DimensionDoor
Multiworld management made easy.
DimensionDoor is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
The above website does contain software which has not been directly approved by dev.bukkit staff and as such require the following disclaimer: Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.

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Posted Aug 1, 2012Will the next release be compatible with the next bukkit release? (atm i asoom you don't know)
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Posted Jul 31, 2012@Squirzy
There is in the new version due to be released shortly.
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Posted Jun 27, 2012Is there a way to stop people from getting into one world? like a permission (Example for PermissionEx): - -dimensiondoor.teleport.warp.notpworld ?
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Posted May 23, 2012@Ryan_willo12
I generally do not update it unless something breaks. No update does not necessarly mean the plugin does not work.
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Posted Apr 21, 2012@Ryan_willo12
Just open notepad to a new blank file then save it as
ebean.properties
and then place it in the server root directory.
That clears your ebean problem.
As for items, there are settings for it in /DimensionDoor/config.yml
creative-world-transfer-settings: clear-action-bar: true clear-item-in-hand: true
This clears their items when they leave the creative world
creative-world-transfer-settings: clear-action-bar: false clear-item-in-hand: false
This let them keep the items.
On teleporting TO the creative world there is no change in items.
`Hope this helps.
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Posted Mar 28, 2012When I Launched My Server On The Console It Says "ebean.properties not found" Can you fix this??
When i make a creative worldwhen people tp to that world the items that they had used in creative goes to the survival world does this happen??
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Posted Mar 28, 2012Is This Plugin Updated Or Even Ok To Run On 1.2.4?
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Posted Mar 25, 2012Hey, brilliant plugin used it for ages and its been good to our server :P
Only thing; could we PLEASE have the ability to true/false hunger bar depletion within a world?
If its already a feature, then how is it configured.
Oh and update for newest versions :3
Thanks in advance.
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Posted Mar 15, 2012@grandwazir
any chance this will be updated to the beta build?
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Posted Mar 9, 2012Can you please make it so that it does not change your gamemode when you reload the server as i use creative
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Posted Mar 7, 2012@grandwazir
Theres this error showing on the console "ebean.properties not found"?
got any clue?
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Posted Mar 7, 2012@turt2live
It hasn't been discontinued in fact I made sure it would be updated in time but forgot to upload it :(
Currently the plugin does not concern itself with who is allowed to what world. The only time we touch that event is when we need to clear inventories upon a return from a creative world.
@Gimlao
Use the link in the description while you wait for dev.bukkit to approve my next version. In future please tell me about these things through github I will get them much quicker that way!
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Posted Mar 7, 2012Really sorry about this. DimensionDoor has been ready since about a month before R5 - however I forgot to update the download link and upload it to dev.bukkit.
I'll do both now. Sorry for the inconvinence!
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Posted Mar 4, 2012I'm working on another plugin that handles (very basic) deny teleportation to worlds based on 2 conditions.
Does this plugin already do some sort of denial to teleportation to worlds? Is it planned?
I only ask so I can code in a conflict detection thingy :P
(or have you discontinued it?)
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Posted Feb 27, 2012Update needed ! =p
Using git-Bukkit-1.1-R4-30-ge00a561-b1963jnks.
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Posted Feb 13, 2012what do you mean whit "Bukkit Persistence needs to be configured correctly."?
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Posted Jan 26, 2012@grandwazir
Bugs:
- Returned ticksync errors when I sat around doing nothing for a while, after having changed the time in one of my worlds with essentials /time command.
- Player skins are reset to the default "Steve" skin when changing worlds.
- Your plugin's methods of cleansing inventories between creative worlds/survival worlds does not work effectively.
An advanced player on my server was able to exploit it, easily.
1. Fill Hotbar with any item you'd like. 1 sand per slot works.
2. Open inventory, drop out an item from inventory.
3. Pick up item, goes into your main inventory.
4. Switch to Survival world, items in main inventory are still there.
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Posted Jan 25, 2012@maldouck
Recently my examples page was blanked by another GitHub user. It has been restored now.
@Lildirt
Try a plugin called PortalLink for that kind of thing. You can run it in conjunction with DimensionDoor.
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Posted Jan 16, 2012Greetings. I'm presented with a issue of running multiple survival worlds and not having a nether for the other worlds.
I'm currently running TWO survival worlds. I need a nether world and possibly a end world for both of these, each having their own.
I need "survivalworld1" to have "survivalworld1_nether" and "survivalworld1_the_end" And "survivalworld2" to have "survivalworld2_nether" and "survivalworld2_the_end"
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Posted Jan 12, 2012@maldouck
Click on the "read examples" link in the description for information on using custom chunk generators.