DynamicEconomy
| DynamicEconomy introduces your server to an economy where the prices constantly change based on the supply and demand of items. |
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| Depends on [Vault] Vault Download Link |
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Download
Here's a video with an overview of some of DE's features, graciously made by WoopaGaming!
Plugin is in BETA - Meaning it is not as perfect as I would like as of yet. I am still constantly adding features. Once I'm happy with the feature list, it'll be released into v 1.0. Expect v1.0 to have Chest Shops.
Support Pages
There's a lot to understand about DynamicEconomy, so visit some of these helpful pages!
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Features
- Buy and Sell items in a global shop.
- Price automatically adjusts based on supply and demand!
- Customizable price ceiling & floor!
- Prefix the chat output with anything you'd like!
- Choose whether price changes are announced globally, locally, or not at all!
- Includes a custom alias file, so you can customize the aliases you use (Add whatever word in the world to stand in for, say, diamond, so if you call /buy purpleelephant it can buy you diamond!) - Even better, it already includes hundreds of aliases.
- Add items to items.yml at your whim! Just make sure to add aliases for them in alias.yml!
- Sort items into different groups, and then limit users to only being able to purchase or sell items from particular groups!
- You choose the default amount sold/bought if the user leaves out the amount argument.
- Features 340 items: the most commonly traded and used, as well as non-obtainable items and potions!
- Also, you can sell and buy enchantments! Enchant your items with any enchantment at any level, and then sell items from an item instead of selling the entire item itself!
- Custom Items.yml puts you in control of item prices, minimums, maximums, descriptions, and everything else!
- Change the price, price floor, price ceiling, price velocity, and stock, all from in-game without a restart or reload!
- Custom in-game command allows you to reload the DynamicEconomy config.yml
- Features help screen of all commands, usages, and descriptions
- Assess which features of your config are on and off from in-game.
- Simple permissions: permission is the same as the command name.
- DynamicSign - Signs that show the price, stock, velocity, ceiling, or floor of any item in REAL TIME! You can also change the colors the sign displays in!
- Find out the durability of any item in your inventory, or your armor!
- When you sell a tool or armor, the price you receive is proportionate to how much of the durability was used up. If an item is 25% used up, a player will only get 75% of the total price when he sells it! Stops "Infinite tool" abuses.
- Update Checker & Downloader!
- Sell and buy EXP!
- Data values for all woods, wools, saplings, slabs, and inks!
- Option to use either set-amount item velocities, or a percent velocity.
- The option to turn on "Price-Decay-Over-Time", meaning, if items aren't purchased for a long time, their prices will decrease! This is fully customize-able to the last bit; customize percent of price decrease, what's considered a "long time", and how often to check for these items! Or disable it all-together!
- Also, in addition to price decay over time, there's also price inflation over time, so items that aren't sold for a while will have an increase in price! This encourages sale of those items!
- Multi-World support!
- /sell hand and /price hand for selling or checking price of the item you're holding!
- Ban items from in-game instantaneously!
- Customizable random events! Make your own wacky random events that change the prices of items!
- Customize standard DE messages! Up to 32 of them, currently!
- Use your own custom currency.
- Custom log.txt file personalizes logging of all user commands for very intuitive, useful, and helpful logs for Server admins. No need to fuss over confusing server logs and exceptions. (You can disable it, if you want, too!)
- Sales & Purchase Taxes!
- Set taxes from in-game!
- Extensive region control! Select your own 3D regions in which users can buy and sell items!
- Alternative commands for /buy and /sell, so you can use other popular economy plugins in conjunction!
- Basic location control, such as setting a minimum height from bedrock in order to access the economy.
- Loans! With custom payback times, minimum and maximum loans, as many loans as you'd like, and more!
- Dynamic Interest rates for loans!
- Ability to ban the sale OR purchase of certain items!
Planned Future Features
Optional Interest Rates/Taxes on purchases and sales[ Completed 2/6/2012 5:47 pm in v .5.1]Loans with Optional Interest Rates[ Completed 2/23/2012 11:31 pm in v .7]- Chest Shops!
Option to either set IR/Tax statically, or have it dynamically change based on economy conditions.[ Completed 2/25/2012 12:08 AM in v .7.2 ]Sale of tools will give amount appropriate to current durability (A tool almost worn out will receive a very little percent of total price when sold)[ Completed 1/6/2012 11:05 pm in v .2]Optional Random Events that change item prices[ Completed 3/4/2012 1:07 AM in v .8.0 ]Price decreases over time if item is not purchased[ Completed 2/26/2012 1:42 AM in v .7.6 ]Option to not allow some items in the market.[ Completed 2/25/2012 12:36 AM in v .7.3 ]- Option to lose money upon death
- Option to store money in a bank account
Option to log all transactions[ Completed 1/22/2012 8:41 pm in v .4]- Extended abuse prevention: Looking through the kinks to ensure the dynamics of the economy are not abused by players
Update Checker[ Completed 1/21/2012 2:12 pm in v .3.2]- Prevent you from buying if you do not have enough inventory space
Data Values (35:1 etc)[ Slight addition in v.5.3 ] [ Completed 2/25/2012 11:32 pm in v .7.5 ]Location-based controls[ Slight addition in v.5.2 ] [ Completed 2/19/2012 9:24 pm in v .6 ]- MySQL Databases
Alternative Commands[ Completed 2/7/2012 10:18 pm in v .5.2]Marquee Signs (Signs that show the price and info of a given item)[ Completed 3/18/2012 1:27 AM in v .8.1 ]EXP Transactions[ Completed 3/19/2012 12:44 am in v .8.3 ]- Region Flags
- Much much more!
Donation
Your donation helps my development of this plugin and possibly more!
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=USZYP9PCHSVJW






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Posted Jun 30, 2012@ksafin
I see, heh xD And then I have a another question:
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Posted Jun 30, 2012was just going through the config.yml and I turned the use regions to true, but i'm not sure what to do with the use-region-flags... not sure what its used for, and I checked your description list of the config.yml file but its not listed in there...
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Posted Jun 30, 2012@MasterFarmer
I had the same problem :)
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Posted Jun 30, 2012@ BONNe1704
Thanks a lot! Haha I had no idea *face palm*
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Posted Jun 30, 2012@MasterFarmer
do you use RamDisk?
If yes, then you must first shotdown your server, then change files, and only then turn on :)
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Posted Jun 30, 2012Ok so I checked a few pages back to see if anyone else is having the same problems as me, and apparently, it's just me.
Every time I change something in any of the .yml files, click save, then restart my server, the files get replaced with their older versions. Any idea on how to stop this?
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Posted Jun 30, 2012How do you get stock to work? I don't see it in the configuration for some reason.
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Posted Jun 29, 2012@chrisk123999
I don't know. I guess its possible.
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Posted Jun 29, 2012I also run the plugin "Survival Games" on my server. And for some reason since I've added this plugin the signs for that plugin have stopped working. They don't update properly anymore. Maybe something to do with the dynamic signs from this?
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Posted Jun 29, 2012@pokeinstein
"staked"?
@pokeinstein
Bleh, you're entirely correct.
When I was fixing random events and testing, I randomly assigned a value to each of the two default random events (without looking at the description), so the numbers don't coincide with the event.
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Posted Jun 29, 2012I'm a bit confused about the RandomEvents... Let's take the forest fire example: The description says a forest have burned down, and the stock is decreased. But the number at 'Amount:' is "40", a positive number. According to your page on the RandomEvents config file a positive number means stock is increased, and a negative number means stock is decreased. That means that while the description says stock has been decreased, it has actually been increased by 40. Or am I missing something?
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Posted Jun 29, 2012potions and water bottles get staked when you buy them is this intentional or just because vanilla minecraft has this glitch when using /give?
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Posted Jun 28, 2012When you have a shop setup with a tax and attempt to sell or buy an enchanted item, it doesn't work. I put a ticket in for it.
It gives you the money but you keep the tool / weapon. And says a tax amount that is wrong.
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Posted Jun 28, 2012@chrisk123999
Which issue are you referring to?
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Posted Jun 28, 2012Is the issue with enchantments going to be fixed soon? I can't sell or buy any tools until so.
Also, I can't seem to make a sign for dragon egg. Even though it clearly exists in the items file.
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Posted Jun 28, 2012Привет, нашел еще баг : пишем /price 98 он выдает инфу про камень. Соответственно не продать ни купить. :)
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Posted Jun 28, 2012@ksafin
Not sure how to view my tickets :P Update: found it
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Posted Jun 27, 2012@ryanwagner
No, that should work fine.
Just be sure to add aliases for it to alias.yml
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Posted Jun 27, 2012How do we handle items that are not currently in the items.yml file?
For example can I create the entry and call it LEAVES then set the id to 18?
is that good enough or does it 1st need to be supported in the plugin.
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Posted Jun 27, 2012@SnugSites
Uhh maybe