Dynmap®
* MAIN SUPPORT IS NOW ON DISCORD *
For further discussion and announcements, see us on Reddit or Twitter.
A Google Maps-like map for your Minecraft server that can be viewed in a browser. Easy to set up when making use of Dynmap's integrated webserver which works out-of-the-box, while also available to be integrated into existing websites running on Apache and the like. Dynmap can render your worlds using different renderers, some suitable for performance, some for high detail.
Components allow you to add/remove functionality to make Dynmap suit your needs. Using the components Dynmap comes supplied with, there is support for chat balloons, web-to-game chat, and configurable markers, areas, and lines.
Features
- Highly configurable maps per world
- Real-time updates: maps are kept in sync with your world in real-time, updates are shown while your leave your browser open
- Players with their faces are visible on the map
- Chat messages are visible (as balloons or in a chatbox) on the map.
- Map viewers can chat to players in-game.
- Current Minecraft time is visible on the map.
- Current Minecraft weather is visible on the map.
- WorldGuard, Residence, Towny and Factions regions that can be visible on the map (through corresponding Dynmap-* plugins)
- Overall highly configurable and customizable.
Installation
Copy dynmap-*.jar into your plugins directory. If you are upgrading, delete the previous dynmap-*.jar - you do NOT need to delete the plugins/dynmap directory or its contents.
If you are running a separate webserver (like Apache) you may need to copy the files from 'plugins/dynmap/web/' to a directory in your http-root and follow this guide. When upgrading, make sure you also upgrade the copied files.
First time use
When you start CraftBukkit, you should be able to navigate to http://yourserverip:8123/ in your browser. In case you are running CraftBukkit on the PC you are currently working on, you can navigate to http://localhost:8123/. You should be able to see the players who are in-game. Note that the map is not yet rendered, therefore the background will be black.
If you are planning on using the HD renderer, now would be a good time to do so. Enable 'deftemplatesuffix: hires' in the top of configuration.txt. More information about deftemplatesuffix is available at Base plugin settings.
If you just want to see Dynmap work, use the following command in-game: /dynmap fullrender. The wiki contains more information about commands and permissions. The map should reveal itself gradually in the browser, give it some time. Progress messages indicate that Dynmap is working and will show when the render is completed.
Configuration
Dynmap Add-Ons:
Both to demonstrate the API, and to help manage the growth of this already-huge plugin, we've started producing additional plugins for Dynmap. All of these will depend on Dynmap and interface through its APIs, but only need to be added by folks that are interested in the additional function they provide:
- dynmap-mobs: Provides marker layer for real-time position of selected mobs on dynmap maps.
- dynmap-residence: Successor to the 'regions' support for Residence in Dynmap, with live update of Residence changes
- Dynmap-WorldGuard: Successor to the 'regions' support for WorldGuard in Dynmap, with live update of WorldGuard changes
- Dynmap-Towny: Successor to the 'regions' support for Towny in Dynmap, with live update of Towny changes
- Dynmap-Factions: Successor to the 'regions' support for Factions in Dynmap, with live update of Factions changes
- Dynmap-CommandBook: Add support for showing /home and /warp locations defined using CommandBook.
- Dynmap-Essentials: Add support for showing /home and /warp locations defined using Essentials.
- Dynmap-GriefPrevention: Add support for showing Grief Protection claims
- Dynmap2CraftIRC3: Integrate Dynmap's web chat with IRC via CraftIRC
- Dynmap-SimpleClans: Integrate SimpleClans with Dynmap
- Dynmap-HeroChat: Integrate HeroChat v5.5+ with Dynmap
- Dynmap-PhysicalShop
- Dynmap-pyLandmarks
- Dynmap-PreciousStones: Integrate PreciousStones with Dynmap
- Dynmap-AdminCmd: Integrate AdminCmd with Dynmap
- Dynmap-PlayerWarp
- Dynmap-Citizens: Integrate Citizens with Dynmap
Mods integrated with Dynmap:
The following mods are known to support dynmap integration without needing an add-on:
Also, for the best response to questions and such, please post comments to our main forum thread - http://www.minecraftforum.net/topic/1543523-dynmap-dynamic-web-based-maps-for-minecraft/. Once again, having more than one place just isn't helpful, and this is where the 'Dynmap Community' already operates.
Disclosure
This plugin utilizes bStats.org plugin metrics system, which means that the following information is collected and sent to bstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Donations and Tips
Dynmap and my other mods and plugins have always been free, as I work on them as time permits and not as a job - the upside is that the price is good, the downside is they get the time I have left after working, taking care of my family, and other things!
I've set up a coffee-fund jar (I believe in the theory that software developers are machines that turn caffeine into code), for anyone who wants to throw in some tips! For Patreon - https://www.patreon.com/dynmap or for Ko-Fi https://ko-fi.com/michaelprimm
-
View User Profile
-
Send Message
Posted Nov 21, 2012How do I set it so everyone is hidden by default but players can show themselves on the map?
-
View User Profile
-
Send Message
Posted Nov 21, 2012This works since yesterday evening. But now, the map does not load... I have launch a "fullrender" of the world, but only the center of the map appeared. Everything else is gray
-
View User Profile
-
Send Message
Posted Nov 20, 2012@Ripper76
Hold down the "Shift" key and click the reload/refresh button in you web browser once or twice.
-
View User Profile
-
Send Message
Posted Nov 20, 2012I have a problem. Look this link
-
View User Profile
-
Send Message
Posted Nov 20, 2012Thanks again for the awesome awesome plugin! I do have a quick question though. Is there anyway of easily upgrading this plugin? I want to go from 1.0 to the new 1.2 but don't want to lose my markers or render data. Is their any of the files that I can just transfer to the new folder to accomplish this? Thanks!
-
View User Profile
-
Send Message
Posted Nov 20, 2012@DistortedDorian
Try troubleshooting it, can you access it locally? http:
localhost:8123
If not that it's a local problem.
If you can, then try looking at the port forwarding again, my be you internal IP number has changed and it's not being forwarded to the correct IP number?
Either way you'll need to supply more information.
-
View User Profile
-
Send Message
Posted Nov 19, 2012Hello. When you update the plugin?
-
View User Profile
-
Send Message
Posted Nov 19, 2012not working for me i portforwarded and when i connect to the site it say: Err
-
View User Profile
-
Send Message
Posted Nov 19, 2012Hello, how can I select only few worlds to be listed on the website?
-
View User Profile
-
Send Message
Posted Nov 18, 2012Hello :P any ways to add COMMAND support directly in the webserver chat? thx in advance ;)
-
View User Profile
-
Send Message
Posted Nov 18, 2012I am looking for a plugin or extension that allows the creation of landmarks/warps what will display an icon on dynmap, and when clicked on asks the player if they would like to warp to this location.
if they click yes and are logged onto the game, they then warp to the landmark/warp.
has this already been made and is currently up to day (or the author comes on regularly)
or is is possible?
PLEASE MESSAGE ME THE ANSWER (im not sure if i will see your answer in this section)
-
View User Profile
-
Send Message
Posted Nov 18, 2012@rodier
Feel free to support your own mod - only an idiot would support a mod that consisted of an untested combination of old and new files, so clearly you have the requisite skills for this.
-
View User Profile
-
Send Message
Posted Nov 18, 2012remove that idiotic protection "all files must be same version".. thanks
-
View User Profile
-
Send Message
Posted Nov 18, 2012This is what i get when i try to create a live map on my page:
Web files are not matched with plugin version: All files need to be same version (1.1-1397)
-
View User Profile
-
Send Message
Posted Nov 18, 2012First off hello forums,
im new to this and am trying to get my server up and running for the first time and im trying to add dynmap but its not working. i believe im uploading it correctly but rather it has soemthing to do with the port and ip thats going haywire..this is my error when i go to the page. just so you know: im not running it off my computer but though minecraft.servers.net
220 Multicraft 1.7.0 FTP server
500 Command "GET" not understood. 500 Command "HOST:" not understood. 500 Command "CONNECTION:" not understood. 500 Command "USER-AGENT:" not understood. 500 Command "ACCEPT:" not understood. 500 Command "ACCEPT-ENCODING:" not understood. 500 Command "ACCEPT-LANGUAGE:" not understood. 500 Command "ACCEPT-CHARSET:" not understood. 500 Command "" not understood. 421 Control connection timed out.
-
View User Profile
-
Send Message
Posted Nov 17, 2012Update for 1.4.4?
-
View User Profile
-
Send Message
Posted Nov 17, 2012Don't suppose you guys fancy implementing support for a MyChunk overlay to show claimed chunks?
-
View User Profile
-
Send Message
Posted Nov 17, 2012@z00100100
You can already do this, click on the players name in the list.
-
View User Profile
-
Send Message
Posted Nov 17, 2012suggest add on to the web gui... when clicking the head of a player allow automatic following of the player selected.
-
View User Profile
-
Send Message
Posted Nov 17, 2012@sycam_ink
You need to put the port number in:
localhost:8123