DropHeads
DropHeads
Let the head hunt begin!
Using high quality textures 85% supplied by Minecraft-Heads.com ❤️
Highlights
- Super configurable
- Heads as a loot drop, or with a command
- Huge variety (e.g., snow fox, lime sheep, zombified swamp farmer villager, …)
- Behead messages and translation support
- Regularly updated heads from the latest Minecraft snapshots
- Complete API for other developers to hook into
Configuration
Default values picked to fit well on most servers,
However, if you like getting into configuration, here's just a taste of what you can do:
- Adjust drop rates based on mob type
- Adjust drop rates based on ticks-lived
- Adjust drop rates based on what weapon is used
- Adjust drop rates based on spawn conditions (Breeding, Spawners, /summon, ...)
- Require using specific weapon(s) to get heads to drop
- Enabling charged creeper head drops
- Change any head textures, or add your own
- Optionally require killed by a player (configurable what counts as 'killed by a player')
- Opt-in automatic updates
- ...and more! Check out config files in the GitHub repository
Permissions
For an always update-to-date list, check here.
dropheads.canlosehead: Can drop a head upon death
dropheads.canbehead.<mob_type>: Can get heads from killing the given mob
dropheads.alwaysbehead.<mob_type>: Get heads for 100% of kills (unless canlosehead is false)
dropheads.silentbehead: Avoid triggering a global behead message in chat *
dropheads.canplacehead: Can place a head as a block
dropheads.clickinfo: Can see the name of a head by clicking it *
dropheads.spawn: Can get heads with a command *
dropheads.droprate: Can check head drop rates with a command
* = has sub-permissions
Troubleshooting / F.A.Q.
Q: Heads are not dropping!
A: There a many possible causes; here is a quick checklist of things you should try:
* Check if another plugin is causing the issue (compatibility)
* Check if you have the dropheads.canbehead permission
* Check head-drop-rates and spawn-cause-modifiers configs (e.g. spawn egg rates are nerfed!)
* Keep in mind the time-alive, weapon-used, and looting modifiers.
* If killing a player, check if they have the dropheads.canlosehead permission
* If you have modified your config files, check them carefully for other causes
Q: Does this plugin cause lag?
A: It shouldn't! I hear it is much faster than Xisumavoid's datapack :)
Q: Can I edit the head textures (i.e., to match a resource pack)?
A: Yes! Look in the head-textures.txt file
Q: Migrating from another heads plugin?
A: It should be an easy drag-n-drop replacement, but if you have any issues let me know!
Q: How do I install on Forge/Fabric/Singleplayer?
A: DropHeads currently only works on Bukkit and its forks (Spigot, etc); try the MMH-Nano datapack
Q: Where do I get help / report a bug?
A: You can post a comment below, create a bug report, or DM me :)
Q: Older versions of Minecraft?
A: Currently, DropHeads runs on 1.13+. You can find older DropHead jars for 1.12 in the Files tab, otherwise seek out a plugin with support for legacy versions, such as PlayerHeads.
Planned
- Fabric support
- Improve existing textures
- Tropical Fish heads (have the 22 common ones, still need the 3104 rare varieties ☹️)
- Horse variants (for the different patterns)
- Carpeted llamas
Please reach out if you find bugs or have a texture suggestions!
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Posted Dec 15, 2020In reply to MamaQueenBee:
Hmm, I'll do some testing. Just to clarify, do you see messages for heads dropping in the console?
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Posted Dec 21, 2020In reply to forgot2fletch:
You see the message but no drop as dead chest appears not a head. Also wither skelly not dropping correct head if any as cannot spawn the wither from the wither skelly heads from plug-in
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Posted Dec 28, 2020In reply to forgot2fletch:
ideal thanks :)
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Posted Dec 5, 2020Is there a way, to get this plugin to work alongside the plugin DEADCHEST, Ive found by having both, MOB heads drop fine, but if you have any inventory your PLAYER head does not drop when PVP, only the dead chest is there a way in config to change this or to give the victor the head of the other straight to their inventory?
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Posted Dec 5, 2020In reply to MamaQueenBee:
Yeah! This got added in v3.5.0, which was uploaded 2 days ago (but still being processed by Bukkit as of Dec10--it can be a slow process).
Set 'head-item-drop-mode' to 'GIVE' to put items directly in the victor's inventory. If it fails, it will drop them on the ground, if you don't want that to happen set it to 'GIVE_NEVER_DROP'. You can also do 'SPAWN' which drops the head item on the ground, but does it separately from the rest of the loot in the death event.
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Posted Dec 2, 2020(1.16.4) Hi! Love the plugin so far, but is it possible you can make an option specifically for PvP, where player heads are given to the other player instead of just dropped?
PvPing with both this plugin and a grave plugin make PvPing for heads useless, as only the loser can access their own head when getting their items back through their grave chest. Can't seem to find a work around without trusting players to only loot the head. Would be very convenient for my server and other servers with protected graves!
(Grave plugin used is Spigot | Graves 3.8 if this matters)
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Posted Dec 3, 2020In reply to RookieInk:
This indeed sounds like it would be useful for many servers;
For v3.5.0, which is coming out quite soon, I'll add a something like this:
head-item-drop-mode: 'give' ('event', 'place', 'spawn')
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Posted Nov 29, 2020Hi is it possible to allow players access to spawn thier own head but no others please?
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Posted Nov 29, 2020In reply to MentalDaveUK:
hmm that's an interesting idea... I read this and at first was like, sound like something obscure enough to do with an add-on, but it is actually extremely simple to implement, I just need to add sub-permissions to /gethead :)
It'll be in v3.5.0, which i plan to release within a few days
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Posted Nov 29, 2020In reply to forgot2fletch:
Here's a sneak peak at what the permissions will look like for the /gethead command in v3.5.0:
dropheads.spawn:
description: Permission to use /spawnhead
children:
dropheads.spawn.mobs: true
dropheads.spawn.players: true
dropheads.spawn.self: true
dropheads.spawn.code: true
dropheads.spawn.hdb: true
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Posted Nov 30, 2020In reply to forgot2fletch:
Awesome thanks :)
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Posted Nov 29, 2020Hello , dogs don’t drop heads of Withers skeleton is normal?
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Posted Nov 29, 2020In reply to Forge_User_57792530:
Make sure 'vanilla-wither-skeleton-looting-behavior: true' in the config; if it is, then the wither skeletons should drop from dogs, i think the vanilla drop chance is 3%?
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Posted Dec 4, 2020In reply to forgot2fletch:
It has already been set vanilla-wither-skeleton-looting-behavior: true
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Posted Dec 4, 2020In reply to benji77x:
I figured out the source of this bug, and it will be patched in the next release (v3.5.1, coming out this weekend)
In the meantime, you can set 'drop-for-nonplayer-kills: true' to fix this, but be aware it will apply to all mobs not just wither skeletons..
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Posted Dec 5, 2020In reply to forgot2fletch:
Thx
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Posted Nov 28, 2020do players drop their head on death?
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Posted Nov 28, 2020In reply to PJokester_:
It depends on what configuration settings you pick, but generally, yes.
I believe by default it requires them to be killed by another player in order to drop their head on death, but it's easy to change that in the config.yml
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Posted Nov 23, 2020Just edited the configs and tested this on my server but unfortunately isn't working. I made parrots 100% so I used a parrot to test but got no mob head. And when I try using the command to give myself a head it says an internal error occurred. Do you know how to fix this?
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Posted Nov 25, 2020In reply to dec_man2:
Is this just for parrots, or for all mobs for you? Let's follow up in a private message and I try to work it out