Config

Tipp: In 'msg:', you can use '[Player]', DeathGames will replace this with the players name! This is the default config.yml :
# ============================= # = DeathGames config.yml = # ============================= # # AFTER EDITING THIS FILE RESTART / RELOAD THE SERVER OR TYPE INGAME /sg reload !! # updateCheck: 'true' if i should check for updates of 'DeathGames'. # msgState: Enable if i should send a message to a player if he / she joins. # msg: If 'msgState' is enabled, type here your custom welcome-text. # specialWorldGen: Would you use a special world-generator? If yes, type the name of it EXACTLY as it shows itself in /mv generators . If no, type: false # minPlayers: The game starts with that amount of players. # countdown: Stars a countdown after reachung 'minPlayers'. In that time, other have a last chance to join the game! # peacefulTime: How many seconds after start should players not be able to hit each other? # radius: How big should i make your world? # gameDuration: How many MINUTES should a game be? After this time, it will start a final fight! # kitSize: Defines how many rows the kit-chooser should have. MAX 3 ! # stats: Collecting anonymous stats and send them to the DeathGames-Server? (true / false) # key: DO NOT CHANGE THIS!!!! SERIOUSLY! # lobby: Lobby-Position. Change this InGame! (/dg setlobby) updateCheck: true msgState: true msg: Hello and welcome to the server, [player]. We use 'DeathGames' ! Try it with /dg join ! worldGen: false minPlayers: 5 countdown: 5 peacefulTime: 30 radius: 20 gameDuration: 1 kitSize: 1 stats: true key: A_VERY_LONG_CODE lobby: world: null x: 1.00 y: 100.00 z: 1.00




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