EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Dec 6, 2013Could you maybe add /pet sit or /pet stay? Which would enable your pet to stay at the location you executed the command at? and then maybe /pet call or /pet retrieve to make your pet teleport to you again?
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Posted Dec 6, 2013-
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Posted Dec 6, 2013Human pets are kind of buggy. Works well for the owner of the pet, but when you have people joining from the server, they don't see the character you see unless they were in the server when you named it.
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Posted Dec 6, 2013Command to veiw the pets?
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Posted Dec 6, 2013I've found a bug where you can right click on your pet and take the items from the EchoPet DataMenu and place them in your inventory.
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Posted Dec 6, 2013Are there any plans on making the pets buyable?
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Posted Dec 5, 2013@Timothyyy Not yet.
@GoguCraftLikeABoss Only the EchoPet 1.6 builds will. Intallation works exactly the same way as if you are running CraftBukkit.
@FallenWarrior03 The 1.7 build was released two days ago. Have in mind that the approval queue is longer during Minecarft updates ;).
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Posted Dec 5, 2013Sorry i should have read first!! I'm stupid!!
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Posted Dec 4, 2013Is it compatible with SPIGOT 1.6 ?
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Posted Dec 3, 2013Any way to dis-allow dropping of the pet selector item?
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Posted Dec 2, 2013<3 DSH105 Keep up the amazing work!
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Posted Dec 2, 2013Hello, is there any way to make all the pets the size of the baby zombie or to scale down to be little instead of being their full size?
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Posted Dec 1, 2013I am very sorry for not looking around at the information given. Thanks!
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Posted Dec 1, 2013@splint33 So a database/file for loading certain pets that have been configured? I'll consider it. Please create a ticket so that I don't forget :).
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Posted Dec 1, 2013@caydensta123 You obviously haven't read above and you have no idea of what updating this plugin involves. As I have said before, and should not have to say again please do not push or pester me for an update to 1.7.
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Posted Dec 1, 2013-
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Posted Dec 1, 2013Can you add an editable "no permissions" string ?
Like : "You ahve to be vip to..." etc :) ?
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Posted Dec 1, 2013How do I make it so pets are allowed in other worlds (with multi-verse) and only in certain worlds that I choose?
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Posted Dec 1, 2013Hi DSH105, can you make an "user database pet", like if a player rename her pet, the name will be saved ? If a player type /mypet (or other), the plugin will display all the available pet (all the pet permission available for him), and the custom name of all the pet ?
It can be cool for my pet "shop", because when a player want to have again a pet, the name was reseted.
Thank !
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Posted Dec 1, 2013@Joakim1398 Create a ticket (maybe with some more information?) and I'll take a look after the 1.7 update.
@Dukewes Yep. Sure :)
@RowdyKingDippy That's only client-side.
@Klausar The Item Name should change colour based on which permissions they have. I'm working on customisation of the Selector as well.
@Coookiii Maybe. I haven't really used Vault before or had the chance to implement economy features.
@o0oRyano0o No. Please don't pester me about this. I'm putting a lot of my spare time and effort into updating it.