I stumbled across something, if you have this plugin and a plugin that allows headshots (can't remember if its betterleveling or moarrows) you can headshot with the shurikens for 10x damage!!!
The problem with poison and shuriken was that the config path was different from the path i was checking for so it freaked out. :P And yeah it was hardcoded, fixed in 1.6.5 though. It's coming along good, it should be done in about 15 to 20 minutes!
Ahh ok :( I had noticed on 1.6.0 that onPlayerInteractEvent checks to see if player is holding flint (in addition to a couple other checks) before it performs any other shuriken code. I was hoping that was the problem there. We will have to wait for 1.6.5 :D
I'm releasing a new version, 1.6.5 soon which will have all these bugs squashed, an entirely new (and organized! yay) config, and a few new features too. I'm triple checking everything to make sure there's absolutely no more bugs and everything's working flawlessly before its released! Keep checking back (:
Are you using 318 for the shuriken id in the config? In 1.6 it is hardcoded to only work with shuriken id 318. I can't say for sure on on 1.6.1 though.
Gah, i've been so caught up with homework and i kind of rushed the update.. I'll fix it ASAP. Also i'm 99% sure the node is in the code.. i'll check now.
I left click with flint in my hand and I can't seem to get the shurikens to work, does this plugin require spout or something else to use all the features?
Everything else seems to work.
Having the same errors on player sneak/unsneak. Permission for invisibility doesnt seem to be there, EVERYONE gets spammed with "You are no longer hiding in the shadows" and I am unable to give or take the permission. I also see there is no permission node listed for the invisibility in the list of permissions.
The generated config file for 1.6 has duplicate entries for multiple values. Also a PlayerToggleSneakEvent error is thrown when trying to sneak. ( It issues the message of being unhidden Toggling sneak as well as Toggling unsneak )
Well, its not in the current version (1.5.2) but when I release 1.6 (very soon!) it will have the invisible sneaking. :D Thanks for the suggestions, I'll likely be adding energy consumption for lockpicking as well. Which will be configurable of course. I also really like the durability idea, I'll see what i can do!
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Posted Apr 25, 2012@laserlemons
Known Bugs - Invisibility is inverted
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Posted Apr 25, 2012I stumbled across something, if you have this plugin and a plugin that allows headshots (can't remember if its betterleveling or moarrows) you can headshot with the shurikens for 10x damage!!!
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Posted Apr 24, 2012One problem, when I sneak everyone can see me but I cant see anyone... no errors though I think you might wanna just look over that
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Posted Apr 24, 2012YES! Finally an update, I love this plugin but I havent had it since beta 1.8
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Posted Apr 24, 2012@woodendinosaur
The problem with poison and shuriken was that the config path was different from the path i was checking for so it freaked out. :P And yeah it was hardcoded, fixed in 1.6.5 though. It's coming along good, it should be done in about 15 to 20 minutes!
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Posted Apr 24, 2012@jmanwilbert
Ahh ok :( I had noticed on 1.6.0 that onPlayerInteractEvent checks to see if player is holding flint (in addition to a couple other checks) before it performs any other shuriken code. I was hoping that was the problem there. We will have to wait for 1.6.5 :D
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Posted Apr 24, 2012@woodendinosaur
That was actually the first thing i checked on.
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Posted Apr 24, 2012I'm releasing a new version, 1.6.5 soon which will have all these bugs squashed, an entirely new (and organized! yay) config, and a few new features too. I'm triple checking everything to make sure there's absolutely no more bugs and everything's working flawlessly before its released! Keep checking back (:
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Posted Apr 24, 2012@jmanwilbert
Are you using 318 for the shuriken id in the config? In 1.6 it is hardcoded to only work with shuriken id 318. I can't say for sure on on 1.6.1 though.
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Posted Apr 24, 2012@Wonkee
you might try "InvisibleSneak" for the permission node to sneak, "SeeInvisiblePlayers" to see players, + the old ones listed on this page
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Posted Apr 24, 2012@iSnear
"These permissions work with any permission plugin that Vault supports." You need to have Vault in your plugins folder, and it will work with PEX. :)
@Wonkee
Gah, i've been so caught up with homework and i kind of rushed the update.. I'll fix it ASAP. Also i'm 99% sure the node is in the code.. i'll check now.
@bladedpenguin
Lightlevel is a good idea. I'll definitely do that :)
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Posted Apr 24, 2012I left click with flint in my hand and I can't seem to get the shurikens to work, does this plugin require spout or something else to use all the features? Everything else seems to work.
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Posted Apr 24, 2012Hello, sadly enough im getting this error
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Posted Apr 24, 2012Also, would it be possible to tie the sneaking to lightlevel? You shouldn't be able to hide in shadows in broad daylight....
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Posted Apr 24, 2012"Currently it is only compatible with SuperPerms-based permission plugins. PEX support will be in the next update which is coming soon"
You've updated to v1.6 since then. Is PEX now supported? The only reason I have not to use this plugin is the lack of PEX support.
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Posted Apr 24, 2012Having the same errors on player sneak/unsneak. Permission for invisibility doesnt seem to be there, EVERYONE gets spammed with "You are no longer hiding in the shadows" and I am unable to give or take the permission. I also see there is no permission node listed for the invisibility in the list of permissions.
I love this plugin when its working, lol. :)
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Posted Apr 24, 2012Ok, this plugin looks seriously amazing!
Players who don't have any permissions are getting "You are no longer hidden in the shadows"
Also, it seems that if I give myself the negative permission "-darkbrotherhood.*", I still am able to dissapear.
I too am getting the console bug, posted here for completeness sake
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Posted Apr 22, 2012@woodendinosaur
You need to delete the old config and restart your server, i've changed a lot of things in it. & I'll take a look at the console errors.
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Posted Apr 22, 2012The generated config file for 1.6 has duplicate entries for multiple values. Also a PlayerToggleSneakEvent error is thrown when trying to sneak. ( It issues the message of being unhidden Toggling sneak as well as Toggling unsneak )
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Posted Apr 19, 2012@woodendinosaur
Well, its not in the current version (1.5.2) but when I release 1.6 (very soon!) it will have the invisible sneaking. :D Thanks for the suggestions, I'll likely be adding energy consumption for lockpicking as well. Which will be configurable of course. I also really like the durability idea, I'll see what i can do!