DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!







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Posted Dec 16, 2014Hello Phiwa, new build was going so well!
then this happened http://pastebin.com/v7pAUtAu
Using spigot 1.8 and dt 0.0.1.0
There was two players riding the dragons and they were beating their wings at ridiculous speed but moving forward at slower than walking pace.
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Posted Dec 12, 2014@Tareyu
Did I get you right that it happens when someone is riding a dragon when the server is shut doen?
I thought I had implemented a dismount in that case. o.O
I'll take a look at it next week, won't manage it earlier, sorry.
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Posted Dec 11, 2014I have a big bug with Craftbukkit 1.8. When the server restarts, the parameters are not properly backed up. So I took the dragon at the station X and the dragon does not decend to the next station and I'm stuck in the sky above the station
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Posted Dec 8, 2014@CrazyPoloxD
Great, thanks for the feedback. :)
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Posted Dec 8, 2014@Phiwa
yeap works fine i will look for bugs and report them in the ticket if i find :)
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Posted Dec 8, 2014@CrazyPoloxD
No, thanks, already got it, but I do not need it at the moment.
Did you already try to use DragonTravel v0.0.1.0 with spigot? :)
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Posted Dec 8, 2014@Phiwa
I can send you the spigot 1.8 or you got it :P
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Posted Dec 7, 2014NEWS NEWS NEWS NEWS NEWS NEWS NEWS NEWS
I just uploaded DragonTravel Phoenix v0.0.1.0 which works with CB 1.8-R0.1 maintained by the SpigotMC team.
It is NOT fully tested and might contain serious bugs even though I didn't find any in the short test I run.
Please report all bugs you find using the ticket system.
Sorry for the late update, hope you enjoy it. :)
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Posted Dec 6, 2014estimate on update for 1.8? this is a big function on my server and i can't use it anymore ;/
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Posted Dec 1, 2014@xIGBClutchIx
Hey xIGBClutchIx,
thanks for your reply.
Did you encounter any problems using Spigot? We had some problems in the past caused by slightly different implementations of Enderdragons in Craftbukkit, Spigot and Cauldron making it difficult to use reflection on NMS for all three at the same time.
I'll take a look at the new version and guess we should be able to push out a new version soon.
Let's see how the new DMCA conflict 'wolverness vs Spigot' is going to end and if Spigot isn' taken down, a new version of DragonTravel makes sense. :)
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Posted Nov 30, 2014@Phiwa
A lot of people I sense are using the latest Spigot update and will probably have to. Here is some info to it. http://www.spigotmc.org/threads/bukkit-craftbukkit-spigot-1-8.36598/ To actually get Spigot itself you need to use the BuildTools now. And a direct link to the Spigot code - https://hub.spigotmc.org/stash/projects/SPIGOT
I made a personal hackish update for myself and the changes I had to make are changing v1_7_R3 to v1_8_R1 everywhere and add rider.setAllowFlight(true); before rider.setFlying(true); in RyeDragon.java
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Posted Nov 30, 2014@CrazyPoloxD
Do you have a link to the official Bukkit release for MC 1.8?
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Posted Nov 29, 20141.8 is out so soon a patch?
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Posted Nov 21, 2014@Si7VdeR
Since there is no official version for Minecraft 1.8, there won't be a version of DragonTravel for it soon (correct me if I'm wrong).
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Posted Nov 21, 2014So just asking, this doesn't work for 1.8 ?
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Posted Nov 11, 2014@Demokdawa
Just for you to know: of course we read your report, but since the future of Bukkit in its current form isn't 100% sure and we are planning on rewriting big parts of DragonTravel to make it somehow platform independent, we are waiting for the first version of Sponge until we rewrite DragonTravel and will of course try to fix the problems occuring when using it with Cauldron. :)
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Posted Nov 7, 2014Hello, I have some problem with Cauldron 1.7.10, can you fix it ? Here are the logs :
[Server thread/INFO]: [DragonTravel] [Error] Could not register the RyeDragon-entity! [23:28:56] [Server thread/WARN]: java.lang.NoSuchFieldException: c [23:28:56] [Server thread/WARN]: at java.lang.Class.getDeclaredField(Class.java:1948) [23:28:56] [Server thread/WARN]: at eu.phiwa.dt.DragonTravelMain.registerEntity(DragonTravelMain.java:266) [23:28:56] [Server thread/WARN]: at eu.phiwa.dt.DragonTravelMain.onEnable(DragonTravelMain.java:146) [23:28:56] [Server thread/WARN]: at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:316) [23:28:56] [Server thread/WARN]: at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:368) [23:28:56] [Server thread/WARN]: at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:410) [23:28:56] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_7_R4.CraftServer.loadPlugin(CraftServer.java:415) [23:28:56] [Server thread/WARN]: at org.bukkit.craftbukkit.v1_7_R4.CraftServer.enablePlugins(CraftServer.java:349) [23:28:56] [Server thread/WARN]: at net.minecraft.world.storage.SaveHandler.initBukkitData(SaveHandler.java:459) [23:28:56] [Server thread/WARN]: at net.minecraft.world.storage.SaveHandler.func_75757_d(SaveHandler.java:136) [23:28:56] [Server thread/WARN]: at net.minecraft.world.World.<init>(World.java:350) [23:28:56] [Server thread/WARN]: at net.minecraft.world.WorldServer.<init>(WorldServer.java:153) [23:28:56] [Server thread/WARN]: at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:356) [23:28:56] [Server thread/WARN]: at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:329) [23:28:56] [Server thread/WARN]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:620) [23:28:56] [Server thread/WARN]: at java.lang.Thread.run(Thread.java:744) [23:28:56] [Server thread/WARN]: Suppressed: java.lang.NoSuchMethodException: net.minecraft.entity.EntityList.addMapping(java.lang.Class, java.lang.String, int) [23:28:56] [Server thread/WARN]: at java.lang.Class.getDeclaredMethod(Class.java:2004) [23:28:56] [Server thread/WARN]: at eu.phiwa.dt.DragonTravelMain.registerEntity(DragonTravelMain.java:300) [23:28:56] [Server thread/WARN]: ... 14 more [23:28:56] [Server thread/WARN]: Suppressed: java.lang.reflect.InvocationTargetException [23:28:56] [Server thread/WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [23:28:56] [Server thread/WARN]: at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) [23:28:56] [Server thread/WARN]: at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) [23:28:56] [Server thread/WARN]: at java.lang.reflect.Method.invoke(Method.java:606) [23:28:56] [Server thread/WARN]: at eu.phiwa.dt.DragonTravelMain.registerEntity(DragonTravelMain.java:314) [23:28:56] [Server thread/WARN]: ... 14 more [23:28:56] [Server thread/WARN]: Caused by: java.lang.IllegalArgumentException: ID is already registered: 63 [23:28:56] [Server thread/WARN]: at net.minecraft.entity.EntityList.func_75618_a(EntityList.java:93) [23:28:56] [Server thread/WARN]: ... 19 more [23:28:56] [Server thread/INFO]: [DragonTravel] Disabling DragonTravel vPhoenix Alpha v0.0.0.18 [23:28:56] [Server thread/ERROR]: [DragonTravel]
---------[23:28:56] [Server thread/ERROR]: [DragonTravel] Successfully disabled DragonTravel Phoenix Alpha v0.0.0.18 [23:28:56] [Server thread/ERROR]: [DragonTravel]---------You can fix it ? Thanks you in advance !
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Posted Oct 28, 2014@mmuziek
Yeah, since x3nec just came back to the project, I hope we'll be able to fix that soon.
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Posted Oct 26, 2014this just doesnt work on spigot sadly :(
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Posted Sep 21, 2014@luigi_vampa
Still haven't found, I was not able to reproduce the problem locally because the problem seems to happen 'randomly' and the fact that it only occured once in two weeks shows me that I'll haveto try for quite some time until I can reproduce it and I'd need it to happen for quite some times to be able to find its cause. -.-