Minigun - Bow. Fires a series of arrows. Does not work with any other enchantment.
Beastmaster's Bow - Bow. Spawns Zombies when a Player is hit. Doubles your damage vs Monsters.
Necromancer's Staff of Destruction - Stick. Leftclick to change Mode. First Staff, has 3 Modes for causing Devastation.
Hookshot Bow - Bow. Has 2 Modes. Leftclick to change Mode. One to pull the enemy you hit to you, the other to launch you to the enemy.
Rocket Boots - Boots. Activated by leftclicking while holding them. Crouch and Rightclick while you have them equipped to fly! (Requires an item in your hand)
Power Gloves - Nether Quartz. Rightclick any Entity to pick it up and Rightclick again to launch it into the air.
Assassin's Blade - Sword. Rightclick to hide yourself from enemies. Striking an enemy causes you to disappear. Attacking out of Invisibility doubles your damage, but leaves you vulnerable.
Landmine - Block. Explodes when a Player steps on it.
Deathscythe - Hoe. Upon leftclicking in the direction of an nearby Enemy, you pull him towards you.
Pyroaxe - Axe. Hitting burning Enemies tripples your damage.
Thor's Axe - Axe. Rightclicking a Block causes Lightning to strike down at the Block's Location.
Flamethrower - Flint and Steel. Shoots fire upon rightclicking. Reloads automatically while you are holding the item.
Hermes Boots - Boots. Permanently gives you a Speed Boost while wearing the Boots.
Livefire Boots - Boots. You leave a Burning trail and permanently gain Fire Resistance while wearing the Boots.
(Swimsuit - Armor. You can stay underwater.... forever!) Not reimplemented yet
Medikit - Anything. Heals you upon Rightclicking.
Potionlauncher - Anything. Put a Potion in the Slot to the right of it and fire away!
Bandage - Paper. Heals you, or a Player you hit with it, over a certain amount of Time. Has the Strengths Minor, Normal, Tough and Heavy (i.e /ench Bandage Heavy)
Poison Ivy - Block. Poisons players that walk through it.
Piranha Trap - Block. Causes a Bleed to players that walk through it.
Bear Trap - Block. Cripples players that walk through it.
Prickly Block - Block. Hurts players that walk near it.
Healing Shovel - Shovel. Hurting players heals them instead. Has the Strengths Minor and Major (i.e /ench Healingshovel Minor)
Druid Boots - Boots. You become faster and regenerate when on Leaves, Dirt and Grass.