Economy Manager
Economy Manager v2 Beta
Economy manager is a plugin complete economy plugin, which has as objective satisfying all your economy needs without additional plugins.
Economy Manager commands:
- Balance: Returns current amount the player has.
- Pay: Pays a determined amount to a determined user (not available on this v2 Beta)
- givemoney: Gives a determined amount to a determined user (not available on this v2 Beta)
- economy: Administering commands for Economy Manager (not available on this v2 Beta)
- sremove: Removes a sign shop (This is a temporary thing, later on you will be able to remove it normally)
Economy Manager command usage
- /balance
- /pay <player> <amount> (not available on this v2 Beta)
- /givemoney <player> <amount> (not available on this v2 Beta)
- /economy <update or config or save> (not available on this v2 Beta)
- /sremove
Economy Manager Permission nodes
- economymanager.balance: Allows the user to check his amount of money
- economymanager.sremove: Allows the user to remove his sign shops
- economymanager.pay: Allows the user to pay another user (not available on this v2 Beta)
- economymanager.givemoney: Allows the user to give money to another user (without removing it from his amount of money) (not available on this v2 Beta)
- economymanager.unlimited: Allows the user to place infinite signs (not available on this v2 Beta)
- economymanager.update: Allows the user to update the server with eco-update (not available on this v2 Beta)
- economymanager.config: Allows you to reload the economy manager config file (not available on this v2 Beta)
Signs
- Buy
- Sell
- Repair (not available on this v2 Beta)
- XP Buy (not available on this v2 Beta)
- XP Sell (not available on this v2 Beta)
- Enchant (not available on this v2 Beta)
Protection
- Protects the signs and the block that its attached to
How to create Buy/Sell Signs
The format is
- Buy <amount>
- <item>
- <emblem><price>
Then the plugin will change it to
- Buy <amount>-0
- <item>
- <emblem><price>
- <owner's name>
The sell sign follows the same syntax, but instead of buy its sell
If your missing any of the nodes showed previously, add them, otherwise the plugin might throw errors.
Changing the Economy Symbol
To change the economy symbol you have to change in the config the node: "economyEmblem", and set its value to the one you want (You must put the new symbol or letter in quotes ('), otherwise it will use the default one ($).
A look at the API
If you think the API should have more functions, Post your suggestions here.
Next release will include:
- Repair, XP Buy, XP Sell, Trade and Enchant Signs
- Chest Shops, NPC Shops and Frame Shops
What changed on EconomyManager v2?
EconomyManager now feels entirely like a new plugin, since most features where changed, many improved and some added. One of the most noticeable ones are that Buy/Sell Sign Shops don't require chests anymore, the API is more user friendly now and easier to remember and much more.
Donations EconomyManager is maintained by me on my free time. The amount of time I spend improving this project is down to personal motivation, I do not get paid to keep this updated. If you find EconomyManager or my plugins part of your server and has made managing it easier, please consider donating to help keep this project alive.
For more information about each update consult this category on the forum: New Releases
All suggestions are welcome, Most of the times If I like the suggestion made I add it for the next release.
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Posted Sep 22, 2013I did what you said and it still doesn't work. :( Any chance you could fix this in the upcoming update?
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Posted Sep 22, 2013Ok thx.
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Posted Sep 22, 2013@nb123123
I would recommend you to wait for the release, this version is bug free and stable, but doesn't include the importer, since the YML file changed a lot and the only signs that are working are Buy/Sell and those also changed now they don't use signs.
So wait until the release so you have the v1 yml importer and other useful features.
The idea of releasing a beta was so new people started using it so they didn't have to import the yml file.
Also note that the signs have changed the syntax, meaning the signs shops on v1 won't be protected. I will probably add a temporary protection to them so people don't lose their items.
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Posted Sep 22, 2013Ok, nvm, I see that it is not yet approved, bet when/if it is will I have to change anything on my server? Or just replace the jar and be good?
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Posted Sep 22, 2013I have the 1.0.3 version should I get beta? Or is it not yet stable/bug free?
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Posted Sep 19, 2013@jacobballard
Well comming from the top of my head you could do one the following:
A) Open Essentials with Win rar and open plugin.yml and change the command "balance" to something else like "somerandomcommand"
B) Add an alias to balance on EconomyManager's plugin.yml following the above steps, but instead of changing the command "balance" add a new line below it and put:
"aliases: theAliastYouWant"
Without the quotes.
C) Add loadbefore on EconomyManager's plugin.yml following the above steps and put it below the main node like so:
"main: debels.economymanager.EconomyManager loadbefore: [Essentials]"
Without the quotes.
Those are the only things I can think of (idk if option c would affect it, but I'm almost sure).
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Posted Sep 19, 2013It seems that when I attempt using the signs with Essentials, Essentials is taking priority and using its balance instead of Economy Managers. Any way to fix this or is this something that would involve an update of the plugin?
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Posted Sep 18, 2013@jacobballard
The beta is complete, having trouble uploading it, trying to upload every 30 min. As I said before if you need it and it isn't uploaded I can upload it somewhere else.
edit: Uploaded, it should be visible in less than 48 hours.
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Posted Sep 17, 2013While testing I found a flaw on the system when using 1 economy on all the worlds, its been fixed and many things where fixed and improved. I need to make sure this version I have at the moment is safe so I need to test it for a few hours both MySQL and yml, before uploading another version, because if I find another flaw I will take it down as well. I'm sorry about all the waiting, just that I have been busy lately and don't want to release a buggy version
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Posted Sep 16, 2013@jacobballard
You can already do that from the console doing: pay <name> <world> <amount>
edit: When I say already I mean in EconomyManager v2
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Posted Sep 16, 2013For the next update afterwards, a suggestion: The ability to add money to someones balance for a certain world for voting.
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Posted Sep 16, 2013I can wait for it to be approved, thanks! :D
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Posted Sep 15, 2013Ok vault is finally integrated to EconomyManager, currently the bank accounts aren't supported, on future versions I will add bank support.
Before I go to sleep I will upload EconomyManager v2 Beta
edit: If EconomyManager hasn't been approved and you need it fast just tell me and I'll send you a download link from dropbox.
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Posted Sep 15, 2013Alright, thanks! :)
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Posted Sep 15, 2013@jacobballard
Well the option to have different balances in different worlds is implemented, going to add vault support right now.
First beta release will have the complete API and Sign Shops. The second release will have bug fixes (if found) and all the other awesome features I plan to add.
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Posted Sep 15, 2013The only vital thing I need is the multi-world support and vault. If I only have those things, I will be fine. :D
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Posted Sep 15, 2013@jacobballard
Well I guess I can release beta of the plugin that doesn't include much of the plugin, but the API is complete.
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Posted Sep 15, 2013Hello!
Is there any update yet on when this plugin will be ready? My server is going up late tomorrow and the last piece I need for it is this plugin.
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Posted Sep 9, 2013@jacobballard
Yes in a few days it will be ready. I might not include some features I wanted to this version, since its just to much content to add and with all the things I do, don't have much time to work on my plugins.
So in about 5 days I will release the plugin even if its missing a few features (this won't affect the plugin at all, its just another type of shop).
edit: While beta testing a friend found a huge exploit on chest shops and need to patch it.
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Posted Sep 9, 2013Any update on when this plugin will be released?! My server is being released next week! :/