Escape The Mob
Mob Escape

Some of you might know this minigame (if they watch SkyTheKid), but the goal here is to jump through a map which is being destroyed by a following mob behind the players. If you fall, you lose. This is a continuation of DragonEscape with more mobs.
Setup
- Set the main lobby at the beginning: /etm setmainlobby [name]
For each new arena:
- Create a new arena with /etm createarena [name]
- Build a waiting lobby and do /etm setlobby [name]
- Set the spawn: /etm setspawn [name] (you can set multiple spawns too, for more players)
- Set the Mob spawn: /etm setmobspawn [name]
- Set the finish: /etm setfinish [name]
- Set two or more flypoints: /etm setflypoint [name] Attention: You need more than one flypoint!
- Setup the boundaries /etm setbounds [name] [low/high] Attention: You need to set both low and high boundaries.
- Save the arena with /etm savearena [name]
- Create a join sign: 1st line: mobescape; 3rd line: [arenaname]
Commands/Permissions
| Command | Description | Permission |
|---|---|---|
| /etm createarena [name] | creates a new arena | mobescape.setup |
| /etm setlobby [name] | sets the waiting lobby for a new arena | mobescape.setup |
| /etm setspawn [name] | sets the spawn (dragon/players) | mobescape.setup |
| /etm setfinish [name] | sets the finishline | mobescape.setup |
| /etm setbounds [name] [low/high] | sets boundaries for the arena | mobescape.setup |
| /etm setmainlobby | sets the main lobby | mobescape.setup |
| /etm setflypoint | sets a new flypoint | mobescape.setup |
| /etm removeflypoint | removes a flypoint | mobescape.setup |
| /etm savearena [arena] | saves the arena after you set the boundaries | mobescape.setup |
| /etm removearena [name] | removes an arena | mobescape.setup |
| /etm setmobspawn [name] | sets the spawn for the mob (this is optional, if not set, will spawn at player spawn) | mobescape.setup |
| /etm setmobtype [type] | sets the mob type | mobescape.setmobtype |
| /etm setarenavip [arena] [true/false] | sets an arena to vip-only | mobescape.setup |
| /etm setreward [arena] [type] [value] | sets an arena specific reward | mobescape.setup |
| /etm join [name] | joins a game per command | |
| /etm kit [kitname] | changes your kit | |
| /etm kitgui | shows kit GUI | |
| /etm leave | leaves the game | |
| /etm start [name] | forces an arena to start | mobescape.start |
| /etm reload | reloads the config | mobescape.reload |
| /etm list | lists all arenas | mobescape.list |
| /etm endall | ends all running mobescape tasks, if something bad happens | mobescape.end |
| /etm setmaxplayers [arena] [count] | sets max players of an arena | mobescape.setup |
| /etm setminplayers [arena] [count] | sets min players of an arena | mobescape.setup |
Creating join signs requires mobescape.sign.
Mob Types
As of now only Wither and Enderdragons are supported, but I'll add more mobs soon. Change them globally with /etm setmobtype [type]. [type] can be wither or dragon.
Kits
You can check out the kits in the config below, there are three kits right now. You can set them to vip kits by turning requires_permission to true, also you can make players pay for using a kit.
You can change your kit with /etm kit [kitname].
Arena Permissions (VIP Arenas)
You can set an arena vip by executing /etm setarenavip [arena] [true/false]. Players need the permission node "mobescape.joinarena.arenaname" to join the arena then.
Config
Check this page to see the full default config (as of v1.2) with some explanations: http://dev.bukkit.org/bukkit-plugins/escape-mob/pages/config/
Youtube
Be aware that these videos are outdated DragonEscape videos, but the setup is still the same. I'll be doing a new tutorial video soon.
[PORTUGUESE] Thanks to AbsintoJ: link.
[GERMAN] Plugin tutorial: link.
[ENGLISH] Another plugin tutorial: link
[SPANISH] Very detailed spanish tutorial: link
Upcoming Versions
v1.2.2 (Uploaded 27.03)
- adds option to remove scoreboard
- adds optional item for kit selection at join
- fixes an inventory loss bug
- fixes small typo for finishline
- enables lava damage
- fixes mob looking into wrong direction sometimes
v1.3 (Uploaded 29.03)
- adds 1.7.5 support
- adds optional item for kit selection on join
- destroy radius has effect on y axis too now
- a bit better destroyer animation
- code cleanup
Todo:
- find a way to not let players camp. As of now there's an experimental option for that in the config, but you could also just set the destroyer radius higher.
- add more sign options
- add option to kick all players after game (for bungee)
- add different destroyer modes
Additional Information
If there are random (mostly teleportation) errors coming up, update Multiverse and Vault.
This plugin uses hidendra's Metrics system to send server related information like player count, java/bukkit/plugin version etc. to the official MCStats servers. You can disable this in the config.yml in plugins/PluginMetrics/.
The plugin also uses an autoupdater which can be turned off in the config (see above in the config section).
The source code can be found here.
Have fun :)
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Posted Mar 22, 2014Step 6 of the setup should be the finishline
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Posted Mar 22, 2014@MrQuibe
Alright, added to todo list, but please post all those images somewhere else the next time and link them here. Thanks for the suggestion. :)
@sonesito
I added that in v1.2.1 which I uploaded moments ago. You'll be able to edit arena specific rewards with /etm setreward [arena] [type] [amount].
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Posted Mar 22, 2014Hi, first of all, THX for this plugin :D.
I m using this plugin in my server, and i have a problem. I want to create differents areas, with a differents rewards.
If i change itemid, all areas give some reward.
I see this : use_command_reward: false
Its that a way to customice reward? if affirmative how can i do it?
Thx bro
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Posted Mar 22, 2014SignEditor
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Posted Mar 22, 2014@MrQuibe
how did you make these symbols on signs???
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Posted Mar 21, 2014Please add an editable file:
Result:
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Posted Mar 21, 2014How do you make the Arena Appear again after the Mob destroys it? I put down some blocks for a test, and they dissapeared and never came back. Does the arena have to be destroyed?
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Posted Mar 21, 2014@BabyPimp
Set the mobspawn behind the player spawn with /etm setmobspawn [arenaname] :)
@AccerXD
I'll fix fall damage, for now you could set an invincible flag at the lobby or just build the lobby higher. :)
@fireworkman1
If I understood you correctly, v1.2 should fix your problem.
@McGFresh
I will, soon :)
@ClockWorkMod
Yep, I added multiple spawns in v1.2 (uploaded today).
@Pistury
I have problems understanding you, sorry.
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Posted Mar 21, 2014please put to win when the dedicated back to the lobby or server reset .. (bungeecord)!
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Posted Mar 21, 2014i found a bug:
when the game is finisht i die instantly al the time
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Posted Mar 20, 2014EDIT: I have found out how to remove fly points, but when I set them anywhere the dragon always spawns above the players?! Please help! I really wanna use this plug-in! Dx
Hey, I got a really important question that I need to ask! Is there a way to remove/reset your fly points?! I put them in the wrong place and now the dragon spawns above you and insta kills you! Please help! Urgent!
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Posted Mar 20, 2014I don't know if it is just me, but some commands don't work as in they don't register that I am doing the actual command, also the length of my 'arena' isn't as long as it should be but registers it as falling out of the map when the whole map is at the same height level when I have set the low bar lower than the map.
Apart from this amazing plugin, how about using world edit selection to set boundaries/high/low points? may make it a little easier to set?
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Posted Mar 20, 2014Yo, bro plz make a video? i have always bugs Now when the game starts all players die and the game ends and i set mobpsnaw behind players spawn
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Posted Mar 20, 2014@instancelabs ah! fixed it :) Thanks. I have a phew suggestions for a next update:
- If possible, make a flypoint ( /etm setflypoint90 ) which makes the dragon turn 90 degrees - Multiple player spawns
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Posted Mar 19, 2014@ClockWorkMod
Be sure that you did the following correctly:
If that applies, I'm uploading a new file with an option to turn off that everyone behind the mob dies (which apparently only works for certain flypoint settings, which is not good).
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Posted Mar 19, 2014I found a bug on v1.1.1 which is the following:
Whenever i start a game i instant win when the dragon timer is over ( 5..4..3..2..1.. ) and i win. I tried turning off last man standing + i got a guy to be a the second players which also turned out a insta win.
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Posted Mar 19, 2014@LenartSys
@YanPerez
Both ideas added to todo list, thanks for the suggestions :)
@ClockWorkMod
Yes, sure, I'd appreciate it!
@derveggienator
Any errors in console?
@TalanasHero
@XxVicvinxX
Did you guys set a few flypoints, also are you using v1.1.1?
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Posted Mar 19, 2014@Instancelabs do you mind me making a tuturial/review of this on my channel which you could put in the desc of the plugin? My channel is TheGlitchtDazzle
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Posted Mar 19, 2014You should add, that we can in the lobby, vote for a mob.
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Posted Mar 19, 2014Do you know why, when i try to leave, the blugin crashes, and i have to restart the Server? Need Help :D