DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!







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Posted Mar 10, 2016@Phiwa
take your time mate :)
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Posted Mar 8, 2016@Toxicterror1991
No, I haven't. The real problem is that I am currently moving into another city and do not have access to my computer for at least one week which includes the current dev build which basically works, but riding looks really crappy for the rider. -.- I'll see how fast I can get access to my dev environment again, but since I'm 150km away from my old place, do not have internet etc. in my new flat yet and have to work here, it won't be before next week...
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Posted Mar 8, 2016do you have a build server or something for dev-builds?
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Posted Mar 4, 2016@justdave72
Still having some issues with performance. Dragons are not moving fluently, I need to fix this before a release.
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Posted Mar 3, 2016@Phiwa
Thanks, I'll keep an eye out for it.
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Posted Mar 2, 2016@justdave72
EDIT: Just tried again and received proper version 1.9. I'm working on the update atm.
EDIT2: Ran into some problems while updating DragonTravel, it might take some days since I'm moving currently. I'll release a new version asap.
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Posted Mar 1, 2016http://pastebin.com/gA8akBUw in 1.9 using v01.003.19
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Posted Jan 11, 2016@PrimoHighDefinition
I just uploaded a hotfix version (v01.003.19) which contains a temporary solution. I will implement a proper solution in the future.
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Posted Jan 10, 2016@PrimoHighDefinition
Thanks for the report, will be fixed asap.
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Posted Jan 10, 2016@Phiwa
http://pastebin.com/SKC81eiB error without towny
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Posted Jan 2, 2016I just uploaded v01.003.18 which includes a bunch of fixes and Towny support. :)
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Posted Dec 18, 2015@ursak
Sorry for the late response, I was busy with my thesis and other rl stuff.
I just fixed the bug getting you stuck on interworld travels, the fix will be included in the next version. :)
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Posted Dec 8, 2015@Phiwa
Sorry, forgot all about checking in here again. ;P
I just skipped having travels to other worlds and have had a lot irl with work and stuff like that so kinda forgot about this little place here....
Checking now...
EDIT: Here's the crashreport: http://pastebin.com/uxKd8Eyf
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Posted Nov 4, 2015@Phiwa
Maybe you could spawn an invisible armorstand, and place that inside of the enderdragon's body, and then set the player as riding on the armor stand. (Or the same thing with a minecart?)
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Posted Oct 26, 2015@kythuat
The problem is that we already tried to do that multiple times, but the hitbox of the enderdragon does not allow the player to be nearer, but others players still see you nearer to the dragon than you see yourself when pressing F5 in most cases.
We should analyze this issue again to see if we find a solution this time.
I created a ticket so we do not forget it.
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Posted Oct 25, 2015Good plugin :) but it rides on the back dragon look beautiful when I was not hitting F5 repeatedly to see. I hope the update after it is improved posture to suit the dragon
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Posted Oct 15, 2015@Phiwa
Ticketed in :) Thanks!
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Posted Oct 15, 2015@DrkMatr1984
Good idea, could you create a ticket for that? :)
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Posted Oct 14, 2015Would love to see a "DragonTravel to Towny town's Town Spawn" added as an option! :D
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Posted Oct 13, 2015@ursak
Ehm...that should not happen... ;)
Any details? Coordinates you left the first world in and coordinates you joined the second world in or anything similar? Do you have a stacktrace or any other message in log?