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Tipp: In 'msg:', you can use '[Player]', DeathGames will replace this with the players name! This is the default config.yml :

# =============================
# = DeathGames config.yml     =
# =============================
# 
# AFTER EDITING THIS FILE RESTART / RELOAD THE SERVER OR TYPE INGAME /sg reload  !!
# updateCheck: 'true' if i should check for updates of 'DeathGames'.
# msgState: Enable if i should send a message to a player if he / she joins.
# msg: If 'msgState' is enabled, type here your custom welcome-text.
# specialWorldGen: Would you use a special world-generator? If yes, type the name of it EXACTLY as it shows itself in /mv generators . If no, type: false
# minPlayers: The game starts with that amount of players.
# countdown: Stars a countdown after reachung 'minPlayers'. In that time, other have a last chance to join the game!
# peacefulTime: How many seconds after start should players not be able to hit each other?
# radius: How big should i make your world?
# gameDuration: How many MINUTES should a game be? After this time, it will start a final fight!
# kitSize: Defines how many rows the kit-chooser should have. MAX 3 !
# stats: Collecting anonymous stats and send them to the DeathGames-Server?  (true / false)
# key: DO NOT CHANGE THIS!!!! SERIOUSLY!
# lobby: Lobby-Position. Change this InGame! (/dg setlobby)


updateCheck: true
msgState: true
msg: Hello and welcome to the server, [player]. We use 'DeathGames' ! Try it with /dg join !
worldGen: false
minPlayers: 5
countdown: 5
peacefulTime: 30
radius: 20
gameDuration: 1
kitSize: 1
stats: true
key: A_VERY_LONG_CODE
lobby:
  world: null
  x: 1.00
  y: 100.00
  z: 1.00

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