EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Sep 14, 2013@PhanaticD Because the majority of people wanted that feature.
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Posted Sep 14, 2013@DSH105
ugh not sure why that is on by default..
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Posted Sep 14, 2013@GameplayerHD Disable the Pet Selector for now then until the next update. Unless you want to try a Snapshot build. If so, I'll let you know when and what build you'll need.
@SuperMinecraftBrosMC Already been requested for quite some time now. It's at the top of the todo list :P.
@ceata ;D
@michael566 Thanks! :). Going on the Wiki page now.
@PhanaticD That's because the plugin is configured to in the config.yml.
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Posted Sep 14, 2013im not sure why but everyone on my servers is getting pet selectors
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Posted Sep 14, 2013If you need help you can check out my video here
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Posted Sep 14, 2013please fix when you right click bone you get alot of spam!!!
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Posted Sep 14, 2013@SuperMinecraftBrosMC
Use PerWorldPlugins for this.
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Posted Sep 14, 2013hahahaha !!!!!!! You made it !!! Flying squiidds !!
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Posted Sep 14, 2013when someone without permssions for a pet right clicks the pet it spams the chat saying: "ecopet access dined" with all the mobs that they cant use... help PLZZZZZ
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Posted Sep 14, 2013Could you add an option so then pet's can only go in certain worlds, and if the owner goes into one of those worlds the pet despawns until he goes back into a valid world? Thanks!
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Posted Sep 14, 2013Right-click the pet selector and you get lotta spam:
http://gyazo.com/bab6006369f69d6426bf6eb52216b2f5
Great update tho :D
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Posted Sep 13, 2013@sakura_blades No probs :P.
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Posted Sep 13, 2013@DSH105
Fair enough. Thanks for curing my curiosity. XD
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Posted Sep 13, 2013@sakura_blades It wasn't at first. But by popular request it became a WIP feature.
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Posted Sep 13, 2013So wait, I thought this plugin wasn't supposed to have the pets attack things?
The more I look at this plugin, the more it resembles MyPet except MyPet is super configurable, right down to health and dmg per pet... o.O How exactly is this supposed to be different?
BTW, I found this on a forum post while looking for "mini-pets" to work as Vanity pets for my players. I already use MyPet and would like a little mini-pet just to look nice. :P
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Posted Sep 13, 2013Release Notes: 2.0.9
It's been a month since I announced the addition of the EnderDragon Pet. It's also been a month since 2.0.7 was released. Today, I am happy to announce that the EnderDragon Pet (along with v2.0.9) will be released today. This update fixes a lot of issues and adds a lot of new features. I highly recommend reading the entire change log, as there are some important changes to a few permissions. Controls for Riding the EnderDragon The controls work similarly to any other Pet, except for a few slight differencesComment Replies
@CollinDesigns See the 2.0.9 release. @TheMagicPack @Roelyboely12 Config Forces work. I'm not sure why they aren't for you.-
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Posted Sep 12, 2013i forced all my pets to baby no forces work? is this a kinda bug
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Posted Sep 11, 2013if players die the pets will die too
how i can change that?
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Posted Sep 10, 2013What is the permission that allows someone to use all the cmds for 1.5.2 beta build ?
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Posted Sep 10, 2013I got everything working now. The plugin is working and is available to all my members - All my members are enjoying the plugin :)