EntityManager
EntityManager
Links
- Download
- Permissions
- Source code
- Please submit suggestions, I love updating this project :)
Commands
- /em reload - Reloads plugin (v5.0 and up)
- /em dump - Generates plugin memory dump (v5.6 and up)
Installation
- Drag and drop the .jar into the plugins directory and restart the server.
General
- Powerful: EntityManager supports a wide range of entity management functionality
- Multi-World: A config file is generated for every world on your server!
- Permissions: Config settings can be overridden by players with permission!
- Logging: Console, player, and admins alerts keep your staff aware!
Mob Management
- Prevent any or all mobs from spawning, or prevent a spawn reason entirely
- Supports "meta", you can block baby zombies and or villager zombies, along with other baby animals too
- Example: 'cow:baby', 'zombie:baby', 'zombie:villager', 'zombie:baby:villager'
Weather and Time control
- Set the time for any world to a specific time and it will always stay that time there
- Settings for permanently disabling thunder and or rain.
Potion Management
- Prevent any potion from being thrown and/or dispensed
- (NEW) Support Minecraft 1.9+
- Works with Potions, Splash Potions, and Lingering Potions
- Use wildcards to block any class of potions easily!
- (NEW) Use PotionManager to modify potion intensity (which determines potion duration)
Dispenser Management
- Easily block any item from being dispensed
- Supports blocking specific potions
Enchantment Management
- Ability to block certain players from enchanting items
- Supports anvils as well as enchantment tables
Experience Management
- Disable experience orbs and/or items from mobs generated from spawners.
- Enforce XP retention when players die.
Spawn Egg Management
- Easily limit who can use (a list of all) spawn eggs
- Option to disable all, then you can manually allow group access via permissions :)
Support
- Contact me for support using nsporillo@gmail.com
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Posted Dec 14, 2012@joshwenke
Yes I could, but right now im developing a new plugin you may be interested in. It won't be finished until christmas since it will utilize some API planned to be added around christmas.
I have the plugin halfway finished, I just need to add more commands, clean things up and then optimize.
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Posted Dec 14, 2012@imilkywayz
I look forward to the update!
Just another one of my random ideas, could you add a feature that stops mobs from spawning from mob spawners? That would be awesome! :) But take your time, school is a priority.
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Posted Dec 12, 2012@joshwenke
This plugin desperately needs a rewrite, i've been saying that for a very long time.
I would like to say yes, but I'd need to weekend to get it done, I have school work and other stuff to work on.
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Posted Dec 12, 2012Could you include a language file to edit everything? There's a few typos and I'd like to colorize it a bit.
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Posted Dec 9, 2012There's an error on PlayerLoginEvent.
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Posted Dec 7, 2012@imilkywayz
Thanks for the update, now it's working fine :)
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Posted Nov 24, 2012Great update, all bugs appear to be fixed. This plugin rocks! :D
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Posted Nov 23, 2012@thalesfdm
Update to 4.6 and see how things work, made a ton of changes / fixes which should fix most things.
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Posted Nov 19, 2012@Andyroo654
I think I'm having a similar problem here. Disabled creepers, spiders, endermen and skeletons, but they still spawning.
When I use the command "/em canspawn <name of the mob>", EM says the mob cannot spawn.
But when I use the command "/em mobs" it says they are all supposed to spawn, yet "/em canspawn" is showing they as disabled and they are disabled on the config file.
My world is the only one and original world of my map, but it was not created by the server, it is a downloaded map. Don't know if this is an important info, but whatever x)
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Posted Nov 18, 2012@Andyroo654
I'll look into it, the development of EM has slowed considerably due to a loss of interest in the project. The entire thing is simply blocking stuff. I would like to eventually recode most of the plugin but there is no promises. Multiworld support supposedly worked for months since I haven't got any complaints, I'll still look into it.
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Posted Nov 18, 2012@imilkywayz
EM says enderman cannot spawn, yet they still appear natrually. Same goes with all effects of EM including rain and time. However. everything works perfectly in the origional world, but the worlds artificially created are not affected.
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Posted Nov 18, 2012@Andyroo654
Did you test their spawn with a command / spawn eggs? It doesn't remove enderman already spawned so a few butchers should kill most of them/
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Posted Nov 18, 2012Is there a way to have EntityManager apply to worlds created by MultiWorld? Even when I added the new world's name on the EM world config and set it to all worlds: true, the rules did not apply (endermen sill spawned when itt was disabled on the main config) If EM does not apply to multiworld created worlds, is there another plugin that has EM apply and still lets me create new worlds?
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Posted Nov 14, 2012@Andyroo654
It's like 3/4ths the way down the main config.yml
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Posted Nov 13, 2012I can't find the config for making time stuck! Where is it?
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Posted Nov 8, 2012@valeriu1998
I'll look into making something like this however the API isn't implemented yet, i'd have to work with NMS code.
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Posted Nov 8, 2012Armor From 1.4
Id love to have some armor on the zombies/skeletons/pigzombies/etc... well please can you add this? thank You!
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Posted Nov 7, 2012@Q2Lummox
All I can say at this point is give it a whirl, EntityManager is being fully rewritten and I would like all feature request / bug reports / etc to be made into Tickets so I can easily organize what needs to go in.
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Posted Nov 7, 2012It supports the plugin "Extrahardmode" to disable the creepers explosions damage the world?.
I tried several plugins that do not harm the world, but none work with this plugin.
According to the author, is not a problem of their "plugin":
http://dev.bukkit.org/server-mods/fun-hard-mode/ # C159
It would be possible to cancel the creepers explosions generated by this plugin?.
Thank you.
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Posted Nov 6, 2012Thank you so much. I'll be the first to download :D Nice server btw