DefaultCommands
DefaultCommands is a huge plugin. It aims to reduce the amount of plugins a server needs and bring as much functionality as possible without increasing cpu or ram usage too much.
- Changelog <- Development build is here!
- Command usage
- Commands
- Config
- Permissions
DO NOT LOG OUT WITH ENCHANTED ITEMS, POTIONS OR BOOKS IN YOUR INVENTORY!
This is fixed in the dev build!
All commands have customizable aliases, which means you dont have to type "dc" in front of every command! Eg. /dcteleport has /teleport and /tp by default. This is to minimize command conflicts with other plugins.
- Handle multiple worlds with ease by in-game commands or by editing the config!
- ID specific world-related data (level, inventory etc.)!
- Admin tools (/dcban, /dchide etc.)
- Teleportation (/dcjump, /dcteleport etc.)
- World editing (/dcregenerate, /dccuboid etc.)
- Player-related commands (/dclightning, /dcnodamage etc.)
- Freedom - Change things for offline players as well as online players!
- General commands (/dconline, /dcpvp etc.)
- Chat colors!
- World-protection like explosives and mob specific configuration.
- Customizable physics (fire_spread, water_flow etc.)
- And much more!
More features is being added all the time, if you want one - tell me!
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Posted Dec 9, 2012awesome!
/me fires up Another server :P
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Posted Dec 9, 2012DefaultCommands 4.0.0 is ready for release! :D
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Posted Nov 7, 2012@niels762
Since I'm rewriting the plugin some of the old commands are not there, like /dchelp and /dcinventory. Information about the dev build.
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Posted Nov 7, 2012@vildaberper i deleted the Data/Players/(myplayername) and i don't get the errors anymore in console but i can still not use any commands. (and yes i have opped myself)
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Posted Nov 6, 2012@niels762
I can't seem to reproduse your problem, try removing your player file in plugins/DefaultCommands/Data/Players/playername. I don't think this has anything to do with the new update.
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Posted Nov 5, 2012@niels762
Oh crapsorz, I'll look into it tomorrow.
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Posted Nov 5, 2012i can't use any commands, i get errors when i log in, i just get STR_Warrior logged in like in vanilla minecraft instead of a playerlist. just all the functions (exept some like /create but that one also gets errors) don't work :(
thanks for replying btw :)
error when i log in
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Posted Nov 5, 2012@niels762
The dev build should work with 1.4.2. What isn't working?
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Posted Nov 5, 2012the latest Development and the latest release build both don't work with the latest Beta build for Bukkit 1.4.2
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Posted Nov 4, 2012@niels762
Yeah, and I'm still adding new features to the dev build. School is taking up a lot of time though but I usually update at least once a week. :)
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Posted Nov 4, 2012are you still working on DC 4.0?
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Posted Nov 3, 2012@boblefisk
My "programming time" is really phucked up, but I will release a stable release soon. The dev build is stable enough to use, the release will be built upon this so you can update without any struggle.
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Posted Nov 3, 2012im taking it you have given up again... tobad, was a great plugin
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Posted Sep 20, 2012@vildaberper
thanks for the info.. what is the plan though.. will those commands make it back in or the idea is to take them out and add other functionality (looks good btw)
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Posted Sep 19, 2012@vildaberper
Wait... Again?!
Or still?
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Posted Sep 19, 2012@Rucas79
I'm rewriting the whole plugin (information). ;)
I've reintroduced flying with feathers (it's a lot faster than creative flying)!
/featherflight [player(s)] [on/off] - dc.featherflight.self/other
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Posted Sep 17, 2012in the development build.. it seems like half the commands are not available such as /item /warp etc.. is there a reason for this or have i messed something up? have tried clearing all config files (whole directory for default commands) and didnt make any difference. using permissionsbukkit for permissions but have also tried without that and built in ops permissions.. no dice.
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Posted Sep 11, 2012OMG how could i have missed that you are back ?
/me is starting up dev server ...
.. and done forget magic sheeps :D
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Posted Sep 7, 2012@leebthaman
You either have to edit the files while the server is shut down, load the config using '/dc load world <world>' or just edit the config in-game using '/dc config world <world> general.creative true'.
Every time dc is enabled, it loads the config files. Since you can edit the config in-game it saves the loaded config when it is disabled. So if you edit the config files while dc is enabled, they will be overwritten by the loaded config when dc is disabled.
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Posted Sep 7, 2012Everytime I try to save the world config file, nothing saves. It defaults when I join the game...