Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
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Posted Apr 5, 2012is there a way for us to pick what plugin is on top for the baloon pop ups?
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Posted Apr 5, 2012When I'm trying to look at my local dynmap, I just get to a screen with the headline "Directory: /" but not to the actual map. There are some things selectable in then diractory-thingy, but there's no way to get to the actual map. Can somebody help me?
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Posted Apr 5, 2012Is there a way to simply do a fullrender while also doing the following:
It seems that updaterender does not do anything here.
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Posted Apr 5, 2012Great mod but does any one know a mod like this for non bukkit?
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Posted Apr 4, 2012@Poopfish
Change it to what?
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Posted Apr 4, 2012@Zahzi
Change the port in the configuration.txt
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Posted Apr 3, 2012Bukkit: 1.2.4 RB Dynmap: 0.36.2
My players are having an issue with /dynmap hide being reset upon each login.
Is it possible to have it remember your settings regardless or quit/joins?
Thanks Andrew
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Posted Apr 3, 2012When I go to my server ip with the port 8123 it goes to someone else's map! how do i fix this?
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Posted Apr 2, 2012HI!
We have just updated to the latest version and we are now getting a login screen each time we go to the dynmap site. We cant find how to turn this off anywhere. Can someone tell us how to turn that off?
Thanks in advance!
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Posted Apr 2, 2012@nivpro312
I think not, because the map of your server can be seen in your browser not minecraft. These are two completely different things meaning if you log into minecraft, the browser can't see that you did.
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Posted Apr 1, 2012Recently I had an issue where the website and server I use to run my minecraft server got the This site might be distributing Malware crap. There is nothing on the server but the website forum and minecraft with dynmap was wondering if any others had any similar issues with dynmap. Or if it can be hacked to cause people to have to download something from the dynmap to cause this error.
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Posted Apr 1, 2012Can i make dynmap only for op or permissions to use it ?
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Posted Apr 1, 20120.36.1 version work, but not generated web files...Fix it pls.
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Posted Apr 1, 20121.2.3 work but 1.2.4 dynmap have bug when i starting... :S fix it pls.
2012-04-01 23:18:47 [INFO] [dynmap] Enabling dynmap v0.36.2-1070 2012-04-01 23:18:47 [INFO] [dynmap] Using PermissionsEx 1.19.1 for access control 2012-04-01 23:18:47 [INFO] [dynmap] plugins/dynmap/configuration.txt not found - creating default 2012-04-01 23:18:47 [SEVERE] [dynmap] ERROR creatomg default for plugins/dynmap/configuration.txt 2012-04-01 23:18:47 [INFO] [dynmap] Unloaded 0 components. 2012-04-01 23:18:47 [INFO] [dynmap] Disabled
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Posted Apr 1, 2012@hawkfalcon
Hi, I have the same problem
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Posted Mar 31, 2012When I go to the IP:PORT of my DynMap it doesn't show the live map, but it shows the directory.
Directory: / tiles/ 4096 bytes Mar 11, 2012 2:48:07 PM Why?
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Posted Mar 31, 2012Is there a way to save a certain map in a certain zoomlevel as a single PNG file instead of tiles?
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Posted Mar 30, 2012How do other people see my map?
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Posted Mar 30, 2012To hide worlds, caves and such, see the FAQ!
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Posted Mar 30, 2012@devilquak
I came here looking for a solution to this as well.
What I did, was clear the hiddenplayers.txt file, and make it read only. That way, no players will be hidden.