EchoPet
Important information on this project in light of recent events.

Quote from DSH105:The forums have now been enabled and can be accessed via the navigation bar. More importantly, I'm interested in your input towards the new pet attacking AI to be implemented in EchoPet v3.
If EchoPet is not loading on your Spigot 1.8 build and your server is outputting "Skipping loading of EchoPet as it does not work with Spigot 1.8 builds!", please try running a later Spigot patch. I can't do anything about older Spigot releases blacklisting the plugin (preventing it from loading).

The future of this plugin is still being determined.

Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

EchoPet is a simple Donator Perk plugin designed to add Pets that follow players around on their adventures throughout Minecraft. All Pets are custom entities spawned and controlled by the plugin.


| Great for donator perks! | |
| Pets are greatly customisable, through the extensive Command Base and PetMenu | |
| A Custom AI makes all Pets focused on specific goals, handled closely by the core of the Plugin | |
| All mobs can be Pets, even human entities | |
| All events fired by the plugin are accessible through the EchoPet Developer API | |
| The API also makes it possible to add many new and interesting features to the limit of creativity | |
| Support for MySQL databases |
Note: The Developer API is only available in v2.0.6 and after
All information can be found on the official EchoPet Wiki, which can be accessed using the button above


EchoPet comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for EchoPet to perform this check, navigate to the Configuration File (config.yml) in the EchoPet directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.











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Posted Apr 7, 2014@DSH105 o right awesome is there a way I could get the one your testing with I have cause I have a server I use to test plugins on with before I use them on mine
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Posted Apr 7, 2014@TheNoobGamerHD1707 .__. Read below. I haven't released a 1.7.5 version to DBO yet because I'm still confirming that it is stable.
@videosar64 Development builds.
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Posted Apr 6, 2014Hello, I am using spigot 1.7.5 (I believe ) and when i try to get a pet it gives me this error http://gyazo.com/8aa087e2b387450f48a4468dced2ec6d now the plugin is up to date. When I use CraftBukkit 1.7.2 it works perfectly. Thing is i prefer spigot over bukkit. Please Fix
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Posted Apr 6, 2014Please update plugin for CB 1.7.5
http://prntscr.com/37loh9
Or where to download v2.2.6-SNAPSHOT
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Posted Apr 6, 2014when is this being updated for CB 1.7.5
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Posted Apr 5, 2014@TheNicolasDuff If you read the comment below, I have already said:
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Posted Apr 5, 2014Pets do not follow in Spigot 1.7.5 please make a compatible version
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Posted Apr 5, 2014-
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Posted Apr 5, 2014@shop1126
They do. Try to get another version.
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Posted Apr 5, 2014Pets do not follow in Spigot 1.7.5 please make a compatible version :)
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Posted Apr 5, 2014you should to add you can change the line in the pet datamenu.
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Posted Apr 5, 2014Is there a difference in lags when using MySQL or text file? I'm getting an error when tyring to connect EchoPet to a MySQL. How can i fix it?
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Posted Apr 4, 2014Can you possibly make it to where whenever a player with an active pet goes to a different world the active pet is removed? Or add a part in the config to configure what worlds pets should be enabled in. Please add this feature it would help so much, thank you.
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Posted Apr 3, 2014When is this going to be updated to 1.7.5 spigot version? I really need it compatible! :D
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Posted Apr 3, 2014@DSH105 Might add, that when players attack an animal or a monster pet help kill him.
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Posted Apr 2, 2014@DSH105
Can u make it in the next update so when they die they dont drop the pet selector and also can u add a feature where u can chose where the pet selector goes plz.
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Posted Apr 2, 2014On latest Spigot / EchoPets - seeing this error come up ... i'm really dumbfounded by it.
http://pastie.org/private/lpzxwzgx4dfc4rk9scxa http://pastie.org/private/dbmqlhgqzpfmfu72vnpmq Is it also possible to have pets fight in combat with mobs/players?
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Posted Mar 30, 2014On a server I am currently building on, we are trying to get EchoPets to work with commandNPC by having the NPC execute command: "open:pets.yml" which supposedly will open the Pets Menu. I have a few Q's:
1. Is EchoPets compatible with CommandNPC?
2. If so, what are we doing wrong? This is the full command line:
/npc setcmd false open:pets.yml
3. If not, then can the development team for this plugin take a look at our dilemma?
Thank you, and have a good day. :)
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Posted Mar 29, 2014Hello. Everything is working great, but there is one problem. I am currently running craftbukkit 1.7.2 R0.3, and whenever I restart the server, everyones pet is duplicated and there is another of there pet following them as well. There is no way to remove the duplicate other than deleting and reinstalling the plugin. Any idea on what is causing this and how to fix it? Thanks.
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Posted Mar 29, 2014