DwarfCraft
Please post all issues on the Github page(under the issues tab on github)
Description:
DwarfCraft is a plugin that allows players to improve their characters skills and capabilities. Players can pay trainers to improve their skills, which provides benefits such as increased weapon damage, decreased tool wear, increased drops from blocks or mobs, etc. Because of the training system, DwarfCraft can provide an interesting and fun RPG base for Survival MP servers that will remain relevant and interesting for casual and intense players alike.
Thread Page: Here
Original Thread Page: Here
Features:
- Players may choose to play as Dwarves or Elves. Switching resets all skills. The race names are entirely configurable.
- Races allow players to specialize in certain skills which allows them to train it past the vanilla level.
- Dwarves have 40+ skills that progress from level 0 (worse than normal) to level 30 (extremely proficient). Each skill has several effects. Most effects reach par at skill level 5. New supported skills will be released.
- Skills are improved by paying a training cost to a trainer. Server admins may place trainers and customized messaging NPC. Skill costs increased with level and balanced to encourage specialization. Example: To train"Pickaxe Use" from 0 to 1 cost 16 cobblestone. To train from 15 to 16 cost 640. At level 0 pickaxes degrade 20% faster than
normal, at level 20 they degrade about 45% slower. - Skills and Effect details are easily found through in-game commands. More Information on the Bukkit Dev Page.
Github: Here
Permission:


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Posted Mar 28, 2013@Megachin502
I'm waiting for the 1.5 beta build as it has implemented the playeritemconsume event which should fix all eating problems and allow you guys to make custom eating skills like potions.
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Posted Mar 23, 2013needs update
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Posted Mar 14, 2013@abalabahaha
I'd be happy to do something but has the citizen dev team suggested anything? As it would be easier to get a reply from them as they know their code better than i do. As i'm pretty sure that citizens fires an error too as there is some conflict on npcs.
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Posted Mar 11, 2013CraftBukkit V 1.4.7R1.0 Dwarfcraft 1.7.1
Can you please add a Citizens2 Hook? We're getting spammed:
2013-03-11 16:36:03 [SEVERE] Could not pass event EntityDamageByEntityEvent to DwarfCraft v1.7.1 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory.callEvent(CraftEventFactory.java:81) at org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:369) at org.bukkit.craftbukkit.v1_4_R1.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:391) at net.minecraft.server.v1_4_R1.EntityLiving.damageEntity(EntityLiving.java:686) at net.minecraft.server.v1_4_R1.EntityMonster.damageEntity(EntityMonster.java:39) at net.minecraft.server.v1_4_R1.EntityHuman.attack(EntityHuman.java:805) at net.citizensnpcs.npc.ai.MCTargetStrategy.update(MCTargetStrategy.java:106) at net.citizensnpcs.npc.ai.CitizensNavigator.run(CitizensNavigator.java:111) at net.citizensnpcs.npc.CitizensNPC.update(CitizensNPC.java:214) at net.citizensnpcs.npc.entity.EntityHumanNPC.j_(EntityHumanNPC.java:158) at net.minecraft.server.v1_4_R1.World.entityJoinedWorld(World.java:1332) at net.minecraft.server.v1_4_R1.WorldServer.entityJoinedWorld(WorldServer.java:548) at net.minecraft.server.v1_4_R1.World.playerJoinedWorld(World.java:1313) at net.minecraft.server.v1_4_R1.World.tickEntities(World.java:1191) at net.minecraft.server.v1_4_R1.WorldServer.tickEntities(WorldServer.java:445) at net.minecraft.server.v1_4_R1.MinecraftServer.r(MinecraftServer.java:580) at net.minecraft.server.v1_4_R1.DedicatedServer.r(DedicatedServer.java:224) at net.minecraft.server.v1_4_R1.MinecraftServer.q(MinecraftServer.java:494) at net.minecraft.server.v1_4_R1.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.v1_4_R1.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.NullPointerException at com.Jessy1237.DwarfCraft.events.DCEntityListener.onEntityAttack(DCEntityListener.java:224) at com.Jessy1237.DwarfCraft.events.DCEntityListener.onEntityDamage(DCEntityListener.java:92) at sun.reflect.GeneratedMethodAccessor111.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 23 more
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Posted Mar 10, 2013Is it possible to make npc's out of mobs?
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Posted Mar 1, 2013@Megachin502
Yes it does for the blocks that actually drop exp, as the plugin changes what drops as blocks breaks it has to cancel the event to stop the original item from dropping and then makes its own item to drop and spawns it at the blocks location. To fix the no exp bug i had to add in some code to generate the old exp drop from the old block and move it to the new item on the certain blocks (e.g. lapis).
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Posted Mar 1, 2013Does this plugin interfere with orb drops? Cause for some reason i cant disable them
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Posted Feb 26, 2013@Megachin502
@Megachin502
I dunno if dungeon delver does it already but look into creating a skill page and the effecttype to use should be BlockBreak or something along the lines of that, should be pretty simple and straight forward.
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Posted Feb 25, 2013On breaking them | V
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Posted Feb 25, 2013Is it possible to make mob spawners have a percentage of droping diamond,iron,gold blocks??? If so, how would I do that?
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Posted Feb 23, 2013Is there a way to add prefixes?
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Posted Feb 23, 2013@WsupPanda
Is there a possibility of getting these permission nodes added? It would really be a good addition to my rp world..
http://dev.bukkit.org/server-mods/dwarfcraft/?page=2#c194
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Posted Feb 22, 2013@Megachin502
Delete it from the effects.csv.
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Posted Feb 22, 2013@abalabahaha
What version of CB are u using and what version of DC?
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Posted Feb 22, 2013There does seem to be a slight conflict with Citizens and DwarfCraft ...
http://pastebin.com/bV61fs30
Anyone?
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Posted Feb 18, 2013How do i disable a effect?
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Posted Feb 18, 2013@Debzy86
Nope been running it for 3 versions and no issue as you speak of. Make sure your perms are correct.
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Posted Feb 18, 2013Has anybody come across this issue? I really want to use it but if the trainers vanish all the time I can't!
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Posted Feb 15, 2013My trainers and greeters keep despawning! Any idea why? Not getting any errors etc...
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Posted Feb 14, 2013@evooni
How do i disable a effect??