Custom Enchantments
Description
This plugin adds a whole bunch of awesome new Items and enchantments that are independent of the Minecraft Enchantment system.
This is my first plugin and at the same time my first Java Project.
For Suggestions/Commissions/Bugs/etc., leave a comment below.
Official Servers
If you want to see the plugin in action, check out the following servers!
Current official Servers:
- mc.canicraft.ca
- Draids.net
- p-n.ca
Videos of the Plugin
Please note that the following Videos were made using older versions of the plugin:
Commands
- /ce - The main command node for Custom Enchantments
Please note that for any command after the main node, you do not have to enter it's full name, the first letter is enough (Example: /ce list = /ce l).
Words in angle Brackets ( < > ) mean that the argument is required, while words written in square Brackets ( [ ] ) are optional.
- /ce runecrafting - Opens the runecrafting inventory.
- /ce menu - Opens an inventory menu for navigating and obtaining Custom Enchantments and Items.
- /ce reload - Reloads the CE config.
- /ce remove [Enchantment] - Removes an enchantment (or all of them) from an item.
- /ce list <Enchantment/Item> - Lists all Custom Enchantments or Items.
- /ce enchant [Required material] <Enchantment> [level] - Adds the specified Enchantment to the item in your hand. If a required material is given, the command will only work if the player holds that item. If an item already has the enchantment, the level will be increased.
- /ce item <Item> - Transforms the item in the player's hand into the specified Custom Item.
- /ce change <Name/Lore> <Color/Set/Add/Reset> [New Value] - Allows you to change the name/lore of the item in your hand
- /ce give <Player> <Material> <Item/Custom or Vanilla Enchantment:Level> [Custom or Vanilla Enchantment:Level] ... - Gives the target player an item with the set material containing the given Enchantments. Please note that the Material has to be either the Minecraft material ID or the Bukkit material ID. The same goes for the Vanilla enchantment names. You can add infinite vanilla and custom enchantments to the item using this command.
Content
Enchantments | Items
Admin Information
Config Explanation | All permissions
Enchantment Books
Version 2.4 added a feature called Runecrafting that allows enchantments to be put on books.
They can be created using /ce ench or /ce menu, given through /ce give and obtained by enchanting a book using the enchanting table.
If disenchanting is enabled, enchanted items can also be turned into enchantment books.
Using an enchantment book or an enchanted item on an Anvil will open the Runecrafting inventory, which can also be opened by using /ce menu or /ce runecrafting. The lower slot requires the enchanted item while the top slot requires the item to enchant.
Sign shops
If you are using version 2.2 or higher of the plugin, you can sell Enchantments by setting up a sign in the following format:
- "[CustomEnchant]" (Without the "s) as the first line.
- The Enchantment you want to sell as the second line.
- The cost of the enchantment as the fourth line. This requires Vault and a compatible economy plugin
Players that do not have the enchantment will have the enchantment applied to their current item, if they already have the enchantment they are trying to buy, the level of the enchantment will increase by 1, up to the specified maximum level of the Enchantment (Can be set in the config).
CE-Menu
If you have Vault installed, you can set a price for the Items/Enchantments through the config. The items and enchantments can then be bought in /ce menu.
CE's in Kits
To add Custom Enchantments and Items into kits, follow this guide:
- Check out if your kit plugin supports colored names and/or lores.
- Find example kits that add colored names and/or lores in your kit plugin
- For items, set "name: <Item>", for Enchantments, set "lore: <Enchantment>". You may have to find out how to add multiple lines of lore via your kit plugin
Notes:
The <Item> is structured like this: <Colorcode of the Item><The full Itemname>, the <Enchantment> is defined as: <Colorcode of the Enchantments><EnchantmentName> <Level in roman numerals>
The Colorcodes can be found on this site.
Examples:
Lifesteal would be "lore: &4&oLifesteal" (If you didn't change the standard color of the enchantments) &4 stands for the Color Dark Red, &o stands for the name being italic
In essentials, Lifesteal II and Poison III would be "lore: &4&oLifesteal II|&4&oPoison III" (Note: the '|' in the middle of the two enchantments seperates multiple lines in the lore of the kits made by essentials)
Flamethrower would then be "name: &4Flamethrower"
Bug reports
To make it faster and easier for me to help you with bugs and errors occuring, please send me a pm containing the following information:
- What version are you using? (See the Point Further Information to find out if a newer Version is avaivable)
- Does your console give you any errors? If yes, please send me a copy of them, this might make the further steps obsolete.
- What situation did the error occur in?
- Can you reproduce the error or does it happen randomly?
Donating
If you want to support development, you can donate by clicking here. It really helps me out a lot and I am thankful for every single donation, no matter how small :)
Github
If you want to contribute to Custom Enchantments or just want to take a look at the source code, you can check out the official repository of Custom Enchantments. Please note that the project was not originally designed for the public, so the project contains little to none documentation.
Current Version: 2.4c
Things that are planned for the future can be found here and you are also free to leave suggestions on there aswell
The main page for older versions can be found here.
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Posted Aug 16, 2013@Q1ckkk
I am using worldguard, and am currently wondering why griefing still works S:
Could you try to use the flamethrower in a non-pvp zone?
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Posted Aug 16, 2013I'm use a Worldguard , My Server is PVP and i use Flag for PVP Deny in Land , hope you got a fix for it or you test in other protect plugins? can you give a name of it? thanks you , because i really need to fix it soon
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Posted Aug 16, 2013@martymeep
Those would already be the Rocketboots, I could add a hover mode to them though :)
@InvalidRandomness
Oh damn, forgot to make the ice unbreakable... but it should actually respawn the block to the previous material no matter what D:
@Q1ckkk
Hmm, I never tried the worldguard part but it should not allow any griefing in zones where there is no PvP, I'll check it out
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Posted Aug 16, 2013Greeting! after i test its , this is a amazing plugins! really cool attack with custom enchant! but i got some bug there , and its really important,
i install Worldguard to Protect my Server land But your Custom Enchant , many of Enchant can destroy my land without op and Worldguard not working for your Plugins , and its also do fire in land and , i have some proposal here can it classification for profession? Like Hunter or Shooter even the Healer i don't know if the Permission can do for this , Thanks
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Posted Aug 16, 2013I have a question my server works with toomanyitem's enchanting guide, so will these enchantments show up in the gui
I would love a response
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Posted Aug 15, 2013The ice aspect is working pretty good, it has a bug though, when someone is freezes if they break an ice block the ice doesn't despawn, everything else works fine though :)
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Posted Aug 15, 2013You should add an enchantment for boots called flight, allowing you to fly in survival
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Posted Aug 15, 2013@Mr_Squ1rrel
I just noticed that I'd have to do the linkage via enchantments, which would cause big problems as players would crash if this plugin is not enabled but have a custom enchantment linked.
I know that on Adroition (The server in the description) has classes with my enchantments.
Would soulbinding enchants work? So if you gave class A an enchantment, and someone from class A dies, someone that is not class A could not pickup those enchantments.
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Posted Aug 15, 2013@Loganophalus
Posting a quick fix for the permission's problem
@plantj0
They can also obtain it via the enchantment table if it is enabled in the config under "enchantmentTable", with the fix I'm posting you can also customize the chance of getting them
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Posted Aug 15, 2013Can people get this just by using the enchantment table? Or only with commands?
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Posted Aug 14, 2013@Taiterio
I dont exactly know how to give myself the permissions. I am op if that helps.
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Posted Aug 14, 2013@Loganophalus
What happens if you give yourself the permissions? I'll try to fix that next version
@Dwane2k11
I'll fix that in the next Version
@ryanthemagi
Same as before, I am sorry for the inconvenience
@TheMolkinKing
Gonna do that :)
@TheSigler49
Added that in the next version
@Mr_Squ1rrel
Will do, but will probably take a bit longer
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Posted Aug 14, 2013iwont be able to do that unless these enchants have some type of id when applied to a item to spawn it in. can you please code the linkage and make use permissions to be activated, be able to pick what links to what and to activate this feature or deactivate
@Mr_Squ1rrel: Go
The linkage would be hard to implement, but would work. But couldn't you just give the perms of the enchantments you want to the different classes? Could you somehow add the custom enchants to the kit's items?
This may be alot but can you make this piggy back other enchantments. i want to use this for my ctf arena the only way is if i give the players access to these commands by the perms. the probelm is if they have access to do your enchants, any class can enchant there items making it useless. i wanted to make a class that contains ur enchantmetn frozen. so i was thinking of ways you can make that happen. you can make it so your enchantments can be linked with regular enchants and will be activated if the player has the perm for it. so lets say you do this. ''/link [your enchant] normal enchant'' /link frozen blastprotection. perm would be customenchantment.link. the /link command will link the to enchantments together so that player will have frozen on his armor if he has blastprotection. the perm will allow the linkage to occr for that player.
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Posted Aug 13, 2013Any way to get this so that players can actually obtain this from enchanting tables?
EDIT: After trying for awhile, I finally got one. Is there any way we can configure the chances on it appearing on the item enchanted?
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Posted Aug 13, 2013@TheMolkinKing
Hey, how did you get able to spawn in the weapons? I was wondering. I dont seem to can.
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Posted Aug 13, 2013I love this plugin a lot, but I have a request. Do you think you could make a small addition/change to the Beastmaster's Bow? I think you should be able to toggle what monster is released upon impact, such as from zombies, to skeletons, to creepers, blazes, etc. I saw you could change the monster via the config, but I think it would be handier if you could change monsters in game by left clicking or something.
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Posted Aug 13, 2013It says "Not enough permissions" when trying to spawn the premade items. I am OP and tried giving myself the permission.
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Posted Aug 13, 2013The problem im having is im OP and i make the items but the enchantments dont do anything but they are on the item which is wierd any ideas ?
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Posted Aug 12, 2013i cant ether logan
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Posted Aug 12, 2013I for some reason cannot give myself one of the items. I do not have permission. I am an OP and should have all commands.