Custom Enchantments
Description
This plugin adds a whole bunch of awesome new Items and enchantments that are independent of the Minecraft Enchantment system.
This is my first plugin and at the same time my first Java Project.
For Suggestions/Commissions/Bugs/etc., leave a comment below.
Official Servers
If you want to see the plugin in action, check out the following servers!
Current official Servers:
- mc.canicraft.ca
- Draids.net
- p-n.ca
Videos of the Plugin
Please note that the following Videos were made using older versions of the plugin:
Commands
- /ce - The main command node for Custom Enchantments
Please note that for any command after the main node, you do not have to enter it's full name, the first letter is enough (Example: /ce list = /ce l).
Words in angle Brackets ( < > ) mean that the argument is required, while words written in square Brackets ( [ ] ) are optional.
- /ce runecrafting - Opens the runecrafting inventory.
- /ce menu - Opens an inventory menu for navigating and obtaining Custom Enchantments and Items.
- /ce reload - Reloads the CE config.
- /ce remove [Enchantment] - Removes an enchantment (or all of them) from an item.
- /ce list <Enchantment/Item> - Lists all Custom Enchantments or Items.
- /ce enchant [Required material] <Enchantment> [level] - Adds the specified Enchantment to the item in your hand. If a required material is given, the command will only work if the player holds that item. If an item already has the enchantment, the level will be increased.
- /ce item <Item> - Transforms the item in the player's hand into the specified Custom Item.
- /ce change <Name/Lore> <Color/Set/Add/Reset> [New Value] - Allows you to change the name/lore of the item in your hand
- /ce give <Player> <Material> <Item/Custom or Vanilla Enchantment:Level> [Custom or Vanilla Enchantment:Level] ... - Gives the target player an item with the set material containing the given Enchantments. Please note that the Material has to be either the Minecraft material ID or the Bukkit material ID. The same goes for the Vanilla enchantment names. You can add infinite vanilla and custom enchantments to the item using this command.
Content
Enchantments | Items
Admin Information
Config Explanation | All permissions
Enchantment Books
Version 2.4 added a feature called Runecrafting that allows enchantments to be put on books.
They can be created using /ce ench or /ce menu, given through /ce give and obtained by enchanting a book using the enchanting table.
If disenchanting is enabled, enchanted items can also be turned into enchantment books.
Using an enchantment book or an enchanted item on an Anvil will open the Runecrafting inventory, which can also be opened by using /ce menu or /ce runecrafting. The lower slot requires the enchanted item while the top slot requires the item to enchant.
Sign shops
If you are using version 2.2 or higher of the plugin, you can sell Enchantments by setting up a sign in the following format:
- "[CustomEnchant]" (Without the "s) as the first line.
- The Enchantment you want to sell as the second line.
- The cost of the enchantment as the fourth line. This requires Vault and a compatible economy plugin
Players that do not have the enchantment will have the enchantment applied to their current item, if they already have the enchantment they are trying to buy, the level of the enchantment will increase by 1, up to the specified maximum level of the Enchantment (Can be set in the config).
CE-Menu
If you have Vault installed, you can set a price for the Items/Enchantments through the config. The items and enchantments can then be bought in /ce menu.
CE's in Kits
To add Custom Enchantments and Items into kits, follow this guide:
- Check out if your kit plugin supports colored names and/or lores.
- Find example kits that add colored names and/or lores in your kit plugin
- For items, set "name: <Item>", for Enchantments, set "lore: <Enchantment>". You may have to find out how to add multiple lines of lore via your kit plugin
Notes:
The <Item> is structured like this: <Colorcode of the Item><The full Itemname>, the <Enchantment> is defined as: <Colorcode of the Enchantments><EnchantmentName> <Level in roman numerals>
The Colorcodes can be found on this site.
Examples:
Lifesteal would be "lore: &4&oLifesteal" (If you didn't change the standard color of the enchantments) &4 stands for the Color Dark Red, &o stands for the name being italic
In essentials, Lifesteal II and Poison III would be "lore: &4&oLifesteal II|&4&oPoison III" (Note: the '|' in the middle of the two enchantments seperates multiple lines in the lore of the kits made by essentials)
Flamethrower would then be "name: &4Flamethrower"
Bug reports
To make it faster and easier for me to help you with bugs and errors occuring, please send me a pm containing the following information:
- What version are you using? (See the Point Further Information to find out if a newer Version is avaivable)
- Does your console give you any errors? If yes, please send me a copy of them, this might make the further steps obsolete.
- What situation did the error occur in?
- Can you reproduce the error or does it happen randomly?
Donating
If you want to support development, you can donate by clicking here. It really helps me out a lot and I am thankful for every single donation, no matter how small :)
Github
If you want to contribute to Custom Enchantments or just want to take a look at the source code, you can check out the official repository of Custom Enchantments. Please note that the project was not originally designed for the public, so the project contains little to none documentation.
Current Version: 2.4c
Things that are planned for the future can be found here and you are also free to leave suggestions on there aswell
The main page for older versions can be found here.
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Posted Jan 20, 2016@AussieTechGamer
Make sure you're doing level 30 enchants also that is the only way they will apply using enchanting table
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Posted Jan 20, 2016@AussieTechGamer
Have you tryed seting The chance for geting a Customenchantment op in the config
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Posted Jan 19, 2016Hi, im using spigot and your plugin is working fine (Im using your latest version) but i cant seem to get any of the enchants from and enchantment table :/? can you please help me out with that thanks
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Posted Jan 18, 2016Is there anyway to sell an enchanted book with the enchantment on it?? because I want it so people can buy the specific book not just automatically getting it put on their tool.
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Posted Jan 18, 2016What do you do to the config to make it cost money, is reset all the costs to 10000, and it still does not work.
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Posted Jan 18, 2016@Zaabrac21
there are plenty of plugins that add this already :D
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Posted Jan 17, 2016Hello! Nice plugin. I have suggestion, Can you add soulbound or enchants that keep your specific item from dropping upon death? Like, If you die you still have that item but you can drop it and trade ir put it in the chest? Just enchant that you will still keep it upon death. Or you can configure it to Bound on equip or bound on pickup? Thanks in advance.
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Posted Jan 13, 2016Also one more thing: Can you make axes both a tool type and a weapon type?
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Posted Jan 13, 2016@Taiterio hey Tait I'm a long time user of this plugin and it is the pinnacle of my server so first, thanks for that. Second, I wanted to know if there was a way to buy specific tiers of enchantments using /ce menu and also if there's even a difference between enchantment tiers (lifesteal 1 vs lifeasteal 5) or if the number is just there for show. Thanks!
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Posted Jan 11, 2016@Taiterio
will any new enchants be added or will it be runecrafting? :P
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Posted Jan 11, 2016Glad to see Tait is alive again :P
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Posted Jan 11, 2016@Taiterio
Amazing plugin, gives a great added feature to the server. One Question that I have that I can't seem to find much info on is what exactly the levels of each custom enchant do. Like what is the difference between deathbringer 1 and deathbringer 5. Just a suggestion to add to the main info page!
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Posted Jan 11, 2016@Taiterio
Tait do you have a finalized date which the update will be released by or are you not sure when it will be released?
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Posted Jan 10, 2016@optimusprimebtech
Once I get time to finalize the update, I'll upload it.
What do you mean by only one way to be applied? Commands + Enchantment Table + Signs (If they work for you).
@jast3r
Currently, there are no stacking armor enchantments like protection. Instead of stacking their effects, having the same armor enchantment will make it appear more often, since if it didnt trigger for the helmet, it will try to trigger for the chestplate, then the leggings, then the boots. This is very similar to the "Thorns" Enchantment.
@Pizzapie7738
I'll test it, normally the sign will give you a message saying it was set up. The only case when it will say that it was not set up and then leave the sign empty would be if you are not OP, your currency plugin is incompatible (not using Vault) or you entered a wrong formatting :/
@michaelsoftman2
It only support economy plugins that are based on Vault.
@Fusion09a
I'm going to test this, this may have been fixed in the new update already through another bugfix.
@Darkman_Bree
:P
@MINECRAFTELITE91
The enchantment has been changed in the new update to truly reflect a shield, as I now have the necessary functions to bypass potion effects and set absorption hearts manually. The old enchantment gave the shield every 30 seconds, ignoring whether the effect was still on or not.
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Posted Jan 10, 2016@Darkman_Bree
Lol thought you were
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Posted Jan 7, 2016Tait still waiting for the update lol for now I'm using enchantapi which right now is kinda broken... Still can be better than some of these enchants that are too op and have only one way to be applied
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Posted Jan 7, 2016@MINECRAFTELITE91
I know that, I have a huge minecraft knowledge, I was just joking about that idea.
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Posted Jan 7, 2016Yo, Your plugin works great. all the enchantments do stuff and it all works. But, i noticed that if i put a Enlighted enchantment on any armor peace at lvl 1 the effects are the same if i put it on boots or chestplate. With the vanilla enchantments a protection 1 enchantment would do better on a chestplate then on boots. I was wondering if you could make the enchantments work more like the vanilla enchantments in the way of, Protection 1 on a full armor set gives you more protection than on just 1 pice, Right now with costomenchantments it doesnt matter if i have a full set of enlighted 1 armor or once pice the effect is the same
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Posted Jan 7, 2016@Taiterio
No, I get no message at all. Not even an error message when a player or admin uses the empty sign.
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Posted Jan 6, 2016@michaelsoftman2
It uses essentials for the money as far as I know and I don't think there is a system for item exchange.