DisableSpawners
DisableSpawners
Simple Version
Disables creatures spawning from monster spawners.
Just drop the plugin into your plugins folder, and it'll work. No configuration needed.
(Slightly) Advanced Version
Looking for a little more configuration?
Disables creatures spawning from monster spawners per world.
- Drop the plugin into your plugins folder
- Start the server so a config is generated
- Add the worlds you want to disable spawners on to the config
- Restart the server or use /disablespawners if you're OP or have disablespawners.reload
Support
- General comments - BukkitDev comments section
- Issues - GitHub or BukkitDev ticket system
- Other - PM or email (email is best for anything really)
Links
- Github: https://github.com/JamesHealey94/
- Personal website: http://jameshealey94.com/
- My server (please join!): http://silverserver.weebly.com/
I will add any requests people have, so long as it makes sense and doesn't overcomplicate the plugin.
Any feedback is useful. Thanks.
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Posted Jan 17, 2017And if I want to enable one or two only?
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Posted Jan 19, 2015Thanks for the response! I havent seen another invisible mob so I wasnt sure if it was this plugin or not.
If you ever do code more features in the to plugin I have just 1 request - allow us to disable certain types of spawners. I'd really like to leave cave spiders in the game but disable the rest.
Thank you for a simple yet effective plugin I desperately needed on my server... now my economy won't get trashed
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Posted Jan 16, 2015@wrecktify80
Shouldn't need an update unless they change the spawn code drastically.
I don't think this plugin is the cause of the invisible mobs (although I've had them also). It only affects the spawning, not anything once they've spawned. Perhaps a bukkit bug?
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Posted Jan 16, 2015Great plugin even tho it hasnt had an update in awhile it works but one thing.. Ive been getting invisible mobs that I cant kill on my server. I have a feeling its this plugin. Anyone else have this issue?
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Posted Feb 7, 2014@gamermomoe
That's right; you can enable and disable at will.
Nothing about the spawners are changed, the plugin just looks in the config whenever a mob is trying to spawn from a spawner and cancels the spawn event if the world has spawners disabled.
Hopefully that's clear :) Happy disabling!
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Posted Feb 7, 2014This shouldn't effect the spawners if later I decide to disable it, right?
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Posted Jan 27, 2014@AS1LV3RN1NJA
Will do! Thanks for doing this!
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Posted Jan 26, 2014@BunnyPig
Hey, I've just implemented the commands, but I haven't had time to test yet. I'll be uploading the build as a beta release, please report any bugs you find :)
http://dev.bukkit.org/bukkit-plugins/disablespawners/files/
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Posted Jan 25, 2014@BunnyPig
Perhaps a command to add or remove worlds from the config would be better.
/disablespawners addworld worldnamehere - Adds a world to the config to disable spawners on it
/disablespawners removeworld worldnamehere - Removes a world to the config to enable spawners on it again
What do you think?
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Posted Jan 25, 2014@AS1LV3RN1NJA
Doesn't sound confusing to me. Maybe add some sort of alias like /ds <worldname> enable?
I want the ability to turn it off and on, so both enable and disable. Going to use it for commandblocks.
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Posted Jan 24, 2014@BunnyPig
Sure, I can't think of a nice way to do that though, command wise.
/disablespawners worldname enable etc. sounds confusing, are you enabling or disabling them?
Perhaps you could suggest some command names?
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Posted Jan 24, 2014Does this mod allow you to use commands to turn it on and off?
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Posted Jan 18, 2014Thanks!
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Posted Dec 30, 2013@saturnux
Sure, I've just updated the plugin with your suggestion and added it to the description.
I've decided to keep a link to 1.0 of the plugin for people looking for a very simple solution.
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Posted Dec 27, 2013can you make a config file to choose a world
thank for your work and partage