EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Jul 29, 2013@SirMangler How would I implement that? Do you have any idea of how that might work?
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Posted Jul 29, 2013Two things.
I would love to support this plugin.
And in the menu, you should add something to make your pet equip things, like skeletons and zombies can have armor and a sword, a horse can have a saddle or horse armor. stuff like that. so make a submenu for equipping items!
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Posted Jul 28, 2013@RMMontage It sure will be. I've already committed to the GitHub repo on this :P
@GioBozza No, probably not. I like to support the latest versions of Bukkit :)
@NcFucksMinecraft +1. Nice idea. So, if you just right click anywhere it opens that?
@speaw Hmm...Maybe. I've said this before, I'm considering it. I will admit, riding an EnderDragon would be awesome...
@SirMangler Already locked in. Pets are Mutli-Dimensional in 2.0.6. See the Dev Builds for an early release.
@JustinM511 In response to your issues:
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Posted Jul 28, 2013Great plugin, thanks! Just a few bugs I've noticed:
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Posted Jul 28, 2013@NcFucksMinecraft
Good idea with the menu
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Posted Jul 28, 2013I spawned my pig in my HUB, took one look. I LOVE THIS PLUGIN.
This is a great plugin, can you please make this work for different worlds, I have loads and I want my pig to be everywhere
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Posted Jul 28, 2013@speaw
That will actually be bad 1.they will be too big and it will block people's view 2.that it :P
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Posted Jul 28, 2013Enderdragon pet?
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Posted Jul 28, 2013maybe make bone as a pet selection item right click the bone and you will have all the pet selection like this
(This is on Hypixel's server)
You might have to save the image to view it too big :P
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Posted Jul 28, 2013Any chance to see an updated version for 1.5.2? D:
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Posted Jul 28, 2013Will it be possible to configure all the damages that every pet can do in the config even for us NOT-Developer? This would be great :D
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Posted Jul 28, 2013@Polasaw Sure (Also possible in the Dev API) ;)
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Posted Jul 28, 2013For my purposes, the menu function is unnecessary and tends to get in the way. Could I suggest adding a config option that disables right and left click functions on pets.
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Posted Jul 27, 2013@SirMangler Everything you need to know is on the EchoPet Wiki ;)
@LaFong I know it's interfering with spawners (especially Silk Spawners apparently), but I have not found the source of this issue.
@snivelll *Maybe*
@Rorro11 :)
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Posted Jul 27, 2013I've been using this plugin for a while now, it works like a charm. Very fast responses from the dev and quick on fixing issues.
I can approve this working fully with bukkit build #2815
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Posted Jul 27, 2013Hi, I love the plugin but can you please add something in which you can make the animal stay in one place and they can't move? Like dogs when they sit.
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Posted Jul 27, 2013This plugin is messing with spawners. All my spawners are now SheepPet, or PigPet spawners. And the little spinning mob is gone from the spawner.
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Posted Jul 27, 2013I'm updating to 1.6.2 tomorrow, cannot wait to play with this plugin.
Is there any info I should know about this plugin?
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Posted Jul 26, 2013@gamermanh I haven't seen that happen before O.o
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Posted Jul 26, 2013@DSH105
I just looked at the config file
Other than the box of comment lines, it's empty, nothing to configure at all
(I also tried totally deleting all EchoPet related files and reloading it AGAIN to the same result)