DefaultCommands
DefaultCommands is a huge plugin. It aims to reduce the amount of plugins a server needs and bring as much functionality as possible without increasing cpu or ram usage too much.
- Changelog <- Development build is here!
- Command usage
- Commands
- Config
- Permissions
DO NOT LOG OUT WITH ENCHANTED ITEMS, POTIONS OR BOOKS IN YOUR INVENTORY!
This is fixed in the dev build!
All commands have customizable aliases, which means you dont have to type "dc" in front of every command! Eg. /dcteleport has /teleport and /tp by default. This is to minimize command conflicts with other plugins.
- Handle multiple worlds with ease by in-game commands or by editing the config!
- ID specific world-related data (level, inventory etc.)!
- Admin tools (/dcban, /dchide etc.)
- Teleportation (/dcjump, /dcteleport etc.)
- World editing (/dcregenerate, /dccuboid etc.)
- Player-related commands (/dclightning, /dcnodamage etc.)
- Freedom - Change things for offline players as well as online players!
- General commands (/dconline, /dcpvp etc.)
- Chat colors!
- World-protection like explosives and mob specific configuration.
- Customizable physics (fire_spread, water_flow etc.)
- And much more!
More features is being added all the time, if you want one - tell me!
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Posted Sep 7, 2012@Vildaberper I tried setting creative to true for the specific world, as well as tried setting separate_inventories to true, but both of them didn't work.
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Posted Sep 3, 2012@boblefisk
Diablo sucks, I was just taking a break from everything. ;)
Homes and warps are coming soon!
You can, if you type '-' after the letter (or word), as described in the information.
Separate inventories are already a feature in DC, like all "world-specific" variables such as hunger and level (change 'general.data_id', default is 0). You can change those variables with the normal commands if you manually add the id, ('/dclevel vildaberper 30 1' will change vildaberpers level to 30 in all worlds with the data_id 1).
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Posted Sep 3, 2012Hi, great to see youre back from diablo:D
could you please add the commands for
/sethome /home /tp (with the possibility to just type the first letter of the name you want to tp to) if i want to tp to you, /tp v, and not /tp vildaberper and maybe separate inv like before, so i can have multiwords where one is creative.
:D
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Posted Sep 1, 2012@vildaberper
Awesomeness, thanks dude. Looking forward to the completed re-written version. :)
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Posted Sep 1, 2012@Chaemelion
/dcjump and /dclightning is now added!
The node for striking a target block with lightning is 'dc.lightning.target'. The other nodes are '*.self' and '*.other' as usual. :D
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Posted Aug 29, 2012@vildaberper
Awesome, thanks a ton. Any chance dcjump and dclightning will return?
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Posted Aug 29, 2012@Chaemelion
Thanks, mobs are now able to hurt you (and skeleton arrows counts as damage from skeletons) and villagers are now spawnable!
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Posted Aug 29, 2012Awesome, but I'm having old issues still. For an example, mobs cannot hurt players until DC is disabled (except by arrows), spawnmob doesn't work for villagers, and there were a few more issues I can't seem to recall at the moment, I'll try to find them.
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Posted Aug 25, 2012@vildaberper
Nevermind, I forgot to update the plugin on my test server xD The dev build has been updated, it works like a charm with 1.3.2!
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Posted Aug 25, 2012The new RB made my dev build throw exceptions. Back to square one I guess. :(
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Posted Aug 24, 2012I trust DefaultCommands hasn't been abandoned? :/
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Posted Aug 14, 2012@sirmyllox
BUMP.
still miss ya :P
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Posted Aug 14, 2012Could you please give us feedback on this addon? you said you would work on it, but is this still true? or did you move away from mc addons?
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Posted Aug 6, 2012Will it eventually (or is it already) possible to configure respawn worlds/locations for the different worlds? For example, I may want players who die in the creative map to respawn in their bed, or the spawn in the creative map... while players who die in the nether respawn to their bed or the spawn in the survival map. And/Or perhaps always make the /spawn command send a player to the spawn for the survival map. etc. I'd just like to get away from using things like multiverse. Or, can we disable defaultcommands multiworld features so it isn't overriding the behavior of other mw plugins?
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Posted Aug 5, 2012How's progress?
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Posted Jul 12, 2012guess diablo messed him up quite a bit. messed me as well, until i thought a little about the concept of the game... you play act 1-2-3-4 on normal, finito, but no, then theres nightmare, hell and inferno... and what happens when you kill diablo on inferno? farm for more gear, so you can kill him again? honestly... i dont see the point:P then i quit!
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Posted Jul 3, 2012vildaberper .. where are you man .. we miss u :(
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Posted Jun 25, 2012:O... I'm speechless.
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Posted Jun 18, 2012is DC 4.0 already finished?? :)
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Posted Jun 11, 2012also i was wondering do you have a list of all the commands somewhere, i know there's a file "commands.yml" but i was thinking something like a Excel file or a web page so that we can categorise them and find them quickly.
you have these catogorys at the top of the page. (this is what i mean by category.)
[General/Admin Tools/Fun/Teleportation/World Generators/Anti-Griefing Tools/Chat Related/Informational/World Editing and Management]
Thanks :)