Custom Enchantments
Description
This plugin adds a whole bunch of awesome new Items and enchantments that are independent of the Minecraft Enchantment system.
This is my first plugin and at the same time my first Java Project.
For Suggestions/Commissions/Bugs/etc., leave a comment below.
Official Servers
If you want to see the plugin in action, check out the following servers!
Current official Servers:
- mc.canicraft.ca
- Draids.net
- p-n.ca
Videos of the Plugin
Please note that the following Videos were made using older versions of the plugin:
Commands
- /ce - The main command node for Custom Enchantments
Please note that for any command after the main node, you do not have to enter it's full name, the first letter is enough (Example: /ce list = /ce l).
Words in angle Brackets ( < > ) mean that the argument is required, while words written in square Brackets ( [ ] ) are optional.
- /ce runecrafting - Opens the runecrafting inventory.
- /ce menu - Opens an inventory menu for navigating and obtaining Custom Enchantments and Items.
- /ce reload - Reloads the CE config.
- /ce remove [Enchantment] - Removes an enchantment (or all of them) from an item.
- /ce list <Enchantment/Item> - Lists all Custom Enchantments or Items.
- /ce enchant [Required material] <Enchantment> [level] - Adds the specified Enchantment to the item in your hand. If a required material is given, the command will only work if the player holds that item. If an item already has the enchantment, the level will be increased.
- /ce item <Item> - Transforms the item in the player's hand into the specified Custom Item.
- /ce change <Name/Lore> <Color/Set/Add/Reset> [New Value] - Allows you to change the name/lore of the item in your hand
- /ce give <Player> <Material> <Item/Custom or Vanilla Enchantment:Level> [Custom or Vanilla Enchantment:Level] ... - Gives the target player an item with the set material containing the given Enchantments. Please note that the Material has to be either the Minecraft material ID or the Bukkit material ID. The same goes for the Vanilla enchantment names. You can add infinite vanilla and custom enchantments to the item using this command.
Content
Enchantments | Items
Admin Information
Config Explanation | All permissions
Enchantment Books
Version 2.4 added a feature called Runecrafting that allows enchantments to be put on books.
They can be created using /ce ench or /ce menu, given through /ce give and obtained by enchanting a book using the enchanting table.
If disenchanting is enabled, enchanted items can also be turned into enchantment books.
Using an enchantment book or an enchanted item on an Anvil will open the Runecrafting inventory, which can also be opened by using /ce menu or /ce runecrafting. The lower slot requires the enchanted item while the top slot requires the item to enchant.
Sign shops
If you are using version 2.2 or higher of the plugin, you can sell Enchantments by setting up a sign in the following format:
- "[CustomEnchant]" (Without the "s) as the first line.
- The Enchantment you want to sell as the second line.
- The cost of the enchantment as the fourth line. This requires Vault and a compatible economy plugin
Players that do not have the enchantment will have the enchantment applied to their current item, if they already have the enchantment they are trying to buy, the level of the enchantment will increase by 1, up to the specified maximum level of the Enchantment (Can be set in the config).
CE-Menu
If you have Vault installed, you can set a price for the Items/Enchantments through the config. The items and enchantments can then be bought in /ce menu.
CE's in Kits
To add Custom Enchantments and Items into kits, follow this guide:
- Check out if your kit plugin supports colored names and/or lores.
- Find example kits that add colored names and/or lores in your kit plugin
- For items, set "name: <Item>", for Enchantments, set "lore: <Enchantment>". You may have to find out how to add multiple lines of lore via your kit plugin
Notes:
The <Item> is structured like this: <Colorcode of the Item><The full Itemname>, the <Enchantment> is defined as: <Colorcode of the Enchantments><EnchantmentName> <Level in roman numerals>
The Colorcodes can be found on this site.
Examples:
Lifesteal would be "lore: &4&oLifesteal" (If you didn't change the standard color of the enchantments) &4 stands for the Color Dark Red, &o stands for the name being italic
In essentials, Lifesteal II and Poison III would be "lore: &4&oLifesteal II|&4&oPoison III" (Note: the '|' in the middle of the two enchantments seperates multiple lines in the lore of the kits made by essentials)
Flamethrower would then be "name: &4Flamethrower"
Bug reports
To make it faster and easier for me to help you with bugs and errors occuring, please send me a pm containing the following information:
- What version are you using? (See the Point Further Information to find out if a newer Version is avaivable)
- Does your console give you any errors? If yes, please send me a copy of them, this might make the further steps obsolete.
- What situation did the error occur in?
- Can you reproduce the error or does it happen randomly?
Donating
If you want to support development, you can donate by clicking here. It really helps me out a lot and I am thankful for every single donation, no matter how small :)
Github
If you want to contribute to Custom Enchantments or just want to take a look at the source code, you can check out the official repository of Custom Enchantments. Please note that the project was not originally designed for the public, so the project contains little to none documentation.
Current Version: 2.4c
Things that are planned for the future can be found here and you are also free to leave suggestions on there aswell
The main page for older versions can be found here.
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Posted Oct 13, 2015Anyone want to be the dev/perms coder for my server if anyone would volunteer it would be greatly appreciated
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Posted Oct 13, 2015@rpgrowland
nvm it works now. That must've been the problem. thanks
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Posted Oct 13, 2015@rpgrowland
I removed those plugins and it still doesnt work
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Posted Oct 13, 2015@rpgrowland
would it work with enchantmentapi and enchantpack as well?
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Posted Oct 13, 2015@moldyscience
try adding this permission Enchantment node: ce.ench.*
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Posted Oct 13, 2015@rpgrowland
i cant seem to do that. Is there a perm needed or is it in the config?
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Posted Oct 13, 2015Tait can you tell us how to use the custom enchanted books please and how we get them you haven't said anything in a while
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Posted Oct 12, 2015@moldyscience You can get custom enchantments through enchanting but only at level 30 enchants.
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Posted Oct 12, 2015Is there any way to obtain through enchanting? If not, there's an idea!
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Posted Oct 11, 2015@8972Legend
xD
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Posted Oct 11, 2015@rpgrowland
ik xD thats what i did.
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Posted Oct 10, 2015@8972Legend
for now if you have essentials use /heal to get rid of the effects
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Posted Oct 10, 2015Coding your own enchantments is fine, but don't go ahead and recompile it and say it is your plugin now. Actually coding your own enchantments is pretty easy, I've done it multiple times and used it for my own fun. I could show you how to if you want.
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Posted Oct 10, 2015BUG REPORT: if you have custom enchants in your enderchest it gives you the effects still
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Posted Oct 10, 2015@mcgavyn
the plugin works on lores so in theory it should work? test it xD
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Posted Oct 9, 2015If I were to make a Custom Zombie, with a set amount of health and armor, could I add lore to the Zombie's armor and have it deal the effects to the player if the player hits it?
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Posted Oct 9, 2015@AzenZie
if you want to code your own enchants then either get a plugin to help you code? is that what your on about? this is Custom Enchants and this includes custom enchants and doesn't help you with coding advice or anything And why not just code a plugin normally o.O
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Posted Oct 9, 2015@rpgrowland
Well thats bad, he should add a part how to code ur own enchants ^_^
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Posted Oct 7, 2015@Rulerish
Normally updates wont take as long as this but this is an update which will be adding a bunch of new things considering the amount of suggestions that tait has been given im not surprised its taking him this long so all we have to do is be patient the update will be released eventually
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Posted Oct 7, 2015Minecraft added gliders, hint hint hint! :)