EntityLaunch

Introduction

Introduction

Entity Launch is a plugin that allows you to launch entities, or anything that isn't a block and isn't attached to a surface. So you can launch items, players, mobs, thrown potions/exp bottles, even fishing lures! there are a variety of different commands for a variety of different actions. You can launch entities in any direction you please.

Commands

{} = optional - [] = required, if any x/y/z coordinates/velocities are present all others must also be present

/launch - help command

/launch [player name] {x velocity} {y velocity} {z velocity} - launches specified player with specified velocity if present

/launch entity {x velocity} {y velocity} {z velocity} - launches closest entity to the location you're looking at

/launch [x] [y] [z] [world] {x velocity} {y velocity} {z velocity} - launches closest entity to specified location

Configuration

"particles" - toggles particles on or off default: true

"defaultvector" - default vector for when a vector is not present default: 0,2,0

Permissions

"entitylaunch.launchplayer" - allow a player to use /launch [player name]

"entitylaunch.launchentity" - allow a player to use /launch entity

"entitylaunch.launchlocation" - allow a player to use /launch [x] [y] [z] [world]

A Little bit of info on Velocities

The x/y/z velocities explain which direction an entity will go, and how fast in that direction. So the command:

/launch nitrousspark 2 5 0

will launch nitrousspark with a speed of 2 east and a speed of 5 up. You can also use negative velocities to launch entities east too, you can also use the z coordinate for north or south.


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About This Project

  • Project ID
    70610
  • Created
    Dec 13, 2013
  • Last Released File
    Dec 15, 2013
  • Total Downloads
    667
  • License

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