Custom Enchantments
Description
This plugin adds a whole bunch of awesome new Items and enchantments that are independent of the Minecraft Enchantment system.
This is my first plugin and at the same time my first Java Project.
For Suggestions/Commissions/Bugs/etc., leave a comment below.
Official Servers
If you want to see the plugin in action, check out the following servers!
Current official Servers:
- mc.canicraft.ca
- Draids.net
- p-n.ca
Videos of the Plugin
Please note that the following Videos were made using older versions of the plugin:
Commands
- /ce - The main command node for Custom Enchantments
Please note that for any command after the main node, you do not have to enter it's full name, the first letter is enough (Example: /ce list = /ce l).
Words in angle Brackets ( < > ) mean that the argument is required, while words written in square Brackets ( [ ] ) are optional.
- /ce runecrafting - Opens the runecrafting inventory.
- /ce menu - Opens an inventory menu for navigating and obtaining Custom Enchantments and Items.
- /ce reload - Reloads the CE config.
- /ce remove [Enchantment] - Removes an enchantment (or all of them) from an item.
- /ce list <Enchantment/Item> - Lists all Custom Enchantments or Items.
- /ce enchant [Required material] <Enchantment> [level] - Adds the specified Enchantment to the item in your hand. If a required material is given, the command will only work if the player holds that item. If an item already has the enchantment, the level will be increased.
- /ce item <Item> - Transforms the item in the player's hand into the specified Custom Item.
- /ce change <Name/Lore> <Color/Set/Add/Reset> [New Value] - Allows you to change the name/lore of the item in your hand
- /ce give <Player> <Material> <Item/Custom or Vanilla Enchantment:Level> [Custom or Vanilla Enchantment:Level] ... - Gives the target player an item with the set material containing the given Enchantments. Please note that the Material has to be either the Minecraft material ID or the Bukkit material ID. The same goes for the Vanilla enchantment names. You can add infinite vanilla and custom enchantments to the item using this command.
Content
Enchantments | Items
Admin Information
Config Explanation | All permissions
Enchantment Books
Version 2.4 added a feature called Runecrafting that allows enchantments to be put on books.
They can be created using /ce ench or /ce menu, given through /ce give and obtained by enchanting a book using the enchanting table.
If disenchanting is enabled, enchanted items can also be turned into enchantment books.
Using an enchantment book or an enchanted item on an Anvil will open the Runecrafting inventory, which can also be opened by using /ce menu or /ce runecrafting. The lower slot requires the enchanted item while the top slot requires the item to enchant.
Sign shops
If you are using version 2.2 or higher of the plugin, you can sell Enchantments by setting up a sign in the following format:
- "[CustomEnchant]" (Without the "s) as the first line.
- The Enchantment you want to sell as the second line.
- The cost of the enchantment as the fourth line. This requires Vault and a compatible economy plugin
Players that do not have the enchantment will have the enchantment applied to their current item, if they already have the enchantment they are trying to buy, the level of the enchantment will increase by 1, up to the specified maximum level of the Enchantment (Can be set in the config).
CE-Menu
If you have Vault installed, you can set a price for the Items/Enchantments through the config. The items and enchantments can then be bought in /ce menu.
CE's in Kits
To add Custom Enchantments and Items into kits, follow this guide:
- Check out if your kit plugin supports colored names and/or lores.
- Find example kits that add colored names and/or lores in your kit plugin
- For items, set "name: <Item>", for Enchantments, set "lore: <Enchantment>". You may have to find out how to add multiple lines of lore via your kit plugin
Notes:
The <Item> is structured like this: <Colorcode of the Item><The full Itemname>, the <Enchantment> is defined as: <Colorcode of the Enchantments><EnchantmentName> <Level in roman numerals>
The Colorcodes can be found on this site.
Examples:
Lifesteal would be "lore: &4&oLifesteal" (If you didn't change the standard color of the enchantments) &4 stands for the Color Dark Red, &o stands for the name being italic
In essentials, Lifesteal II and Poison III would be "lore: &4&oLifesteal II|&4&oPoison III" (Note: the '|' in the middle of the two enchantments seperates multiple lines in the lore of the kits made by essentials)
Flamethrower would then be "name: &4Flamethrower"
Bug reports
To make it faster and easier for me to help you with bugs and errors occuring, please send me a pm containing the following information:
- What version are you using? (See the Point Further Information to find out if a newer Version is avaivable)
- Does your console give you any errors? If yes, please send me a copy of them, this might make the further steps obsolete.
- What situation did the error occur in?
- Can you reproduce the error or does it happen randomly?
Donating
If you want to support development, you can donate by clicking here. It really helps me out a lot and I am thankful for every single donation, no matter how small :)
Github
If you want to contribute to Custom Enchantments or just want to take a look at the source code, you can check out the official repository of Custom Enchantments. Please note that the project was not originally designed for the public, so the project contains little to none documentation.
Current Version: 2.4c
Things that are planned for the future can be found here and you are also free to leave suggestions on there aswell
The main page for older versions can be found here.
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Posted Oct 7, 2015@Taiterio
For the future can we have small fast updates instead of big slow slow slow updates ? =d .. I've been waiting for some small bug fixes for ages, just like Charge and Arial
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Posted Oct 7, 2015is there any possibility to enter command that will automically open GUI MENU for specyfic custom enchant?
for example something like CE MENU ENCHANTMENTS LIFESTEAL ? i really need this, its would be greate if there will be possibility to do that.
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Posted Oct 6, 2015Tait having trouble again?
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Posted Oct 4, 2015@AzenZie
You can't, but you can always suggest enchantments you would like to see in the next update etc
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Posted Oct 3, 2015How do u add ur own enchant with its own buff?
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Posted Oct 3, 2015@rpgrowland
xD i seen dat Nice to know about the colour changing that red was driving me mad But some suggestions p[The plugins gr8 as it is :) just a few nice suggestions] - Config option for setting rarity - Different colours for rarities (configurable) - Enchants appear like normal enchants (ties into Rarities) xD ik there quite hard suggestions but see what you think!
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Posted Oct 3, 2015@8972Legend
you can change the CE enchantment colour already in the config but not to different rarity and yea Tait did say he will be adding in Books which can hold CustomEnchantments on but he hasn't mentioned on how we will acquire these books yet.
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Posted Oct 3, 2015xD im confused? Did you say next update is for books o.O? And in the next update will you add something like instead of the enchants being in red them just looking like normal enchants? Or maybe different colours depening on rarity (maybe a config option?)
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Posted Oct 2, 2015@MANOFKRYPTON
In the config there is a "use permissions" - make sure that is false.
I have it configured on my server that they can only get them via the enchanting table or buy signs. The command is reserved just for admins.
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Posted Oct 1, 2015@MANOFKRYPTON
I dont know I want to Know Too
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Posted Oct 1, 2015How Do you Give People Permission to Use The Enchantments?
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Posted Oct 1, 2015I am so excited for this update! :D
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Posted Sep 29, 2015ive disabled a few enchants and after i restart my server im still getting the enchants ive disabled
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Posted Sep 28, 2015What's the permission for the user to actually use the enchants?
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Posted Sep 28, 2015bacon can you give me the ip,my ign is BlazeGod10
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Posted Sep 28, 2015@BaconFalcon
oh i see lol
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Posted Sep 27, 2015@rpgrowland
Haha well of course the user doesn't want it, but to clarify on my server CEs can only be obtained from either bosses or loot chest, so having negative enchantments would allow me to have stronger enchantments go with them. Like an axe that had vampire, crippling strike, and deathbringer, but also had a reverse of gears to make it more balanced.
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Posted Sep 27, 2015Ah I got a few suggestions, mostly enchant/item suggestions. Maybe something that allows the player to control another for a period of time depending on an enchant, or mobs. Also maybe mine cart enchants if thats possible, like speed, hitting mobs/players deal damage. But maybe that will be a problem if a player places the mine cart and breaks it/ the enchants might not stay. Keep these suggestions in mind! Thanks.
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Posted Sep 26, 2015@BaconFalcon
yea i understand the concept of it but i really don't like the idea overall because it would be pointless like why would you use something that gives you slowness of that damages you.
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Posted Sep 26, 2015Well i mean it'd be very easy to code since itd just be copy paste pretty much, and would really help with balancing armor. Kind of how like in many games, end game equipment has downsides to make it less OP and universally better. Of course this wouldn't work with every enchant, but there are many that it would work with, and as with all other enchants it could be removed from the enchant table.