plugin.yml

WARNINGS:

  • Don't use /disco in a world where mobs matter, all mobs will change texture constantly, and when it stops: they just stay the texture they got from /disco, so all villager professions, sheepcolors, ocelots/cats skins, wolfcollars, horsecolors will be changed!

the <mobname> parameter could be: list of names: jd.bukkit.org/dev/doxygen/d7/dbf/enumorg_1_1bukkit_1_1entity_1_1EntityType.html (The name is the thing between " ")


name: EntityMaster
main: tk.Diederikmc.EntityMaster.EntityMaster
version: 1.0
author: Diederikmc

commands:
   ride:
      description: ride nearest entity
      usage: /ride
      permission: EM.ride
   spawnandride:
      description: spawn a mob(tower) a ride it immidiately
      usage: /spawnandride <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnandride
   spawnandbuild:
      description: spawn a mob(tower) and place it between you and your ride
      usage: /spawnandbuild <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnandbuild
   spawnit:
      description: spawn a mob(tower) at your location
      usage: /spawnandride <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnit
   spawnandgrab:
      description: spawn a mob(tower) and grab it immidiately
      usage: /spawnandgrab <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnandgrab
   spawnatplayer:
      description: spawn a mob(tower) at the location of a player >:)
      usage: /spawnatplayer <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnatplayer
   spawnplayerride:
      description: spawn a mob(tower) as the ride of a player
      usage: /spawnplayerride <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnplayerride
   spawnplayergrab:
      description: spawn a mob(tower) as the grab of a player
      usage: /spawnplayergrab <entity> <entity on first entity> <entity on second entity> etc.
      permission: EM.spawnplayergrab
   eject:
      description: eject your passenger
      usage: /eject
      permission: EM.eject
   breakmobtowers:
      description: get all entities near you off eachother
      usage: /breakmobtowers
      permission: EM.breakmobtowers
   grab:
      description: grab the nearest entity
      usage: /grab
      permission: EM.grab
   grabplayer:
      description: grab the player you want
      usage: /grabplayer <player>
      permission: EM.grabplayer
   rideplayer:
      description: ride the player you want
      usage: /rideplayer <player>
      permission: EM.rideplayer
   getoff:
      description: get off your ride
      usage: /getoff
      permission: EM.getoff
   mountgrab:
      description: mount the entity that you grabbed on the nearest entity
      usage: /mountgrab
      permission: EM.mountgrab
   disco:
      description: make sheeps change color continuously and the collar of wolfs to!
      usage: /disco <on/off> <period in server ticks>
      permission: EM.disco
   tamenear:
      description: tame all tameable mobs in cuboid around you.
      usage: /tamenear <radius of cuboid>
      permission: EM.tamenear
permissions:
    EM.*:
        description: permission for all EntityMaster commands
        default: op
        children:
            EM.mountgrab: true
            EM.breakmobtowers: true
            EM.grab: true
            EM.eject: true
            EM.ride: true
            EM.getoff: true
            EM.grabplayer: true
            EM.rideplayer: true
            EM.spawnandride: true
            EM.spawnatplayer: true
            EM.spawnandbuild: true
            EM.spawnandgrab: true
            EM.spawnplayerride: true
            EM.spawnplayergrab: true
            EM.spawnit: true
            EM.drive.*: true
            EM.disco: true
            EM.tamenear: true
    EM.mountgrab:
        description: permission for /mountgrab
        default: op
    EM.breakmobtowers:
        description: permission for /breakmobtowers
        default: op
    EM.grab:
        description: permission for /grab and /eject
        default: op
    EM.eject:
        description: permission for /eject
        default: op
    EM.ride:
        description: permission for /ride and /getoff
        default: op
    EM.getoff:
        description: permission for /getoff
        default: op
    EM.grabplayer:
        description: permission for /grabplayer
        default: op
    EM.rideplayer:
        description: permission for /rideplayer
        default: op
    EM.spawnandride:
        description: permission for /spawnandride
        default: op
    EM.spawnatplayer:
        description: permission for /spawnatplayer
        default: op
    EM.spawnandbuild:
        description: permission for /spawnandride
        default: op
    EM.spawnandgrab:
        description: permission for /spawnandgrab
        default: op
    EM.spawnplayerride:
        description: permission for /spawnplayerride
        default: op
    EM.spawnplayergrab:
        description: permission for /spawnplayergrab
        default: op
    EM.spawnit:
        description: permission for /spawnit
        default: op
    EM.drive.*:
        description: permission for driving(controlling) all mob
        default: op
    EM.drive.<mobname>:
        description: permission for driving(controlling) a specific mob
        default: op
    EM.mount.<mobname>:
        description: permission to mount a mob with a rightclicking with a saddle
        default: op
    EM.disco:
        description: disco party!!! (sheeps and wolfcollars change color!)
        default: op
    EM.tamenear:
        description: permission for /tamenear
        default: op

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