EnchantmentAPI
Overview
EnchantmentAPI brings customization to enchantments. Change how common enchantments are, turn specific ones off, change the max levels, or create your own!
Requirements
Features
- Customize Vanilla enchantments
- Allow enchantments to be naturally obtained on normally unenchantable items (like steaks!)
- Use SkillAPI's skill editor to create your own enchantments
- Code your own custom skills using a simple API
- Allow enchantments to be merged above their normal max levels
- Reach enchantment levels not normally possible (custom enchantment level 5403? sure!)
- Control how many enchantments can be obtained on a single item
- View fancy graphs of enchantment probabilities in game!
- Start off with 50 custom enchantments by getting EnchantmentPack
More Details
For more information, view the wiki on GitHub
Support
I am not active on this site. For support, head over to the Spigot page.
Older Versions
Unforunately, to keep this project maintainable, versions of Bukkit/Spigot before 1.12 will not be supported. To use this plugin on those versions, use builds released before the recoded release.
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Posted Dec 19, 2013@Eniripsa96
As I understood next version will fix Anvils both for 1.6.4 and 1.7.x ?
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Posted Dec 19, 2013@Eniripsa96
okay so you spotted it yourself :) , looking forward to the update, havent really implented it fully to my server, because of the anvil bug :)
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Posted Dec 18, 2013@Kofeygames
@ecilavip
@cs34026
Sounds like there may be a stack overflow problem somewhere with that. I'll have a look at it and fix it if I find the issue.
@Chriszh
What EnchantmentAPI version and CraftBukkit version are you using? Make sure the CraftBukkit build that your version of EnchantmentAPI is built for matches your server.
EDIT: A problem was found with 1.7.2 where the variable names were changed. This has been fixed and the next version should come out soon.
@Vedroyder
I would think it would work with it since it runs through lore and any item capable of having lore should work the same way.
@magicclameater
It depends on your kit plugin and how you can set it up.
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Posted Dec 18, 2013@ecilavip
@cs34026
There's a pretty nasty error caused by attacker + victim using the Reflection enchant (PvP or PvE vs a mob using the enchant). It causes lag then a massive error message in the console. Maybe that's the cause?
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Posted Dec 16, 2013@cs34026 I have such issue too. When my server has crashed,server.log says "[SEVERE] Could not pass event EntityDamageByEntityEvent to EnchantmentAPI v4.17" and,huge log is logged.(1GB but also to 13GB it to grow!!)
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Posted Dec 16, 2013This plugin is amazing but seems to have been crashing my server lately but could it be the enchantment pack not being updated?
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Posted Dec 16, 2013when will anvils be fixed ?
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Posted Dec 13, 2013Will it work stable with a Balkon's weapon mod? (Now i'm using MCPC+ 1.6.4)
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Posted Dec 12, 2013Can I make a kit with this and how do i do that?
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Posted Dec 10, 2013@Vedroyder
That bug was fixed in versions past those built for 1.5.2, but it was about removing experience twice when it shouldn't have.
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Posted Dec 9, 2013Me again,We've tried to enchant items via enchanted book (one of the enchantments from passive pack) , and so I can do it with admin accout, but ordinary players have the book and item dissapeared while using anvil. How do i fix it?
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Posted Dec 9, 2013@Eniripsa96
I'm using 1.5.2, so I cant use your new version.( But i changed some strings in classes in Enchantments Packs .jars , so now it's working as i wanted . And also I fixed that "of" in the names of weapons.
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Posted Dec 9, 2013@Vedroyder
Just uploaded a new version that allows you to change the name format for your translation. I haven't yet added the option to translate actual enchantment names yet, but I may get around to that fairly soon depending on how busy I get with other projects.
@danthegoodman
Have you tried some of the settings at the top of the config?
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Posted Dec 8, 2013Hi, your plugin is just amazing! Yesterday i tried to translate your plugin into Russian, (i mean weapons, suffixes , adjectives) So, the result was great, but i need to clear the word "of" between suffix and weapon's name. "Огненный палаш of Святости" , lol. Any ideas?
+ And yes,how do i change the names of Enchantments? Because I want translate em too.
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Posted Dec 6, 2013How do i disable getting these enchantments in tables in 1.7.2? i have weight to 0 on all of them, and everything to false under custom enchantments, the unique naming is off which i like but there is still the enchanments, how do i prevent getting them from table?
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Posted Dec 4, 2013@nashoxx
Unfortunately my laptop charger stopped working so I'm unable to update anything until that gets replaced. When I am able to, I will update it for 1.7.2 though.
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Posted Dec 2, 2013COuld you guys update this plugin to 1.7.2? Thanks a lot! :)
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Posted Nov 25, 2013@Eniripsa96
Seems to be some enchant event which when fired causes mcmmo to spam an ability over and over.
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Posted Nov 23, 2013@Eniripsa96 Ahh, I see. Will it perhaps be added in the future?
That'd be much appreciated to have a configurable amount. :) Surely you can add more via books, but getting an enchantment out of an enchanting table with 5 enchantments is a bit overpowered, considering you can easily get level 30 in a matter of minutes. :p
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Posted Nov 23, 2013@Relaking
I don't think so unfortunately.
@roblikescake
The items not glowing isn't a bug, just I didn't want to handle faking the glowing effect for all items with custom enchantments.
Also, right now there's not a way to do so as vanilla mechanics would allow you to add more anyway. I could just add an option to limit the amount though.