EntityManager
EntityManager
Links
- Download
- Permissions
- Source code
- Please submit suggestions, I love updating this project :)
Commands
- /em reload - Reloads plugin (v5.0 and up)
- /em dump - Generates plugin memory dump (v5.6 and up)
Installation
- Drag and drop the .jar into the plugins directory and restart the server.
General
- Powerful: EntityManager supports a wide range of entity management functionality
- Multi-World: A config file is generated for every world on your server!
- Permissions: Config settings can be overridden by players with permission!
- Logging: Console, player, and admins alerts keep your staff aware!
Mob Management
- Prevent any or all mobs from spawning, or prevent a spawn reason entirely
- Supports "meta", you can block baby zombies and or villager zombies, along with other baby animals too
- Example: 'cow:baby', 'zombie:baby', 'zombie:villager', 'zombie:baby:villager'
Weather and Time control
- Set the time for any world to a specific time and it will always stay that time there
- Settings for permanently disabling thunder and or rain.
Potion Management
- Prevent any potion from being thrown and/or dispensed
- (NEW) Support Minecraft 1.9+
- Works with Potions, Splash Potions, and Lingering Potions
- Use wildcards to block any class of potions easily!
- (NEW) Use PotionManager to modify potion intensity (which determines potion duration)
Dispenser Management
- Easily block any item from being dispensed
- Supports blocking specific potions
Enchantment Management
- Ability to block certain players from enchanting items
- Supports anvils as well as enchantment tables
Experience Management
- Disable experience orbs and/or items from mobs generated from spawners.
- Enforce XP retention when players die.
Spawn Egg Management
- Easily limit who can use (a list of all) spawn eggs
- Option to disable all, then you can manually allow group access via permissions :)
Support
- Contact me for support using nsporillo@gmail.com
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Posted Nov 6, 2012@lolygagger101
EntityManager will be receiving a full rewrite very soon, I will be sure to make all features robust, as in work very well and efficient.
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Posted Nov 6, 2012My goal is to get natural spawning turned off but egg spawning still available. I turned off natural spawning off and other options that looked like they might allow natural spawning but mobs still spawn. In spawn_rules I have this: Disabled: Spawn_Reasons: Natural: true Custom: false Breeding: false Default: true Egg: false Jockey: false Chunk_gen: true Lightning: false Slime_split: false Spawner: false Spawner_egg: false Village_defense: false Village_invasion: false Build_ironGolem: false Build_snowGolem: false Mobs: creeper: false skeleton: false spider: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false ender_dragon: false villager: false iron_golem: false
This is very frustrating. I also have Multiverse with the mob spawning option as true because if I set that to false, mobs don't spawn whatsoever. I just want this to work.
Edit: Also in my server.properties I have mob-spawning as true. Also sorry for the hard to read above config...thats bukkit forums fault
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Posted Nov 5, 2012@Nistune1
Will be fixed in the latest update, thanks for reporting.
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Posted Nov 4, 2012It seems people can throw certain splash potions, the ones new to 1.4 anyway such as 373:16462 and 373:16462.
Also fire charges can be fired out of dispensers even if they are blocked in the config. People cannot use them by hand, only fire them from a dispenser.
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Posted Nov 1, 2012@kuwoobie
Your welcome :)
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Posted Oct 31, 2012@imilkywayz
Awesome! Thank you so much. You have no idea how much trouble this saves me. On my server players can cast fireballs, and often spam it everywhere, leaving fireballs hanging in the air all over the place XD
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Posted Oct 31, 2012@kuwoobie
/em clear fb
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Posted Oct 31, 2012What exactly IS the command to remove fireballs? It doesn't appear to be listed anywhere.
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Posted Oct 16, 2012@OfficialNedercraft
The code seems to look fine. A few things may cause fire balls to be allowed. 1. The playing having permission 2. The world the fire balls are supposed to be blocked in isnt in worlds.yml Please verify your worlds.yml contains the world your trying to block them in, also make sure they are not op and don't have permission.
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Posted Oct 16, 2012I believe
Throw: FireCharges: true
is not working correclty, disabled my global itemblacklistener and people are setting fire to plots and spawn with firecharges.
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Posted Oct 14, 2012@slymon99
Im sorry, that would be something that'd have to be added into minecraft itself since, well it's not really something I could easily do, if I could even do it.
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Posted Oct 14, 2012Would it be possible to tweak the monster properties with this plugin? That would really be a great feature (I want to change it so zombies can pathfind you thru walls and from far away)
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Posted Oct 13, 2012@imilkywayz
Not a problem at all, as long as this entitymanager is working i won't have to get my developer to do so. Going to test the new update thank you.
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Posted Oct 13, 2012@OfficialNedercraft
I uploaded a new version which will 90% likely fix your problem. The plugin was incorrectly detecting splash potions, and it has been fixed. Theres also some other fixes, thank you for reporting that issue :)
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Posted Oct 13, 2012@imilkywayz
Talking about splash potions only, do not care for normal potions, we are talking about a really big creative freebuild server with plots. People are throwing splash potions on eacahother and that is annoying.
I will regenerate my config and re-setup. Splash potion is blocked on plugin start, after a while you can just throw them again, no error. If i would reload the plugin in-game it is blocked yet again for unknown time.
Using latest version.
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Posted Oct 12, 2012@OfficialNedercraft
If your using a relatively up to date version, then the plugin only blocks splash-potions, if you updated your config as well, then you would see the settings changed slightly. Sorry for the inconvenience, in the v4.5.2 update i'll re-add regular potion blocking.
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Posted Oct 12, 2012For me it seems like the potion blocker is only working for a specific ammount of time, of which that is unknown. After a while players are able to throw potions again.
A reload of the plugin with a pluginmanager solves the problem temporarely and potion throwing is blocked for an unknown time yet again.
Love the plugin, if every aspect of the plugin gets perfectized and this bug is solved my moderators won't have to ban again for potion throwing. It is just annoying.
Please get back to me, and if you want to see it in real time, just contact me. Our server got 100 players online.
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Posted Oct 5, 2012@gabizou
Yeah i'll work on adding a config option to disable / enable those messages
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Posted Oct 5, 2012@gabizou
Yeah i'll work on adding a config option to disable / enable those messages
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Posted Oct 5, 2012Could there be an option rather than repeating "[EM] You dont have enough permission for using ender_pearls's." to just stay silent? As though if people don't have permissions, EM won't say anything?