EggCatcher
EggCatcher
This plugin allows the players to get the new Spawn Eggs from Minecraft 1.1 by throwing regular eggs at mobs. It is intended to be simple to set up and use. The plugin is open source and can be forked on github. If you make any changes, pull requests are appreciated.
Current features
- Configurable mob health limit.
- Respects animal protection plugins such as GriefPrevention
- Compatible with all trading plugins.
- Very simple, throw an egg at a mob and it will be turned into a spawn egg.
- Permissions support.
- Configurable catch chance.
- Configurable cost (vault support, or items).
- Explosion effects.
Installation and requirements
Vault is not required unless you intend to use it
Download the jar file and the configuration file will be generated on the first startup.
Configuration and permissions
Video
Video credits: VariationVault
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Posted Jul 20, 2013Because you can not catch small animals :( :"(
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Posted Jul 20, 2013@krisdestruction
Thanks for letting me know. It should be fixed now.
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Posted Jul 20, 2013Shansen, not a big issue, but EggCatcher keeps telling me there's an update version (2.00) when I'm already at that version :/
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Posted Jul 18, 2013I honestly think their system is flawed. If they really don't want it to be shown, they shouldn't allow access to it. Subscriptions already allow access to it and you can change the link as well.
I get sent the link via email but I can't actually access it from the website. Its convoluted if you ask me.
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Posted Jul 11, 2013@Eelviny
Ahh I see... Sneaky :) Catching horses works for me on build #2812.
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Posted Jul 11, 2013@krisdestruction
krisdestruction, not the best to go promoting those links... Bukkit staff most likely won't like it. People, just wait until it's approved :P
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Posted Jul 11, 2013This is for users (and dev :D ) looking for the v2.00 download: http://dev.bukkit.org/bukkit-plugins/eggcatcher/files/36-v2-00/
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Posted Jul 11, 2013Running 2.00. Working well so far. shansen1, although non-approved builds aren't listed, you can manually type in the URL to get to it. krisdestruction, it might be the client-side issue where the right click to ride horses takes priority, even when not wearing a saddle. It works, but only if you aim it right.
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Posted Jul 11, 2013@krisdestruction
Where did you get version 2.00? It's not approved by bukkit yet?
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Posted Jul 10, 2013Catching horses didn't work for v2.00 using CB build 2812 for me. I hope build 2812 didn't break functionality on build 2811. I will submit a ticket for this.
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Posted Jul 10, 2013v2.00 with horse support has just been uploaded and is waiting for approval. Remember to update to the supported craftbukkit build.
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Posted Jul 10, 2013Opened a ticket, using a dispenser to launch eggs at mobs bypasses any permissions that have been set up.
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Posted Jul 9, 2013Just again everybody, 1.29 is confirmed working with 1.6.2, but catching of horses is not working since it's not yet fully implemented in bukkit.
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Posted Jul 8, 2013@krisdestruction
Yes it's something like that. It's there but it's not working. So I won't waste time trying to figure out what the exact problem is, when a newer build most likely will fix it.
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Posted Jul 6, 2013Ah I understand. The dev from MobCatcher said that the method to catch mobs in horses haven't been implemented yet in the API.
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Posted Jul 5, 2013@shansen1
Want me to test it?
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Posted Jul 3, 2013@krisdestruction
Ah well it's updated but there's a few problems with the current bukkit builds that prevents me from testing and releasing the update.
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Posted Jul 2, 2013Yup that's what I meant haha
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Posted Jul 2, 2013@krisdestruction
1.29 is working with 1.6.1. It lacks the support of catching horses, which will be added soon.
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Posted Jul 1, 2013Looking forward to a 1.6.1 update!