Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
-
View User Profile
-
Send Message
Posted Feb 23, 2013I think it would be useful if you could issue server commands from within dynmap. That way i can be more lazy and not swap browser tabs all the time. :)
Just a suggestion
-
View User Profile
-
Send Message
Posted Feb 23, 2013@kenteyboy
If you're on shared hosting, this means somebody else already has Dynmap set up on that port. You will have to ask your hosting company which free ports are still open on that IP, and configure dynmap accordingly.
@Codisimus
Some browsers/configurations might also require "Shift-F5" or "Ctrl-F5" to clear the cache.
-
View User Profile
-
Send Message
Posted Feb 23, 2013I just tried to use this plugin but when I put my ip into the URL address it came up with someone elses server. Just wondered if there is anything that i can do to sort this out.
Thanks
-
View User Profile
-
Send Message
Posted Feb 23, 2013@Codisimus
hit F5 in browser to clear cache
-
View User Profile
-
Send Message
Posted Feb 22, 2013Tried to upgrade, replaced all files with the ones in the zip and I get
So I tried a fresh install and I get the same message.
v1.5-alpha-2 btw. I'll just use 1.4 for now.
-
View User Profile
-
Send Message
Posted Feb 22, 2013This would be one of the finest plugins I ever did see with the addition of one little thing... proper support for NFS mounts...
Totally kidding... it already is one of the finest plugins ever! Tyvm for your continued hard work on this beast of a project! :D
(Truth be told though, I seem to suffer from this issue from time to time. A reload usually seems to cure it; I assume it happens any time NFS hiccups at all, which is bound to happen once in a blue moon. Oh well! :rolleyes:)
-
View User Profile
-
Send Message
Posted Feb 21, 2013Not sure why I suddenly can't start dynmap on my server. I've put in a ticket and still haven't figured out what's going on.
It happened sunday when SpoutPlugin's new RB came out. Not saying it's related to spout, but the stated error in my ticket happens right after it finishes the spout block detection.
-
View User Profile
-
Send Message
Posted Feb 20, 2013Any idea why I can't pan the map?
-
View User Profile
-
Send Message
Posted Feb 19, 2013@ziryuk
There is an option in one of the configs for this
-
View User Profile
-
Send Message
Posted Feb 19, 2013Any way to change the page title from "Minecraft Dynamic Map" to something else? I tried editing the <title></title> inside index.html, and it shows the updated text for half a second then reverts back to "Minecraft Dynamic Map".
-
View User Profile
-
Send Message
Posted Feb 18, 2013Postal can be added to your list of plugins with built-in dynmap support.
-
View User Profile
-
Send Message
Posted Feb 18, 2013@Hurainzone: Delete the tiles folder in the web folder :)
I have a question concerning DynMap: I use protected-player-info=true. Is it possible to let admins see player positions when they are not online on Minecraft (not connected to the server), but logged in in Dynmap? At the moment, I have to be online and logged in in DynMap to see player positions :(
-
View User Profile
-
Send Message
Posted Feb 17, 2013I use the plug-in over a year, we always had a large CPU usage, especially the weighted main thread. It should be a minimalist version that contained the same base, but the map display. In fact, each of the larger server so I give up after a year since yesterday I do not use it ;/
-
View User Profile
-
Send Message
Posted Feb 17, 2013When rendering, dynmap only uses about 25% of my four core cpu, sometimes it will go up to 30% but not really, is there a way to get it to use more?
-
View User Profile
-
Send Message
Posted Feb 16, 2013@Switch0r
No problem here. Running Bukkit-1.4.7-R1.0-b2624 and Dynmap v1.4-549.
-
View User Profile
-
Send Message
Posted Feb 16, 2013Could the latest bukkit dev build broke dynmap ?
Mine is not showing on the web anymore, ill ask my host first.
-
View User Profile
-
Send Message
Posted Feb 14, 2013I have set up the map for my server and it is working perfectly fine with the private ip that I have it for. The only problem is, no one can get on when I set up the public one. This may make no sense but I have to ask because I have searched everywhere. I really need this to work because it is the best plugin out there.
-
View User Profile
-
Send Message
Posted Feb 14, 2013-
View User Profile
-
Send Message
Posted Feb 13, 2013Is it possible to use an external web server for this? I would love to not have a web server on my machine :3
-
View User Profile
-
Send Message
Posted Feb 13, 2013I deleted the whole configuration and all other txt. files. Reloadet Dynmap, changed IP in the Config, restartet Server, and the Map is still black...
http://5.9.78.116:8123/
Holy jesus :)