that the plugin makes a connection to curseforge.com and the following may occur:
- The plugins version checked
- Downloading of the plugin files
The update can only occur when a player with permission "FactionChat.Update" runs the command "/fc update" or any /FactionChat alias with "update".
FactionChat is a stable plugin that is used by about 1,400 servers worldwide; that's a lot! Thanks to everyone who make this happen.
http://www.youtube.com/watch?v=1xPtQvZEJBs
Repository Information for Maven Projects
<dependency> <groupId>nz.co.lolnet.james137137</groupId> <artifactId>factionchat</artifactId> <version>1.9.16</version> </dependency> <repository> <id>FactionChat-repo</id> <url>http://jenkins.lolnet.co.nz/plugin/repository/everything/</url> </repository>





-
View User Profile
-
Send Message
Posted Feb 22, 2016@QuackQuacks
I use chatcontrol on my server and the chat filter effects factionchats just fine- you just need to set the chat priority to the right level. on my server i use these priorities: onPlayerChat: 4 onPlayerChatLocalOption: 3 onPlayerCommand: 1 onPlayerJoin: 3
-
View User Profile
-
Send Message
Posted Feb 18, 2016@QuackQuacks
Done. The he/she that is maintaining the plugin will have to do the rest
https://github.com/James137137/FactionChat/blob/master/src/main/java/nz/co/lolnet/james137137/FactionChat/API/chat/ChatFilterExample.java
is a simple example
A Pull request is fine too
-
View User Profile
-
Send Message
Posted Feb 18, 2016@QuackQuacks
download link?
Oh I see its a paid plugin. Ummmm I'll setup something for him to PR to
-
View User Profile
-
Send Message
Posted Feb 18, 2016Hi @james137137
Can you make the plugin compatible with the rules from ChatControl Pro? For example, to block swearing using the filters?
Thanks, QuackQuacks.
-
View User Profile
-
Send Message
Posted Feb 15, 2016@james137137
FactionChat v1.9.13-SNAPSHOT yeah thats not right....
-
View User Profile
-
Send Message
Posted Feb 15, 2016@ceruleanReverie
Maybe.... Better check :-p
-
View User Profile
-
Send Message
Posted Feb 15, 2016I just tried 1.9.14, I'm still getting the same error:
However, I noticed that it says the version is "1.9.13"... I'm positive I downloaded the right file, did you happen to upload the wrong file? :P
-
View User Profile
-
Send Message
Posted Feb 12, 2016@james137137
fixed
-
View User Profile
-
Send Message
Posted Feb 12, 2016@ceruleanReverie
ok Thanks i'll get that sorted ASAP.
@XOFElias
:D I didn't think of the nick name being an Elias... At the moment it just replaces their "PlayerName" to their nick name
-
View User Profile
-
Send Message
Posted Feb 12, 2016So when it comes to the new nick feature, in the config do I replace {2} with anything? Like it'll come up as [Co Owner]I_Am_The_Diamond: When my nickname is Elias instead? Is that supposed to be like {N} instead of {2}?
-
View User Profile
-
Send Message
Posted Feb 8, 2016@james137137
no, i'm not using authme, my server is online mode
-
View User Profile
-
Send Message
Posted Feb 8, 2016@ceruleanReverie
Are you using AuthMe? If so make sure you are using the latest version
-
View User Profile
-
Send Message
Posted Feb 8, 2016Hey, I get a NPE when using 1.9.13 on my server. Only happens when I try to use the "other" chat types (mod chat, admin chat, etc.) It happens when I try chatting in the chat channel. In-game I just speak in public chat and in the console I get this error:
I'm guessing it throws an error because it sees I'm not using Authme. Thanks for keeping the plugin updated :)
-
View User Profile
-
Send Message
Posted Feb 7, 2016I just added it when it supported the faction plugin I needed lol
-
View User Profile
-
Send Message
Posted Feb 5, 2016FactionChatBC is completed
-
View User Profile
-
Send Message
Posted Feb 3, 2016I'm finally going to develop a BungeeCord plugin of FactionChat. This will be redis supported also.
This will allow players to talk in their factions/ally/truce/etc on any server connected to the bungeeCord proxy.
If you would like to test the plugin while I'm developing please PM me your interest. I can't grantee I'll be releasing development builds. But I can at least let you know when it is at a release stage.
I won't be releasing the source code for this project
-
View User Profile
-
Send Message
Posted Jan 28, 2016@XOFElias
Added in development build. I'll publish it on dev.bukkit next week
-
View User Profile
-
Send Message
Posted Jan 27, 2016@Bitocraft Could you report the issue here? https://github.com/James137137/FactionChat/issues/
@XOFElias
Ok I'll work on that soon
-
View User Profile
-
Send Message
Posted Jan 24, 2016@james137137
Indeed, it becomes quite troublesome since my actual name fills the row :P
-
View User Profile
-
Send Message
Posted Jan 18, 2016@james137137
Spigot 1.8.3