EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Dec 15, 2013-
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Posted Dec 15, 2013Ive noticed that my tps goes down when using echopets when riding them im not sure about just having them out but it has gone down to 16 at least from 20 tps not sure if what it is exactly but it happens everytime i have pets out
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Posted Dec 15, 2013@KevinEssence
Im experiencing the same thing. Only ops can access pet datatypes; eventhough echopet.pet.data.* is in the perms for other users (like in 1.6.4)
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Posted Dec 14, 2013How would I make it so people spawn with the pet selector when they first join the server?
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Posted Dec 13, 2013Could u make it so only the pets are shown for which users have permission? Kind of messy now having 30 pets and only have perm for a few xd.
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Posted Dec 12, 2013The permission: echopet.pet.data.* doesn't work anymore in the later version..players can't change their pet colors like they use to be able to. Any idea?
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Posted Dec 12, 2013When you make a horse a baby, it disappears, but you can hear it.
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Posted Dec 12, 2013@Plancke
Don't work again. :S
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Posted Dec 12, 2013@Blabla72
put the negative permissions in front of the global one, each permissions plugin reads the lines from top to bottom so it doesn't even reach that.
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Posted Dec 12, 2013I CAN NOT travel with the horse !
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Posted Dec 9, 2013@DSH105 Thanks, for the reply. Unfortunately i am a lazy coder and can't be bothered to code using your API but for those who want an easy workaround you can use a plugin which lets players purchase permissions and just use echo pet.pet.<type>
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Posted Dec 9, 2013There is bug with permisions (with GroupManager). When I use "echopet.pet.*", no command works. I must add all permisions nodes for all commands ('echopet.pet.remove" + "echopet.pet.name"...).
Also, I can't remove permisions as:
(all mobs works with this config, why?)
Can you update this problem? It's all or empty lol!
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Posted Dec 9, 2013@freezesloe No, sorry. Updating this kind of plugin generally takes a lot of work and maintaining two versions would mean a lower quality plugin in general. I would be spending less time on each version.
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Posted Dec 8, 2013would it be possible to create a plugin version for 1.5.2
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Posted Dec 8, 2013Thanks for updating the plugin! Most dev's who dont have much downloads just give up!
Love the plugin! :)
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Posted Dec 7, 2013Players have the perms but it's saying they need echopet.pet in-game. Spigot #1171
edit: the players needed echopet.pet as well as echopet.pet.* (silly me).
Regards
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Posted Dec 7, 2013-
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Posted Dec 7, 2013@KevinEssence
Gave it a try and worked. After a while everytime I joined the server it kicked me instantly. I had to remove the human pet that was saved to my character in order to log back in.
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Posted Dec 7, 2013cant run echopet on spigot
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Posted Dec 7, 2013Is there anyway of making purchasable pets with EchoPets? Other than that awesome plugin!