EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Sep 10, 2013Can you make it so you need perm for getting the pet selector when its turned on in config? So only people who can get a pet get the kit selector when they join and default players do not?
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Posted Sep 10, 2013@DSH105
Reload the configs - so you dont have to /reload.
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Posted Sep 10, 2013@frenchtirox What would that command do?
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Posted Sep 10, 2013Good plugin but not command: /pet reload (I'm French)
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Posted Sep 9, 2013@TheMagicPack I can't maintain that many versions, sorry. You'll just have to wait for it [EDIT: FTB] to be updated.
https://github.com/DSH105/EchoPet/issues/52
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Posted Sep 9, 2013@DSH105 Hey I'm just wondering if you could make 1.6.2 work with 1.5.2 as I have a ftb server that is 1.5.2 and some of the cmds don't exist because it is an older version of EchoPet.
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Posted Sep 9, 2013@CollinDesigns That command already exists :). As does /pet select.
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Posted Sep 9, 2013@DSH105
But how to get it without setting it in the config? Since otherwhise default gets it and they can't pick anything and its kinda awkard then.... If there isn't a command make one in dev build please? Such as /pet selector
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Posted Sep 8, 2013@CollinDesigns There is an option in the config.yml (petSelector.giveOnJoin) that gives it to players when they join.
@michael566 WIP ;).
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Posted Sep 8, 2013Is it possible to disable people having their pets in other worlds?
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Posted Sep 8, 2013@DSH105
Yes just tested dev build and it worked :) Ty
How i gain petselector bone? I got it but idk how so i can't tell others how to gain it
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Posted Sep 8, 2013@CollinDesigns I thought I fixed that a while ago...
EDIT: Yeah, it'll be in the Dev Builds.
https://github.com/DSH105/EchoPet/commit/c4b291e882c6baf609f4107cd5964308390b19ad
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Posted Sep 8, 2013Wither shield doesn't work. Any fix?
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Posted Sep 7, 2013@RMMontage I understand you. It's simply a whole lot easier to control if everyone with echopet.pet.horse has access to the default horse. I'll see what I can do.
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Posted Sep 7, 2013@DSH105
But it would enable that forced data types to everyone! I would able to make some VIPs packages, like:
I think that these things right now can't be done. It would help having a more customizable config where you can put more option and have them bind to different permissions. I don't know if you understood me, sorry but I'm italian :(
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Posted Sep 7, 2013@michael566 Not in the current plugin.
@RMMontage There's an option in the config to force certain data types.
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Posted Sep 7, 2013Is it possible to have multiple pets?
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Posted Sep 7, 2013@DSH105
Yes I read but I never understood what permission I should give to a persone if I want him to spawn only the baby horses, not the adult ones :S
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Posted Sep 7, 2013@RMMontage There's already support for data permissions. The ones you suggested would be impractical, especially the second one.
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Posted Sep 7, 2013@DSH105
Also it woulb be greate to have more permissions, for example:
These would be great as it could make the plugin even more customizable for each server :D