DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Apr 23, 2014Is it possible/planned/considerable to extend the disguise to books written and death messages? This would mean that instead of "lavacreeper42 was blown up by a Creeper", it would read "Notch was blown up by a Creeper" if I were disguised as he.
Forgive me for not checking v1.8 for this feature.
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Posted Apr 21, 2014DisguiseCraft does work, but apparently whenever a player in my server disguises, the server lags horribly a few seconds.
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Posted Apr 20, 2014on Bukkit 1.7.9 it works by me but see Nametags by all Users.
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Posted Apr 20, 2014@EnergyFlame123
Mojang changed the way player skins are handled. It is now impossible to disguise as players as of 1.7.8. They reverted it in 1.7.9 but it will be redone as of 1.8. In other words, it depends on mojang wether player disguises will work again in the future.
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Posted Apr 19, 2014A list of all the disguisecraft.mob.'s would be REALLY nice... Can't find it anywhere.
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Posted Apr 19, 2014i have an error if i do /d player [any player] any help please?
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Posted Apr 19, 2014hey im looking for a spot of help, i have installed the disguisecraft.jar into my plugins folder, but for some unknown reason it wont load into a file when i restart my server, im running a 1.7.2 bukkit server. and no i do not get any errors on the console when i restart.
Can anyone help?
BOB
Edit: The problem has been fixed thank you
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Posted Apr 19, 2014@sir_brando
Have the permission but see by all user when disguise as mob the nametags
- -disguisecraft.seer - disguisecraft.mob.*
thats my permissions
I dont know, why! Only Admin or Owner have no Nametag by disguise as mobs. All other users have Nametags.
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Posted Apr 19, 2014@Zomboy36
I PermissionsEX and use Bukkit 1.7.9 and last DEV of Disguisecraft an in all Worlds or new import worlds i see by by disguise as a mob by all users the name, but not by my skin.
have give permissions for all and me too:
- -disguisecraft.seer - disguisecraft.mob.*
Why can see the name from all when the disguise as mobs ?
Its in all worlds and when make a new world with /mv create pvp1 normal then see names by disguise as mobs too.
I dont know, why! Only Admin or Owner have no Nametag by disguise as mobs. All other users have Nametags.
Admin have: '*' Permission but Users not
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Posted Apr 17, 2014@futhead_iThomas
LOL there already IS a update on that. I'm playing on 1.7.2 with iDiguise! Here's the link: http://build.yu8.me:8080/job/DisguiseCraft/26/ Clikc DOWNLOAD. Make sure you guys have the right protocollLib version. Here is 1.7.2 ProtocolLib http://dev.bukkit.org/bukkit-plugins/protocollib/files/27-protocol-lib-3-0-1/
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Posted Apr 17, 2014@chsedv
That's what i'm trying to figure out. I spoiled the plugin from other players because there was a nametag on me when I was a zombie :I
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Posted Apr 17, 2014Can I have some help anyone? How do I hide my nametag as a mob?
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Posted Apr 16, 2014When I try to run 5.0 on a 1.6.4 MCPC+ with Pixelmon 3.0.4 I cant disguise to any mob and I get this message in the server console:
18:05:34 [WARNING] [DisguiseCraft] The following mob(s) are not present in this MineCraft version: Bat, Blaze, CaveSpider, Chicken, Cow, Creeper, EnderDragon, Enderman, Ghast, Giant, Horse, IronGolem, MagmaCube, MushroomCow, Ocelot, Pig, PigZombie, Sheep, SilverFish, Skeleton, Slime, Snowman, Spider, Squid, Villager, Witch, Wither, Wolf, Zombie.
Anybody know how to fix this?
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Posted Apr 15, 2014i really want this plugin but it wont work along with others such as factions and walls
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Posted Apr 14, 2014@funkiben
Ah you're right. I'm using the #1387 build. #1388 and higher probably doesn't work.
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Posted Apr 14, 2014When i use /u pig im a pig but all other can see my Username and me as pig. i have give permissions:
- -disguisecraft.see - disguisecraft.*
Why all other see my name when im Disguise ?
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Posted Apr 13, 2014@chsedv
the 1.7.5 version works for spigot 1.7.8 Just don't do player disguises.
@NewGamer591
Make sure you don't have disguisecraft.seer in your permissions, and make sure you're not vanished. If you have pex put this in your permissions -disguisecraft.seer or if you have bpermissions use this ^disguisecraft.seer
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Posted Apr 13, 2014Im playing on the 1.7.2 version and my friend say when I disguise as a player or block or whatever it is the disguise it is a combination of me and the disguise
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Posted Apr 13, 2014"Mojang have changed their skin system and it stops player NPCs from being spawned which breaks player disguises in most circumstances. I've organised a petition to try and convince them allow player NPCs in full.
http://www.ipetitions.com/petition/bring-back-npcs-in-minecraft
Discussion
http://redd.it/22sinm"
Quote from perv comment by Stevenpcc
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Posted Apr 13, 2014when comes new version out for Bukkit 1.7.8 ? Dontworking with Spigot 1.7.8 or craftbukkit 1.7.8