DisguiseCraft
Tired of backwards EnderDragons? Upward looking chickens? Or some of the other bugs in MobDisguise? Ready to try something brand new? With DisguiseCraft we are taking a brand new approach on mob/player disguises by taking advantage of the advanced features released in the 1.1-R4 build of CraftBukkit!
Features:
- Disguise as any mob
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Also unnatural slime/magmacube sizes: bigger, massive, godzilla
- You can also set the disguise on fire and hold blocks as an Enderman
- This includes: babies, colored sheep, sized slimes/magmacubes, tamed/aggressive wolves with colored collars, tabby/tuxedo/siamese cats, saddled pigs, villager occupations, and charged creepers
- Disguise as any player, including their skin, cape, and in-chat name
- The item you are holding and arm swings are shown
- Disguise as certain objects
- This includes the vehicles: boat, minecart, poweredminecart, storageminecart
- And the blocks: endercrystal, fallingblock (different materials)
- No Spout necessary! Disguised players' names are not shown in SpoutCraft (This is because the disguised player's packets are not sent to other clients)
- No Backwards EnderDragon! No messed up chicken head!
- Permissions support (All popular permissions systems)
- Multi-world permissions are supported
- Granular player-disguise nodes
- The player list doesn't show players who are disguised in your world
- The ability to see through disguises is given with a permission node (disguisecraft.seer)
- Disguises can fool mobs too! (disguisecraft.notarget & disguisecraft.notarget.strict)
- Item-pickup can be disabled while wearing a disguise
- You can disguise or undisguise other players
- You can keep your disguise even after log out (Activate in the config)
- Utilizes the Plugin Metrics service
- All of the commands have tab completion
- Developer API to allow for plugin integration
Commands:
Legend: <required> [optional]
- /d or /dis or /disguise [mobname/materialname] - Disguise as a mob or falling block of a given material (If no mob is given, the available disguises are listed) {also gives current disguise}
- /d baby [mobname] - Disguise as a baby mob (If no mob is given, the current disguise is used)
- /d <color> [sheep/wolf] - Disguise as a colored sheep or a wolf with a colored collar
- /d charged creeper - Disguise as a charged creeper
- /d <tiny/small/big/bigger/massive/godzilla> [slime/magmacube] - Disguise as a specifically-sized slime or magmacube
- /d <tamed/aggressive> [wolf] - Disguise as a tamed or aggressive wolf
- /d <tabby/tuxedo/siamese> [ocelot] - Disguise as a tabby, tuxedo, or siamese cat
- /d <saddled> [pig] - Disguise as a saddled pig
- /d <donkey/mule/undead/skeletal> [horse] - Disguise as a horse type
- /d <librarian/priest/blacksmith/butcher/generic> [villager] - Disguise as a villager with an occupation
- /d infected [zombie] - Disguise as a villager zombie
- /d wither skeleton - Disguise as a wither skeleton
- /d hold <block name/id #> - Hold blocks as an Enderman
- /d <burning> [mobname] - Disguise as a burning form of any mob
- /d player <playername> - Disguise as a player
- /d <nopickup/np> - Disable item pickup
- /d <blocklock/bl> - Locks your disguise to the center of the block you're in
- /d <noarmor/bl> - Makes your armor not show on your disguise
- /d <send/s> <playername/*> - Send your disguise to another player (or everybody)
- /u or /undis or /undisguise [playername/*] - Undisguise yourself or another player (or everybody)
These commands can all also be run from the console. You just need to specify the player name right after the /d or /u.
Permission Nodes:
Defaulted group in parenthesis (Note: Defaults are overriden by the '*' permission)
- disguisecraft.* - Has all DisguiseCraft privileges (Nobody)
- disguisecraft.other.* - Can use any of the disguise commands affecting others (Op)
- disguisecraft.other.disguise - Can disguise other players
- disguisecraft.other.undisguise - Can undisguise other players
- disguisecraft.seer - Can see nametags through disguises (Nobody)
- disguisecraft.notarget - Is not targeted by mobs while disguised as one (Everybody)
- disguisecraft.notarget.strict - Not targeted even after attacking the mob (Op)
- disguisecraft.player.* - Can disguise as any player (Op)
- disguisecraft.player.<playername> - Can disguise as the specified player
- disguisecraft.mob.* - Can disguise as any mob (Op)
- disguisecraft.mob.<mobname> - Can disguise as the specified mob
- disguisecraft.mob.<mobname>.baby - Can disguise as baby form
- disguisecraft.mob.sheep.color.* - Can disguise as a sheep of any color
- disguisecraft.mob.creeper.charged - Can disguise as a charged creeper
- disguisecraft.mob.<slime/magmacube>.size.* - Can disguise as any size slime or magmacube
- disguisecraft.mob.wolf.<tamed/aggressive> - Can disguise as either a tamed or aggressive wolf
- disguisecraft.mob.wolf.collar.* - Can disguise as a wolf with a colored collar
- disguisecraft.mob.ocelot.cat.* - Can disguise as any type cat
- disguisecraft.mob.pig.saddled - Can disguise as a saddled pig
- disguisecraft.mob.enderman.hold - Can hold blocks as an Enderman
- disguisecraft.mob.horse.type.* - Can be any horse type
- disguisecraft.mob.villager.occupation.* - Can disguise as a villager of any occupation
- disguisecraft.mob.zombie.infected. - Can disguise as an infected zombie (zombie villager)
- disguisecraft.mob.skeleton.wither - Can disguise as a wither skeleton
- disguisecraft.object.* - Can disguise as any object
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.object.vehicle.<vehiclename> - Can disguise as the specified vehicle
- disguisecraft.object.block.* - Can disguise as any block entity
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.block.fallingblock.material - Can disguise as a FallingBlock of any material
- disguisecraft.object.block.<blockname> - Can disguise as a specific block entity (TNTPrimed, EnderCrystal, FallingBlock)
- disguisecraft.object.vehicle.* - Can disguise as any vehicle
- disguisecraft.burning - Can have burning disguises
- disguisecraft.nopickup - Can use the "/d nopickup" command
- disguisecraft.blocklock - Can use the "/d blocklock" command
- disguisecraft.noarmor - Can use the "/d noarmor" command
How to use:
- Put Disguisecraft and http://www.spigotmc.org/resources/protocollib.1997/ in your plugins folder
- Restart your server
- Disguise! (e.g. /disguise Creeper)
- Run around scaring your friendssssssssssssss
Video:
Useful Links
Planned or ToDo <== Put suggestion comments over here!
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds (Jenkins) <== Contains the latest DisguiseCraft builds!
JavaDocs and Source Code
Plugins Utilizing the API:
- Mortuus Terra - A Post-Nuclear Zombie Apocalypse
- FleetingDisguises - Disguise time-limits and cool-downs
- DisguiseTester - An advanced entity metadata research tool
- MobDisguisePVPControl - Adds PVP-related disguise handling
- Be Herobrine - Makes the Herobrine disguise more intense
- SimplyVanish - The first invisibility plugin compatible with DisguiseCraft
- FactionsPlus - Undisguise upon entering territories
- CloneCover - Hide in a crowd where everybody looks alike
- CommandPoints MobDisguise Bridge - Let regular users disguise in moderation
- Armor Abilities - Use armor to disguise as a creeper and explode upon death
- Pony Pack - Enter the changelings
- PropHunt - Hide 'n Seek Revolutionized
- Infected - If you liked COD Zombies, you'll love this
- PVPPack - Your new solution to fair combat
- Dwarves vs Zombies - A DvZ plugin in the works
- Ultimate Herobrine - The legend continues
- MobHunting - Disguising is dangerous business
How to negate the disguisecraft.seer node with PermissionsEx
Or, how to make it so that you don't see the nametag of the person inside of the disguise!
- Open up your permissions.yml file
- Add the permission node "-disguisecraft.seer" to the group that is seeing the double disguises!
- Do /pex reload ingame.
Example pex file:
admin: options: rank: '1' permissions: - -disguisecraft.seer - '*'
Project Page Notices: (Please Read)
- Be sure to read our Frequently Asked Questions section.
- Report errors using the ticket system and be sure that you are using this plugin with the CraftBukkit build that it supports. Any error reported in the comment area may be deleted and ignored. Also make sure to check your tickets often and report in when a build or release has fixed the issue.
- We will only release for stable CraftBukkit builds. Do not report errors when using our plugin with a build it was not listed to support. Because we need to recompile for each specific build, you will only ever see versions for CraftBukkit Dev builds in our jenkins.
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Posted Mar 22, 2013Seems to not load with craftbukkit #2702? When I try to load with plugman it says file exists but is not a plugin file.
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Posted Mar 22, 2013@Jleeevinnn
You must use this build: http://build.yu8.me:8080/job/DisguiseCraft/202/
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Posted Mar 22, 2013I get unknown command, the config isn't generating either (/d)
Error: 2013-03-22 18:05:32 [INFO] This server is running CraftBukkit version git-Spigot-710 (MC: 1.5.1) (Implementing API version 1.5.1-R0.1-SNAPSHOT) 2013-03-22 18:05:33 [SEVERE] Could not load 'plugins/DisguiseCraft.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:307) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:231) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugins(CraftServer.java:262) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.<init>(CraftServer.java:240) at net.minecraft.server.v1_5_R2.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_5_R2.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:109) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.NoClassDefFoundError: net/minecraft/server/v1_5_R1/Packet at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:266) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more Caused by: java.lang.ClassNotFoundException: net.minecraft.server.v1_5_R1.Packet at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:423) at java.lang.ClassLoader.loadClass(ClassLoader.java:356) ... 12 more
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Posted Mar 22, 2013@Devil_Boy
If you mean it's supposed to show the players name tag when they're disguised then it's not doing that either. At first I thought maybe it was because I didn't have ProtocolLib installed so I threw that on but nothing changed as far as being able to see the player or their name tag. I suppose it could be that I'm running Spigot and not Bukkit, but seer worked before even after we switched to Spigot.
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Posted Mar 22, 2013@Devil_Boy
1.4.7
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Posted Mar 22, 2013I may have mixed RAM and CPU. All i remember is the wall of hate comments on this dev page at the moment Mob Disguise got inactive and that it didn't work as good as expected. I guess it's better now and I am glad it is still being updated :)
One question: Is it possible for a certain disguise to still be targeted by certain hostile mobs? Let's say I have a creeper disguise and want to configure it so that all other creepers are friendly whilst the rest of the hostile mobs aren't. I think that would be an amazing feature if iti possible.
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Posted Mar 22, 2013@Devil_Boy
Thank you for the quick response. I tried it out and it still isn't working. But I think I may have figured it out. It looks as though I am running an official server, and not a craftbukkit server. Not sure if that is the reason, but if so do you know how I can update my craftbukkit server? I use a program called McMyAdmin, and it says my official server is 1.5, but my craftbukkit is only 1.4.7 so it doesn't work when I switch. Do you know how to work it? Considering this isn't the page for that, I understand if you don't :P
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Posted Mar 22, 2013@ademro
Some plugins use a Jenkins service in order to compile developer versions of their plugin. You can see the link to mine under that really old YouTube video o.o
Here's a direct link to the DisguiseCraft Jenkins: http://build.yu8.me:8080/job/DisguiseCraft/
Here's how you use it:
It should be noted that this developer build system works as a sort of buffer to prevent any critical bugs from becoming releases on this page. Also, because the red build are untested, it is usually safer to use them on test servers rather than production ones.
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Posted Mar 22, 2013@Devil_Boy
im not entirely sure what you mean my latest dev kit. I apoligize, I'm brand new to having a new server, and as noob as they come. A little help?
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Posted Mar 22, 2013@brittonmcl
Make a support ticket. Give your CraftBukkit version. Also make sure you've completely restarted your server.
@CompeteToDefeat
disguisecraft.seer doesn't show the player model anymore. Now it just uses mob nametags.
@Arton123
What version of CraftBukkit are you using?
@WorldOfBoon
I don't recall anybody ever saying DisguiseCraft used too much RAM. Could your provide more evidence? o.o
If anything, the problem should be its CPU usage.
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Posted Mar 22, 2013@Arton123
ProtocolLib issue?
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Posted Mar 22, 2013Hello. I am getting slightly interested in a mob disguise plugin. I used to use Mob disguise but they went inactive. I tried Disguise craft but it was using too much RAM of the server to have it in. I am wondering if this is still the case?
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Posted Mar 22, 2013Im having a problem it dosen't wanna load the plugin and comes with an error that says can't find datawatchers
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Posted Mar 22, 2013The latest dev build at the time of this writing got disguises working again, however I am unable to see through disguises now. And yes I have disguisecraft.seer :D
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Posted Mar 22, 2013I have tested it in the 1.5.1 Dev build and it still wont work. I have all the necessary plugins but whenever I try to load it it doesnt show up as getting loaded as a plugin. I hope this is fixed soon, because this is my favorite plugin of all time
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Posted Mar 22, 2013@mhillmarcus @maxa2g
Use the latest dev build.
@ademro
Are you using the latest dev build?
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Posted Mar 22, 2013People are probably seeing this a lot but I can't seem to get it to work at all. I got both protocol and disguisecraft plugins both in my server files and I also restarted my server multiple times. But anytime I try to use a command it doesnt seem to recognize it. I can see the files are in their when using filezilla. Am I missing something?
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Posted Mar 22, 2013Heres a pastbin of the 1.5.1 bug. http://pastebin.com/LvZimvwz
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Posted Mar 22, 2013@Nikitis
Im also getting this error - running CB 1.5.1 Fix plz!
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Posted Mar 21, 2013@G_CODE649B
Lol GCODE, nice to see you using DisguiseCraft.