Economy Manager
Economy Manager v2 Beta
Economy manager is a plugin complete economy plugin, which has as objective satisfying all your economy needs without additional plugins.
Economy Manager commands:
- Balance: Returns current amount the player has.
- Pay: Pays a determined amount to a determined user (not available on this v2 Beta)
- givemoney: Gives a determined amount to a determined user (not available on this v2 Beta)
- economy: Administering commands for Economy Manager (not available on this v2 Beta)
- sremove: Removes a sign shop (This is a temporary thing, later on you will be able to remove it normally)
Economy Manager command usage
- /balance
- /pay <player> <amount> (not available on this v2 Beta)
- /givemoney <player> <amount> (not available on this v2 Beta)
- /economy <update or config or save> (not available on this v2 Beta)
- /sremove
Economy Manager Permission nodes
- economymanager.balance: Allows the user to check his amount of money
- economymanager.sremove: Allows the user to remove his sign shops
- economymanager.pay: Allows the user to pay another user (not available on this v2 Beta)
- economymanager.givemoney: Allows the user to give money to another user (without removing it from his amount of money) (not available on this v2 Beta)
- economymanager.unlimited: Allows the user to place infinite signs (not available on this v2 Beta)
- economymanager.update: Allows the user to update the server with eco-update (not available on this v2 Beta)
- economymanager.config: Allows you to reload the economy manager config file (not available on this v2 Beta)
Signs
- Buy
- Sell
- Repair (not available on this v2 Beta)
- XP Buy (not available on this v2 Beta)
- XP Sell (not available on this v2 Beta)
- Enchant (not available on this v2 Beta)
Protection
- Protects the signs and the block that its attached to
How to create Buy/Sell Signs
The format is
- Buy <amount>
- <item>
- <emblem><price>
Then the plugin will change it to
- Buy <amount>-0
- <item>
- <emblem><price>
- <owner's name>
The sell sign follows the same syntax, but instead of buy its sell
If your missing any of the nodes showed previously, add them, otherwise the plugin might throw errors.
Changing the Economy Symbol
To change the economy symbol you have to change in the config the node: "economyEmblem", and set its value to the one you want (You must put the new symbol or letter in quotes ('), otherwise it will use the default one ($).
A look at the API
If you think the API should have more functions, Post your suggestions here.
Next release will include:
- Repair, XP Buy, XP Sell, Trade and Enchant Signs
- Chest Shops, NPC Shops and Frame Shops
What changed on EconomyManager v2?
EconomyManager now feels entirely like a new plugin, since most features where changed, many improved and some added. One of the most noticeable ones are that Buy/Sell Sign Shops don't require chests anymore, the API is more user friendly now and easier to remember and much more.
Donations EconomyManager is maintained by me on my free time. The amount of time I spend improving this project is down to personal motivation, I do not get paid to keep this updated. If you find EconomyManager or my plugins part of your server and has made managing it easier, please consider donating to help keep this project alive.
For more information about each update consult this category on the forum: New Releases
All suggestions are welcome, Most of the times If I like the suggestion made I add it for the next release.
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Posted Feb 15, 2013@Debels
Any idea/time-frame of 1.0.2?
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Posted Feb 14, 2013@Debels
Also a few more but I decided to make it a bit short.
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Posted Feb 14, 2013@ch0xy
Like I said, you can contact the developers of those plugins and tell them about Economy Manager so they add the API or Tell me the features those plugins include and I might add them to Economy Manager
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Posted Feb 14, 2013So there is no plans on vault compatibility? I have around 15 plugins that run through vault.
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Posted Feb 14, 2013@LulzSek I tried looking for those materials today, I noticed there is no actual name for each type of wood, I have to add them manually, the ones you can currently use are: WOOD and LOG, the other types of wood will be supported a long with other things that don't have an actual name in Economy Manager v1.0.2
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Posted Feb 14, 2013@LulzSek
That did it. Thanks so much!
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Posted Feb 14, 2013@Haddaway
Try: BAKED_POTATO
Doesn't worth with the 'e' in it.
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Posted Feb 13, 2013Ok, thanks. :)
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Posted Feb 13, 2013@Haddaway
I'll check the names for those items and then tell them to you, I'll add the data value support to the next version. At the moment ill tell you the names.
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Posted Feb 13, 2013Hey Debels, I love your plugin, this is a simple yet elegant design, and exactly what I was looking for. However, I am having a slight issue with some of the items. I place them in the chest, make the sign, and then have friends attempt to buy them, but even with the item in stock, it tells them that it is not. Currently I have known issues with baked potatoes, cooked beef, and cooked chicken. Any help would be much appreciated, and keep up the great work!
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Posted Feb 13, 2013@Debels
Thank you so much <3
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Posted Feb 12, 2013@ch0xy
You could tell the developers of those plugin to use economy manager as well, and if they need something extra in the api tell them to PM me.
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Posted Feb 12, 2013I run a lot of plugins that hook into vault for giving/taking money. Is there a way to hook other plugin's into this one or get vault to work with it?
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Posted Feb 12, 2013@LulzSek
Yeah, I haven't added data value support yet, I'll include it in the next release. In a couple of hours I'll get the names for you.
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Posted Feb 12, 2013@Debels
I've tried that, however it says incorrect value when I use block IDs with data values and I'm not sure of the list of friendly-words.
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Posted Feb 12, 2013@LulzSek
Just make infinite signs of each type of wood and your ready, Unless your suggesting the type of shop that its used on global shops
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Posted Feb 12, 2013What do I do about data values?
i'm looking to setup a a lumber yard. How do I go about allowing people to buy/sell the different types of wood, and other items with data values.
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Posted Feb 12, 2013@RoosSkywalker
Are you running 1.4.7 R1.0?, What it says about the new config is that people that used v1.0.0 have to manually add the parts that are missing in the yml file (since i forgot to put so it ads by it self).
@ch0xy
This economy plugin doesn't require vault, its a separate Economy Plugin, I made this so its complete without the need of more economy plugins, so vault isn't used in this plugin, If you want to use xChest you could tell the developer to use the API of Economy Manager.
If you want a feature that Economy Manager currently has, post it and I might add it.
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Posted Feb 12, 2013@RoosSkywalker
Make sure you are shutting down the server and starting it up again. Some plugins don't like to start up on reloads.
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Posted Feb 12, 2013@Debels
Yeah I just like that players have to go to the physical shop and allow voters to have access to the globalshop. I also noticed something which I am not sure if you meant for it to do. It doesn't seem to want to hook into vault for some reason. I was trying to add the "xChest" plugin with this one to try them both out but for some reason this economy system is not hooking in. I have a large server and am having issues with iConomy writing to my DB's and giving some errors since 1.4.7 so I am testing out an economy plugin that is up to date.