Doors Open Doors
Based on Kassoon's single player mod which is featured in the Yogbox. This server side plugin will make doors open doors that are adjacent to each other.
- No commands.
- No permissions.
- Simply drag into "plugins" folder.
- Compatible with LWC. (Have to make sure both doors are locked)
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Posted Apr 25, 2012@ExtraordinaryBen
There are quite a few door mods that do reverse the polarity of iron doors as suggested, so it's not a new idea by any means. I suggest it be an optional thing in the config so that you can choose classic or enhanced behavior for your server. Or perhaps a sign that is placed next to or under the door (say, by two blocks so it's under the floor) in order to reverse it?
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Posted Apr 25, 2012@CommanderGizmo
Thanks, that does make it clearer for me. ;)
While it sounds like a cool idea, to have iron doors immediately open when placed changes the functionality that others may want to keep. Whats to keep people from placing a redstone torch next to the door to force it locked from the outside? (Thereby causing people to be locked inside.)
Still, the idea is intriguing, I will consider it and look into other possible alternatives. ;)
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Posted Apr 24, 2012@ExtraordinaryBen
I mean that iron doors will close if there is power, and open if there is no power. This means that when you place one, it will immediately open until power is provided; at which point it is locked. This prevents someone from just putting down a redstone torch to gain access.
So, wood doors work as they always have in regards to redstone, but iron doors do the opposite. Providing power to one door in a double door system should be the same as powering both.
Does that make it any clearer?
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Posted Apr 24, 2012@CommanderGizmo
Will definitely look into it. ;)
Though I'm having a little bit of trouble understanding what you mean with the iron doors, are you saying if only one door is powered both doors will remain closed? That way you have to power booth doors to open them? I'd help if you could explain an example for me. ;)
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Posted Apr 17, 2012Does anyone feel like updating this to check redstone current too? If either door is powered it should open them both.
It'd be sweet if it could also optionally reverse the polarity of iron doors so that if either door is powered they stay closed.
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Posted Mar 24, 2012Just so people know, 1.2.4 was somewhat of a minor update. So the 1.2.3 build I have below works fine. ;) (Confirmed with testing.)
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Posted Mar 19, 2012@ExtraordinaryBen
Thanks man! Keep up the work!
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Posted Mar 16, 2012@ExtraordinaryBen
Hi, So you've updated the plugin, great! If anyone wasn't started yet I could start rigth now because I needed to go to school D: but now I'm back. Now lets try to notify the plugin creator so he could put his download link on this page. So are you trying to update the ControllerBlock plugin now, and you got problems? I didn;t understand that :$ Thanks about Safe Creeper!
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Posted Mar 16, 2012@timvisee
Heh, actually I've been wanting to get my hands dirty in some Bukkit plugin coding. It took a good 3-4 hours, but I was able to update it. :D (With Minecraft's new data values, the new source code is actually easier to read.)
Link Removed: http://www.mediafire.com/?8yiakbl8ssyqo4f
Built on CraftBukkit-1.2.3-R0.2 (#2060) Beta Build
The source code is included inside the jar. Either you or I can create a new github fork to upload it to. (To be honest, I'm not that familiar with github yet. :P) If anyone experiences problems with my updated build, feel free to let me know. ;)
Now my next quest is to update ControllerBlock, previous attempts only partially work, it messes up when generating a config file.
Btw, awesome job on Safe Creeper, timvisee! I just started using it this morning and it already saved me and my sister's newly built tree house from being destroyed! :D How did the creeper get up the tree? I assume by the vines we left on the trunk for us to climb... O.o
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Posted Mar 15, 2012@ExtraordinaryBen
Thanks, I'll try to update it :)
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Posted Mar 15, 2012@timvisee
Looking at the Repository page, I found out the source is located here: https://github.com/IchigoKyger/Doors-Open-Doors
For the sake letting people know why DoorsOpensDoors doesn't work currently, Minecraft 1.2 handles the data values for doors differently from 1.1: http://www.minecraftwiki.net/wiki/Data_values#Doors
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Posted Mar 11, 2012Can someone please update or make a plugin that is exactly like this, I would be very grateful!
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Posted Mar 9, 2012You must update it for minecraft 1.2.3! If you could give me the source I'll write a patch for it if you want.
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Posted Mar 2, 2012@Tux2
Thanks for the update.
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Posted Feb 16, 2012Since this author seems to have gone missing I have taken the liberty to update this plugin:
http://tux2mc.com/filemgmt/visit.php?lid=35
Changelog:
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Posted Jan 9, 2012this throws errors when using a custom item via spout... looks like it only misses an instanceof check. could you please add this, so the console wont be spammed full of errors. EDIT: just add: (onPlayerInteract) if (event.getClickedBlock() == null) return; and the errors are gone
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Posted Jan 7, 2012Could you make doors to open doors that are above or below each other? Also, support for trapdoors would be good. Thanks.
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Posted Nov 30, 2011Would love to see this work with iron doors, pressure plates, redstone, and the like. thanks though, using it for wooden doors right now and loving it!
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Posted Nov 24, 2011Doesn't work properly since #1492
EDIT: It was a Bukkit-Bug. Works great with #1529 ;)
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Posted Nov 3, 2011this doesnt work with redstone. can you make it do that?