DragonTravel
It offers server-admins the possibility to add a new outstanding way of travel to their servers.
More videos on DragonTravel (including tutorials)
Features:
- Allows admins to set destinations for the dragons.
- Allows players with the specific permission to summon and mount a dragon and...
...fly flights which consists out of waypoints(as many as you like)
...fly to destinations which have been set by an admin before.
...fly to coordinates chosen via command.
...fly to players choosen via command(different permission-nodes for other types of travel).
...fly to your faction's home-position (Factions required)
...fly to your town's spawn (Towny required)
...fly to a home-position which has been set by this player earlier. - Allows admins to set stations and limit the mounting of dragons to these locations (or a specified radius around it).
- Possibility to require a special item for players to use the plugin (e.g. a dragon-egg)
- Making signs which automatically mount a player and bring them to the written destination on the sign.
- Permissions-Support
- Support of all Economy-Plugins supported by Vault (Vault is required for that)!
Admins can set different prices for all ways of travel! - Admins can choose in the config whether dragons of this plugin should destroy blocks or if any dragons should break blocks when touching.
- All messages are fully customizable! Default messages.yml is English, but we provide German and French language files as well.
Due to the fact that things can change rapidly in this project, I stopped maintaining instructions on the plugin and other information like a list of commands/permissions in the forums, on this page etc. and decided to create a central location where you can always find all information up-to-date: The DragonTravel-Wiki.
Please use this wiki and report all mistakes you find in there and avoid posting questions on topics like commands/permissions/sign-creation etc., which are answered in the wiki, in the comments.
The questions and requests posted in the comments are repeating and there are some questions we answer at least once per week, so we decided to write down some of those Frequently Asked Questions.
Please read the questions below and see if you can find your question there, this really saves us time we can then spend on the development of DragonTravel.
- Is it possible to change the speed the dragon's wings are flapping?
- Is it possible to remove the dragon's health-bar?
- Is it possible to control the dragon manually?
- Is it possible to move the rider closer to the dragon to avoid him flying above it?
- DragonTravel does not start, what can be the problem?
You can find the answers to those questions in the FAQ!
Please read the paragraph above before posting any questions!







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Posted Dec 30, 2013So there is no solution?
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Posted Dec 30, 2013@Xeroxo135
Yes, but everything above 1.0 leads to a problem:
Chunks are only loading as fast as you travel with speed 1.0 which means: faster travel moves you faster than chunks are loading which leads to serious problems... -.-
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Posted Dec 30, 2013That works perfectly, can i try it now like i did before? (must say the 2 station, there are 5000 blocks in between)
Edit: dragonspeed 0.5 -> Then it worked Dragonspeed: 7 -> Same problem
But in 0.5 it's like 3 - 5 minutes travling, can't it be higher? :s
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Posted Dec 30, 2013@Xeroxo135
Could you try the default config?
Simply reinstall a clean version of DragonTravel (backup you old files) and then only use "/dt setstat 1", walk about 50 blocks away and type "/dt travel 1" (as op or with correct permissions of course), what happens?
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Posted Dec 30, 2013Still doesn't work, + no errors :/
This is perfectly possible no?: From station to station? Because that is what i'm doing
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Posted Dec 30, 2013@Xeroxo135
Could you then try to use an earlier version of Minecraft 1.7.2?
It works perfectly for me when using CB 1.7.2-R0.3.
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Posted Dec 30, 2013Sorry i mean spigot 1.7.2
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Posted Dec 30, 2013@Xeroxo135
Could you try it with this version once to make sure it worked with it?
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Posted Dec 30, 2013@Phiwa:
Indeed, 1.7.2
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Posted Dec 30, 2013@Xeroxo135
Craftbukkit 1.7.4? You mean 1.7.2, right?
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Posted Dec 30, 2013@Phiwa:
This is the first time i really use it. I once tried it in 1.6.4 and it worked. I'm using the newest version of bukkit: Dev. 1.7.4 I'm using the newest version of DragonTravel: 0.0.0.10
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Posted Dec 30, 2013@ArchCraftery
Which version of Craftbukkit do you use?
Which version of DragonTravel do you use?
Which version did you use when it last worked?
@Xeroxo135
Since which version do you encounter this problem?
Did you have a "working" version before?
Which version of Craftbukkit do you use?
Which version of DragonTravel do you use?
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Posted Dec 30, 2013Hey, could someone help me?
If i fly to a station or fly in a flight, and i reached the stoppoint, then the dragon keeps flapping in the air. The dragon is not lowering. What can be the problem?
If the destination is on a tower or on ground, it still keeps flapping and not lowering to the point on the ground/tower. Please help asap!
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Posted Dec 30, 2013Please make a version for the latest build of Craftbukkit, because atm the signs or even using /flight command ends up the dragon floating in the air and you not being mounted on it.
-Flobik
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Posted Dec 29, 2013I will check it this evening. Oh, and that was a default speed. If it'll happen on the local one as well, I'll try disabling some plugins.
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Posted Dec 29, 2013@MikeGold
I just tried it again and it works fluently on my local server.
Could you try this JAR (that's the normal version v0.0.0.10) and use it with a speed of 0.5 (default).
Maybe you could test it on a local test server as well to make sure the problem isn't connected to the server itself (or other plugins causing a lag on chunkloads). :)
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Posted Dec 29, 2013I've tried different speed and nothing changed.
Here's how it looks like: http://www.youtube.com/watch?v=AKd2RdWx-t4&feature=youtu.be It used to work smooth on 1.6.4, also when I use fly command to move around there is no such issue. Fraps is showing a smooth 30+ frames at all times (60+ frames when it's not recording footage).
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Posted Dec 29, 2013@MikeGold
I'm not using Optifine and it works fluently for me with default settings. :)
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Posted Dec 29, 2013I'll check it in a moment. Maybe it's the lack of optifine?
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Posted Dec 29, 2013@MikeGold
I don't know what could have changed this behavior, could you try to use half of the old speed and tell me if that influences this behavior? :)