EnchantableBlocks
EnchantableBlocks (formerly EnchantedFurnace) adds effects for enchantments on blocks! Currently only furnaces are supported.
Get It Now
Builds are available on BukkitDev or in the releases.
Development builds are available for use at your own risk on AppVeyor in the Artifacts tab.
Features
Per-World Focus
All features are configurable per-world. Want an OP world? Not a problem. Want to disable blocks for a vanilla world? Absolutely. All block settings can be controlled by per-world overrides, falling through to default values when not specifically configured.
Enchantment Table Enchanting
EnchantableBlocks offers vanilla-style enchantment table usage for supported blocks. Disable certain enchantments, determine your own conflicts (i.e. silk touch/fortune), or modify enchantability either globally or for a specific world set.
Permission can be granted or denied per-implementation or as a whole. More specific overrides always take precedence.
Nodes are available as follows:
<plugin name>.enchant.table.<block name>- Permission to enchant a specific block implementation by a plugin in an enchanting table
- Ex:
enchantableblocks.enchant.table.enchantablefurnace - Note that this is not per-material! I.e.
enchantablefurnacecovers 3 material types.
<plugin name>.enchant.table- Permission to enchant all block implementations by a plugin in an enchanting table
- Ex:
enchantableblocks.enchant.table
<plugin name>.enchant- Permission to enchant all block implementations by a plugin in any enchantment source
- Ex:
enchantableblocks.enchant
Anvil Enchanting
EnchantableBlocks offers vanilla-style enchantment and combination for supported blocks in anvils. Supported blocks can be combined with either a matching block or an enchanted book to increase enchantment levels. Uses vanilla combination rules - higher level takes precedence, equal levels yield an increase of 1 level up to the level cap. The enchantment level cap is configurable per-enchantment. Enchantments can be disabled to prevent transfer, though this won't remove them from the base item. Conflicts are also determined separately for maximum configurability.
Permission can be granted or denied per-implementation or as a whole. More specific overrides always take precedence.
Nodes are available as follows:
<plugin name>.enchant.anvil.<block name>- Permission to enchant a specific block implementation by a plugin in an anvil
- Ex:
enchantableblocks.enchant.anvil.enchantablefurnace - Note that this is not per-material! I.e.
enchantablefurnacecovers 3 material types.
<plugin name>.enchant.anvil- Permission to enchant all block implementations by a plugin in an anvil
- Ex:
enchantableblocks.enchant.anvil
<plugin name>.enchant- Permission to enchant all block implementations by a plugin in any enchantment source
- Ex:
enchantableblocks.enchant
Enchantments
Furnaces
See the wiki for furnace enchantments.
Videos
A basic overview of features is available from shop1126.
Alternate English video courtesy of MusicTechnician.
Portuguese video courtesy of AbsintoJ.
Thank you all!
Permissions
- Please refer to the wiki.
Config
- Please refer to the wiki.
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Posted Jan 28, 2014Is it for version 1.6.2? I really want this. :) Can you help me?
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Posted Jan 22, 2014Just figured out, if you put a name on it, it kicks you from the server when you try to open the furnace, can you fix this? remove the name and it works all fine
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Posted Jan 22, 2014If you use /enchant to make the furnace, it opens fine.
But if you use this kit: - furnace 1 name:&6&l[&0&l&kZ&5&l&nTheif&6&lOP&5&l&nFurnace&0&l&kZ&6&L] efficiency:4 fortune:2 unbreaking:3
It kicks you with an error.