Elytra
Elytra
This is a very simple plugin that allows you to fly-up using Elytras.
Features
- Auto-glide: Elytras activates automatically, like it was in snapshots!
- Speed-up: When your speed is getting low, you can look up and you'll get a speed bost!
- Hit player and break Elytra when getting speed boost
- Play particles and sound effects when speed-up activating
- All features could be configured or disabled in config.
How to use?
- Install plugin
- Equip with elytras and fly
- When your speed is getting low - try to look up, your speed will be increased
Commands
Not planned yet
Permission
- elytra.speedup — allows to speed-up while flying with elytras
- elytra.auto — allows to use auto-glide feature (Automatically activate Elytra, like in snapshots)
- elytra.const-flight — allows to use constant speed
- elytra.shift-activation — allows to activate boost using shift key (sneak)
- elytra.runup — allows fly-up after sprinting defined amount of blocks
Configuration
# Auto-activation of Elytra when 3 empty (air) blocks found under the player auto-glide: enable: true # Number of air blocks under the player, required to activate Elytra required-air-under-player: 3 speed-up: # Enable (true) or disable (false) plugin enable: true activation: # Pitch parameters (min/max angle) required for speed-up activaton angle-min: 40 angle-max: 80 # Player speed must be between speed-min and speed-max to activate speed-up # So when player's speed is too low he will no be able to increase his speed speed-min: 0.5 speed-max: 1.5 # Speed multiplier multiplier: 1.3 # g-force effects :) g-force: # Break elytra - damage elytra when boosting # Set to 0 if you need to disable this feature damage-elytra: 10 # Damage player. 2 = 1 heart # Set to 0 if you need to disable this feature damage-player: 1.0 #Configure particles effects particles: enable: true type: SPELL_WITCH radius: 0.3 amount: 15 extra-param: 0.0 play-repeat: 3 #Configure sound effects sound: enable: true type: ENTITY_BAT_TAKEOFF pitch: 0.8 volume: 0.5 play-repeat: 3

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Posted Jan 4, 2018This is my first time posting a reply on a plugin on Bukkit, so I will make it simple....
My server is on 1.12.2, works perfectly fine, except that I cannot fly up, otherwise its perfectly fine.
The Config:
<span style="font-size: 10px;"># Auto-glide # If this feature is enabled player will not require # to press "space" to start gliding. # auto-glide: enable: true # Enable auto-glide feature auto-equip: false # Enable auto-equip feature (If a player has an elytra in his inventory, it is auto-equipped when auto-glide engages) required-air-under-player: 0 # Amount of empty block under player feet required to start gliding # Constant flight # Determines minimum glding speed, allows to flight constantly # Most CPU Intensive (0.03% of server tick per active gliding player) constant-flight: enable: false # Enable constant flight feature velocity: 1.1 # Minimum velocity # Speed boost by pressing shift-key shift-speed-up: enable: true # Enable shift speed-up feature max-activation-speed: 1.2 # player's speed must be lower to activate velocity-multiplier: 1.5 # Velocity multiplier cooldown: enable: true # Enable cooldown time: 1s # Cooldown delay # Speed-up during flying # Look up while flying and your speed will be incresed speed-up: enable: true # Enable speed-up feature cooldown: enable: false # Set true to enable cooldown time: 3s # Cooldown delay activation: # Speed-up activation conditions angle-min: 50 # Minimum angle required for activation angle-max: 80 # Maximum angle required for activation speed-min: 0.5 # Minimum speed required for activation speed-max: 1.5 # Maximum speed required for activation multiplier: 1.3 # Velocity multiplier # Run-up # Allows to start flying just after sprinting with weared Elytra # Second Most CPU Intensive (0.03% of server tick per active sprinting player) run-up: enable: true # Enable run-up activation: angle-min: 30 # Minimum angle required for activation angle-max: 70 # Maximum angle required for activation boost: 1.5 # Fly-up velocity cooldown: enable: true # Enable cooldown time: 1s # Cooldown delay # G-Force effect # Additional effect (debuff) occured when speed-up performed g-force: damage-elytra: 0 # Break elytra damage-player: 0 # Deal damage to player # Particles effects particles: enable: true # Enable particles type: SPELL_WITCH # Particle name, all possible effects listed here: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html radius: 0.3 # Particles parameters amount: 15 # Amount of particles extra-param: 0.0 # Extra param (some effects need it) play-repeat: 3 # Repeat effect playing # Sound effects sound: enable: true # Enable sound effect activation: type: ENTITY_BAT_TAKEOFF # Sound effect type. You can choose another: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Sound.html pitch: 0.8 # Sound pitch volume: 0.5 # Sound volume play-repeat: 3 # Repeat sounds play-delay-ticks: 3 # Delay between repeats cooldown-fail: # Cooldown fail sound effect type: UI_BUTTON_CLICK # Sount effect type pitch: 0.8 # Sound pitch volume: 0.5 # Sound volume</span>I hope you can try to fix it in your free time, most free plugin owners do it in their free time. Please reply whenever you can. I understand if you cannot fix it, I'll just have to deal with what I have then.
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Posted Apr 7, 2018In reply to DemonicXGaming:
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Posted Nov 20, 2016@RazvanRo13
I want to point out that I am also getting this warning just like RazvanRo13. I am using Spigot 1.10. [WARN] [Elytra] Could not save config.yml to plugins\Elytra\config.yml because config.yml already exists. It is probably harmless but would be nice to have it disappear in a next version.
Thanks for the hard work on all your plugins by the way! You have a lot of good plugins
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Posted Nov 4, 2016@kronflux
Thanks, I will set sound by default in next version :)
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Posted Sep 30, 2016For those complaining about 1.10.2, it works perfectly fine already. No need to be updated.
For everyone else, I recommend using ENTITY_ENDERDRAGON_FLAP as the sound. It sounds more appropriate and isn't as annoying.
Also, for Elytra maps, I recommend disabling the speed-up option, as it makes it very difficult in sudden vertical direction changes.
Thanks @fromgate for this awesome plugin! We're having a blast with it on my server :D
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Posted Jul 5, 2016@cosmoobr
Video removed? Do you have another video about this plugin?
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Posted Jul 5, 2016@chsedv
Updated, but you need to wait sometime for approval.
"why not updated to bukkit 1.10.2 ???"
Hey, man! This plugin is created for free and I can work on it only when I have a free time. Please, be patient.
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Posted Jun 30, 2016why not updated to bukkit 1.10.2 ???
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Posted Jun 22, 2016Nice plugin and works with craftbukkit 1.9.4 but you can make to not appear that warning: "Warning: [Elytra] Could not save config.yml to plugins\Elytra\config.yml because config.yml already exists." I really don't like that warning ....
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Posted Jun 20, 2016pls update to 1.10
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Posted Jun 18, 2016when updating to MC 1.10 ??
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Posted Jun 17, 2016pls update to spigot 1.10
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Posted Jun 17, 2016Update to MC1.10 Please please................ Thank You
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Posted Jun 16, 2016not working in 1.10
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Posted May 23, 2016verry nice v0.1.1 running with spigot 1.9.4 now. thank you for update
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Posted Apr 10, 2016Hello , I made a video tutorial in Portuguese for your plugin
In video have, how to config elytra plugin, and how to fly.
https://www.youtube.com/watch?v=o8nzK8ZyrUw
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Posted Mar 30, 2016I am trying to set the elytra damage to a negative value to effectively allow for infinite flight and elytras that will never break, but it does not seem to allow a number less than 0. Any chance this functionality will be added in the future? :)
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Posted Mar 18, 2016When I open the config.yml I only have about half of these configs. These are the settings I like and the only config options I have
speed-up:
enable: true
activation:
angle-min: 25
angle-max: 80
speed-min: 0.5
speed-max: 1.8
multiplier: 1.02
particles:
enable: false
type: SPELL_WITCH
radius: 0.3
amount: 15
extra-param: 0.0
play-repeat: 3
sound:
enable: false
type: ENTITY_BAT_TAKEOFF
pitch: 0.8
volume: 0.5
play-repeat: 3
Every time I fly in to a wall I lose connection to my server?
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Posted Mar 9, 2016@fromgate
Вау, было бы очень здорово!
Кстати еще на снапшотах видел систему, работающую на КБ - которая поддерживает скорость элитры статичной, без каких-либо рывков и подьемов головы. https://www.youtube.com/watch?v=SpER1luyKxI
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Posted Mar 9, 2016@Bodyash
ПКМ - это банально. Я вот думаю сделать какую-то схему с разбегом. Вроде как бежишь какое-то расстояние, задираешь голову вверх... и полетел :)