Dwarves vs Zombies
Ever wanted to play DvZ, but you couldn't either because Rob hosts it at the wrong time for you or you never get chosen? Now you can host your own Games using this plugin! Or you can change to configs to have your very own DvZ.
Your just a player searching for a server?:
Checkout these public servers hosted by the community:
Forum for Servers
What is Dwarves vs Zombies:
Idea by "Rob" http://twitter.com/#!/urealms (Tutorial):
Explanation Image -
Video by Rob
Features:
- Automated Games with World resets
- Completly customizable Dwarf und Monster classes
- Special Spell Items with Manasystem
- Changable Block drops/Break Blacklists and Blockchanges
The two default versions: You can change most of these things in the config.
| "Old DvZ" | "New DvZ" | |
|---|---|---|
| Dwarf classes | Builder, Alchemist, Blacksmith and Tailor | Builder, Lumberjack and Blacksmith |
| Monster classes | Zombie, Skeleton, Creeper, Wolf, Spider, IronGolem, SnowGolem, Broodmother, Cat and Enderman | Zombie, Skeleton and Creeper |
| "Special features" | ... | Quarry, Infinite Cake, ... |
| "Tutorial" | Explanation Image | Video |
WARNING: Version 1.4 changed the way the Plugin needs to be Setup, please read the instructions carefully!

The Sourcecode is available on github: https://github.com/andre111/Dwarves-vs-Zombies
Current Version:
v.1.7.1 - For Changelog see the download page.
NYI:
- Dragon AI - I'm not sure if I will ever be able to do it :(
Incompatible plugins:
- LWC(only when used in the gameworld) - causes huge memory leaks, currently trying to get in contact with the author to see what I/he can do.
Support Dwarves vs Zombies:
You can support DvZ by donating(The button on the topright corner of this site).
Disclaimer
show_andre111_tag:
This Plugin displays my name as "andre111 the Plugin Author" in chat by default.
If you don't want this you can simply disable it with the "show_andre111_tag" config option.
Metrics:
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
If you wish to disable this feature (/me cries), you can do so by opt-ing out, which you can do in the config file under /plugins/PluginMetrics/





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Posted Feb 2, 2013@And_S
there is a ton of lag as an monster try fixing it please
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Posted Feb 2, 2013@shadowwrad
I got it to work, without the server shutdown. But it now uses NMS Code wich is obfuscated which means updating will take a bit longer for now Minecraft Versions.
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Posted Feb 1, 2013@And_S
Thanks :D i have a better thing then Remote Tool kit but it only works either on personal machines or on dedicated server machines (aka buying a server box).
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Posted Feb 1, 2013@Arthurhoeke
Please be a little bit more patient. I'm currently trying to get the world reset to work
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Posted Feb 1, 2013Update the game please
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Posted Feb 1, 2013@shadowwrad
Ok I might have found a way, but it requires restarting the whole Server everytime the game needs to reset. Also you would need to instal RemoteToolkit, which is needed to start the server again after it has been shut down.
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Posted Feb 1, 2013@And_S
no im saying take take that idea but the bukkit games(plugin) has that fueture in it with it maybe u can copy it over? or something like that.
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Posted Feb 1, 2013and for your problem i got an selution
do that it will reload all chunks exept of the spawn chunk
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Posted Feb 1, 2013and when do you think the plugin wil be released?
(the next version)
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Posted Feb 1, 2013And_S:
ther is a TON of lag when you become an monster i tried it on several servers that never have lag even with an huge world edit can you try to fix that?
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Posted Feb 1, 2013@shadowwrad
Hm, I'm not sure Endreset only regenerates all End Chunks. I could try to implement this into my Plugin, but then it will not be possible to use prebuild maps.
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Posted Jan 31, 2013@shadowwrad:
do you have alot of ppl come on your server?
if yes can you tell me how you advertised it?
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Posted Jan 31, 2013@And_S
Oh that's kinda easy(hopefully) here is a plugin that kinda dose it but makes it generate a random End world it unloads the world then deletes and creates a new one. u can probably get some ideas how to fix the problem from it :D. Heres the link Your text to link here...
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Posted Jan 31, 2013creepers can blow up other mobs
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Posted Jan 31, 2013land ther is an bug with the 6th dwarf and up (if i try to make it)
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Posted Jan 31, 2013here is anathor bug dwarves can destroy the monument and shoot other dwarves
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Posted Jan 31, 2013@shadowwrad
Well that depends if I find a workaround to the problem I just found. It seems that in some circumstances you cann't unload the world. This for now has completly stopped my progress in making it automatic.
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Posted Jan 29, 2013@And_S
Essentials (most updated version) Also eta on the automating the plugin (please pleas please my donators are pestering me XD)
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Posted Jan 28, 2013@shadowwrad
I tested it with PermissionsBukkit and it worked without any problems. Which permissions plugin did you use?
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Posted Jan 28, 2013I'm back to my coding PC.
First off all I will look into all of the bugs you reported, after that New Features.