EntityLaunch
Introduction
Introduction
Entity Launch is a plugin that allows you to launch entities, or anything that isn't a block and isn't attached to a surface. So you can launch items, players, mobs, thrown potions/exp bottles, even fishing lures! there are a variety of different commands for a variety of different actions. You can launch entities in any direction you please.
Commands
{} = optional - [] = required, if any x/y/z coordinates/velocities are present all others must also be present
/launch - help command
/launch [player name] {x velocity} {y velocity} {z velocity} - launches specified player with specified velocity if present
/launch entity {x velocity} {y velocity} {z velocity} - launches closest entity to the location you're looking at
/launch [x] [y] [z] [world] {x velocity} {y velocity} {z velocity} - launches closest entity to specified location
Configuration
"particles" - toggles particles on or off default: true
"defaultvector" - default vector for when a vector is not present default: 0,2,0
Permissions
"entitylaunch.launchplayer" - allow a player to use /launch [player name]
"entitylaunch.launchentity" - allow a player to use /launch entity
"entitylaunch.launchlocation" - allow a player to use /launch [x] [y] [z] [world]
A Little bit of info on Velocities
The x/y/z velocities explain which direction an entity will go, and how fast in that direction. So the command:
/launch nitrousspark 2 5 0
will launch nitrousspark with a speed of 2 east and a speed of 5 up. You can also use negative velocities to launch entities east too, you can also use the z coordinate for north or south.
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